Dont get me wrong, ive played it and it seems very good in a universe loved by many including me, The Elder Scrolls, but at the end of the day HS just has the monopoly. the only reason Magic is doing well is cause it has the cult following from the 90's and is all around a great game with players joining the ranks from the paper version.
LoR is the ultimate contender, if they cant hack it then im afraid nobody will in the digital card game industry as long as HS is around. Mainly cause ppl are attached to their collections and the time/money they invested in so no way they are dropping everything. card games are close to full time games, u cant exactly play other games unless u drop it entirely.
Damn, I have been updated the game 1 week ago and started to play again. Was a fun game for me since i'm fans of card games and elder scrolls series both.
That's really sad news, at least for me but at least they didn't close servers at all that we can still go that tavern and fiddle around.
It'll really depend on what I get from my bundle. Hopefully that'll make my decision for me and I can craft a few cards to solidify whatever direction the legendaries I get take me. :) Pirate Warrior looks cheap and scary, but I'd much prefer to play a midrange or control deck...I'll definitely be experimenting!
Very, very exciting card. Not for every deck, but getting things like Emeriss and new Alextrazsa 2 turns earlier is super strong. I will craft this one for sure.
Love that we finally got a card that draws shuffled stuff! Overall, probably won't help Shuffle Rogue much as a whole, but the consistency is becoming real.
Unfortunate to hear. I was never a big fan of the game, tried it for a couple of days, didn't see any appeal in it. But there are surely people that enjoyed it, and played it on the regular. Clearly not that many, but surely more than Artifact. It's sad when an ongoing service - especially a card game - receives this treatment. Let's be grateful the servers are still running for the foreseeable future, allowing players to still have fun with the game for a while and go back to it whenever they feel like it.
I'm guessing they didn't want Galarogue to be just a new Tempo Rogue, hence the underwhelming effects of Rogue's Invoke cards. This isn't that bad imo, will definitely be played for a fully upgraded Galakrond on curve.
Not impressed. Early healing is usually wasted, and this provides bad tempo. That new dragon counter might make it unplayable. Still, not bad versus tokens early and okayish handbuff target.
To be fair, it makes sense it's better than Pilfer, since that card was designed to be a Classic card (aka weak). Will go in my all-thief-cards Rogue, might actually pull something good with that one :)
I can see it already - it would be the go-to filled-with-dragons deck with Shadowstep and Spirit of the Shark to use the most of powerful Battlecries and Combos, namely that of Frizz Kindleroost.
Too specific of a counter, and too hard punish when that happens. Capping Armor would make more sense than printing those counters that you can't rationalize playing. Or maybe some cheap armor-piercing minions, that would be more interesting.
Can open DoD packs now in Fireside Gathering (share results!)
See title, also I got the 5 Galakronds immediately upon starting my Fireside Gathering.
[Edit] My results:
106 packs
7 Golden Commons
124 Rares (5 Golden)
22 Epics (2 Golden)
6 Legendary (1 Golden)
Chenvaala
Zzeraku the Warped
Malygos, Aspect of Magic
Goru the Mightree
Nithogg
Flik Skyshiv (gold)
New Rogue Minion - Umbral Skulker
There's a lot of insane potential. I would definitely like to see Miracle Rogue make a comeback after such a long time.
Bethesda Pulls the Plug on Elder Scrolls: Legends - No Longer in Active Development
Another one bites the dust.
Dont get me wrong, ive played it and it seems very good in a universe loved by many including me, The Elder Scrolls, but at the end of the day HS just has the monopoly. the only reason Magic is doing well is cause it has the cult following from the 90's and is all around a great game with players joining the ranks from the paper version.
LoR is the ultimate contender, if they cant hack it then im afraid nobody will in the digital card game industry as long as HS is around. Mainly cause ppl are attached to their collections and the time/money they invested in so no way they are dropping everything. card games are close to full time games, u cant exactly play other games unless u drop it entirely.
Bethesda Pulls the Plug on Elder Scrolls: Legends - No Longer in Active Development
Damn, I have been updated the game 1 week ago and started to play again. Was a fun game for me since i'm fans of card games and elder scrolls series both.
That's really sad news, at least for me but at least they didn't close servers at all that we can still go that tavern and fiddle around.
