This might be the final card misssing for treant druid. I already played a little with the archtype, and believe me, it is good. I could never put Dendrologist in the deck as it was really hard to curve into him early, and you don't want to waste mana not playing a 2/3 early game. This card solves it.
This is going to be a very token meta as I see it.
I just noticed it doesn't have the "on your turn" text like the Floating Watcher.
So this spawns minions on your opponents turn.
Assuming you survive to turn 8, might be relevant against flooding decks. The minion acts as a soft taunt since tokens won't be able to hit face unless they want to fill the board with 6/6 minions.
I noticed this immediately. This is any damage. So, either the opponent deals 12 damage to this, hard removes it somehow, or MUST have lethal when they go in for the kill. Otherwise, they die on the crackback from all the 6/6 they just created
It's an underrated quest, whilst on the surface it seems like just a value card, it can easily catch your opponent off guard with a discounted spell and can be active as early as turn 5. I've had 0mana frost bolts, 2mana fireballs, multiple pyro's, or a significant chance of a board clear or freeze effect.
The quest is solid but fair, not OP.
And Chenvaala isn't a lone win condition, the quest/cyclone generation and Antonidas are. Chenvaala is extra pressure in the early game and it's power level is still yet to be seen.
Plus the Mana Giant addition adds even more pressure - Currently considering adding further giants after some play testing.
The other echo cards aren't being refunded because no one would have crafted them to be abused this way. The issue was never really that it was in principle possible to get 0-mana echo cards, but that you could build a deck in such a way that it was easy to.
New Druid Minion - Goru the Mightree
It needed to be at least a 3-5 mana card, even if the stats were less than optimal.
While yes, turn 7 will curve to The Forest's Aid, token druid usually only uses it in the rare ocasions it has not won by then.
So, while the effect is good and it might see play, it will not be the core of the deck.
New Druid Spell - Treenforcements
This might be the final card misssing for treant druid.
I already played a little with the archtype, and believe me, it is good. I could never put Dendrologist in the deck as it was really hard to curve into him early, and you don't want to waste mana not playing a 2/3 early game. This card solves it.
This is going to be a very token meta as I see it.
New Warlock Minion - Zzeraku the Warped
I noticed this immediately. This is any damage. So, either the opponent deals 12 damage to this, hard removes it somehow, or MUST have lethal when they go in for the kill. Otherwise, they die on the crackback from all the 6/6 they just created
New Neutral Minion - Tentacled Menace
Meme potential with deck swapping. Will be featured by Trolden at least once.
It's an underrated quest, whilst on the surface it seems like just a value card, it can easily catch your opponent off guard with a discounted spell and can be active as early as turn 5. I've had 0mana frost bolts, 2mana fireballs, multiple pyro's, or a significant chance of a board clear or freeze effect.
The quest is solid but fair, not OP.
And Chenvaala isn't a lone win condition, the quest/cyclone generation and Antonidas are. Chenvaala is extra pressure in the early game and it's power level is still yet to be seen.
Plus the Mana Giant addition adds even more pressure - Currently considering adding further giants after some play testing.
New Hunter Weapon - Stormhammer
Erm... lorewise that looks like a Thrall weapon (check hots Thrall abilities for example)
Will there be a tavern event like the last expansions?
Fireside gatherings and such? I have not heard anything official yet.
Echo Mechanics Update - SN1P-SN4P, Sound the Bells! and Glinda Crowskin Refunds!
The other echo cards aren't being refunded because no one would have crafted them to be abused this way. The issue was never really that it was in principle possible to get 0-mana echo cards, but that you could build a deck in such a way that it was easy to.
New Priest Minion - Chronobreaker
Priest can continue building anti-play decks, especially in wil
New Priest Minion - Mindflayer Kaahrj
Even though it’s clear to me from experience, the card text doesn’t explicitly say WHOM the minion is summoned for (priest/opponent
New Paladin Minion - Bronze Explorer
I like this guy a lot. With that artwork why not call him Yoshi?!
New Warrior Minion - EVIL Quartermaster
Wasn’t lackeys like... last expansion? Old news :
New Neutral Minion - Cobalt Spellkin
This looks o
New Neutral Minion - Platebreaker (Armor Destruction)
Most of us have waited for this, now that it’s here I’m sure it won’t see much play x
New Neutral Minion - Blazing Battlemage
Suffers from the lack of a tribe tag, but will probably see play as a deck filler.
New Neutral Minion - Wyrmrest Purifier
She’s pretty and if it wasn’t for China the art would show her ass... FHK
New Neutral Minion - Blowtorch Saboteur
Curve filler card that is... epic?
New Neutral Minion - Hot Air Balloon
Good 1-drop for many decks. Looks like serious fun with magnetize effects.
New Neutral Minion - Dragonmaw Poacher
These kind of cards are hard to reasonably include in a deck. Maybe arena?
New Neutral Minion - Parachute Brigand
Sneaky cheating pirate! Good card, more balanced than Patches. Pirate decks might be valid again.
New Warlock Spell - Dark Skies
How much did we see spreading madness? Enough to know this will get played...
New Neutral Minion - Tasty Flyfish
More menagerie support, still won’t work. Nice combo with Nightmare Amalgam though.
New Priest Minion - Murozond the Infinite
Might not be competitive, but certainly goongto lead to some fun antics
New Neutral Minion - Hippogryph
Compare with Amani War Bear also rush taunt minion. Can be very useful in some decks.
New Neutral Minion - Evasive Chimaera
Annoying with the evasive effect, but I don’t think we’ll se much of it.