What deck will you be playing on release?
It'll really depend on what I get from my bundle. Hopefully that'll make my decision for me and I can craft a few cards to solidify whatever direction the legendaries I get take me. :) Pirate Warrior looks cheap and scary, but I'd much prefer to play a midrange or control deck...I'll definitely be experimenting!
New Rogue Minion - Necrium Apothecary
At this point it feels like Deathrattle Rogue is getting ready to explode and become a giant undefeatable cancer.
Is this the expansion when it happens? Probably not.
Bethesda Pulls the Plug on Elder Scrolls: Legends - No Longer in Active Development
Bethesda's bleedin so bad due to Fallout76 they are cancelling other games and services now? oof...that sucks.
New Neutral Minion - Frizz Kindleroost
Very, very exciting card. Not for every deck, but getting things like Emeriss and new Alextrazsa 2 turns earlier is super strong. I will craft this one for sure.
New Priest Minion - Murozond the Infinite
The art is great! The effect, though, is not easy to evaluate.
Versus certain minion based decks this card can really shine. But otherwise I feel you'll need to wait too long for the effect to be good enough.
New Rogue Minion - Stowaway
Love that we finally got a card that draws shuffled stuff! Overall, probably won't help Shuffle Rogue much as a whole, but the consistency is becoming real.
New Paladin Minion - Sky Claw
Very interesting, it would be fun trying to get this to its full potential.
Bethesda Pulls the Plug on Elder Scrolls: Legends - No Longer in Active Development
Unfortunate to hear. I was never a big fan of the game, tried it for a couple of days, didn't see any appeal in it. But there are surely people that enjoyed it, and played it on the regular. Clearly not that many, but surely more than Artifact. It's sad when an ongoing service - especially a card game - receives this treatment. Let's be grateful the servers are still running for the foreseeable future, allowing players to still have fun with the game for a while and go back to it whenever they feel like it.
Still, sad news
New Rogue Spell - Seal Fate
I'm guessing they didn't want Galarogue to be just a new Tempo Rogue, hence the underwhelming effects of Rogue's Invoke cards. This isn't that bad imo, will definitely be played for a fully upgraded Galakrond on curve.
New Paladin Spell - Righteous Cause
How broken Mark of the Lotus was. I don't like this one that much, but in swarm decks it's playable.
New Paladin Minion - Bronze Explorer
Not impressed. Early healing is usually wasted, and this provides bad tempo. That new dragon counter might make it unplayable. Still, not bad versus tokens early and okayish handbuff target.
New Rogue Spell - Dragon's Hoard
To be fair, it makes sense it's better than Pilfer, since that card was designed to be a Classic card (aka weak). Will go in my all-thief-cards Rogue, might actually pull something good with that one :)
New Paladin Minion - Lightforged Zealot
Again, right now it's bad, since that deck couldn't be made. But in the future, who knows?
Unfortunately it has to bite 1-star rating for now.
New Questline & Login Rewards Coming for Descent of Dragons
Does this mean they count as a Legendary from a pack? aka the 10 pack certainty
New Paladin Minion - Lightforged Crusader
Meh, far from worth it right now, we'll have to wait for future support.
New Rogue Spell - Candle Breath
Could Highlander Dragon Rogue be an actual thing?
I can see it already - it would be the go-to filled-with-dragons deck with Shadowstep and Spirit of the Shark to use the most of powerful Battlecries and Combos, namely that of Frizz Kindleroost.
New Paladin Spell - Sanctuary
Now that's pressure. Defending against this early will be a pain if played on empty board, this sidequest could see some play.
New Priest Spell - Grave Rune
Cube was better since you got most of the deathrattle effects with this, but this is cheaper.
Nevertheless there is no doubt this is really strong.
New Neutral Minion - Wyrmrest Purifier
Yay, another meme epic. I beg to be spared of those during pack opening.
New Mage Minion - Mana Giant
Insane with Conjurer's Calling, here we go again.
New Neutral Minion - Platebreaker (Armor Destruction)
Too specific of a counter, and too hard punish when that happens. Capping Armor would make more sense than printing those counters that you can't rationalize playing. Or maybe some cheap armor-piercing minions, that would be more interesting.