Finally! I don't dislike the concept of bringing back some cards for a limited amount of time, but is something that has to be done more carefully, like Kun and evolve were a mistake with the cards that are in standard now. Furthermore i think the event lasted too long, it should have ended way before
Great vaule for mana, opens some sudden spell finishers, but I don't think this fits into any current deck and there is lack of additional support for it.
I was a bit surprised to see that no other neutral Invoke cards were printed. Only having 4 Invoke cards to choose from is pretty limiting in deck building potential. The fact that the two neutrals Devoted Maniac and Shield of Galakrond look pretty bad really hinders Galakrond decks. I was really looking forward to building a tempo Galakrond Dragon Warrior deck, but out of Warrior's two Invoke cards, only Ritual Chopper fits the deck. Awaken! might be ok in slower, more controlly Galakrond Warrior decks, but for a tempo warrior, its just bad.
With Ritual Chopper looking like the only good Invoke card Warrior has access to, I was thinking Rummaging Kobold could be used to get more copies of it, similar to how Jade Shaman has used it in the past to get more Jade Claws. I plan to try this out in a Menagerie Galakrond Warrior deck when the expansion launches. What are your thoughts and ideas on the best way to fully upgrade Galakrond?
Sylvanas Windrunner is Coming Back to Hearthstone as a Hunter Hero
1000 win Rexxar definitely had a stroke. We need this for Hunter. Alleria is cool, but not Sylvanas cool.
New Druid Minion - Ysera, Unleashed
I don't actually expect this deck to work. Too much variation on random dragons
New Priest Hero - Galakrond, the Unspeakable
Very excited about the Control Priest potential
New Neutral Minion - Twin Tyrant
I'll be happy to discover this card, but I don't think I'd be purposefully running it
New Rogue Spell - Praise Galakrond!
The effect is just good enough perhaps that 1 mana get random lackey will see play
Descent of Dragons
Overall:
Druid: 3.1/5
Hunter: 3.2/5
Mage: 3.4/5
Pally: 3/5
Priest: 3/5
Rogue: 3.2/5
Warlock: 2.8/5
Warrior: 3.4/5
Shaman: 3.2/5
Neutral: 2.7/5
So, imo, it seems Warrior and Mage were favored in this one, especially Warrior.
Theres a lot of bad stuff in the neutral, as always.
I think I might be wrong with the warlock ratings, but we will see when the expac launches.
Theres a reason I am not a pro HS player lol
New Hunter Minion - Phase Stalker
I was wondering if we would get a secret to go with it, but it seems not yet. Maybe if we get better secrets next year
New Warlock Hero - Galakrond, the Wretched
4 Random demons has huge potential. Great finisher maybe for the token archetype
Reminder: Doom in the Tomb Wild Minions Leave Standard Today
Good riddance. Evolve meta was awful.
I loved the concept, but this went on WAAAAAAY too long. 1-2 weeks would have been plenty.
Invocation of Frost
1 mana for 2/1 rush and freeze on top of it? Count me in! Great midrange tool.
New Warlock Spell - Fiendish Rites
Very excited to try out Aggro Galakrond Warlock. Great aggro potential
Reminder: Doom in the Tomb Wild Minions Leave Standard Today
Finally! I don't dislike the concept of bringing back some cards for a limited amount of time, but is something that has to be done more carefully, like Kun and evolve were a mistake with the cards that are in standard now. Furthermore i think the event lasted too long, it should have ended way before
New Neutral Minion - Evasive Drakonid
Seems sufficiently difficult to deal with. May be run with some mana cheating cards
New Warrior Spell - Ramming Speed
Seems like this will get much better in April. For now? Seems bad.
New Neutral Minion - Grizzled Wizard
i dont see even the fun on this
0/5
New Druid Minion - Emerald Explorer
Excellent stats, but will Dragon Druid actually be good is the question
New Hunter Minion - Dwarven Sharpshooter
I'm not expecting Hero Power Hunter to be that great compared to some of the other decks available.
Reminder: Doom in the Tomb Wild Minions Leave Standard Today
Finally!
New Druid Spell - Breath of Dreams
Looking at all the cards now, I'm not too confident in Druid. If it is good, this will push it, but I think other decks will be better.
Squallhunter
Great vaule for mana, opens some sudden spell finishers, but I don't think this fits into any current deck and there is lack of additional support for it.
New Warrior Spell - Awaken!
Seems bad unless a galakrond warrior becomes meta
New Mage Minion - Violet Spellwing
Cute 1 drop with an amazing art. Work well with the new side-quest and can be good in Cyclone Mage
New Mage Spell - Elemental Allies
1 mana draw 3 specific type of card? It's super strong
If you build your deck around it, it's easy to complete
Rummaging Kobold in Galakrond Warrior
I was a bit surprised to see that no other neutral Invoke cards were printed. Only having 4 Invoke cards to choose from is pretty limiting in deck building potential. The fact that the two neutrals Devoted Maniac and Shield of Galakrond look pretty bad really hinders Galakrond decks. I was really looking forward to building a tempo Galakrond Dragon Warrior deck, but out of Warrior's two Invoke cards, only Ritual Chopper fits the deck. Awaken! might be ok in slower, more controlly Galakrond Warrior decks, but for a tempo warrior, its just bad.
With Ritual Chopper looking like the only good Invoke card Warrior has access to, I was thinking Rummaging Kobold could be used to get more copies of it, similar to how Jade Shaman has used it in the past to get more Jade Claws. I plan to try this out in a Menagerie Galakrond Warrior deck when the expansion launches. What are your thoughts and ideas on the best way to fully upgrade Galakrond?
Wild · Dragon Warrior · by Watermelon86 · 6 years, 9 months ago
Storm's Wrath
Murlocs gonna love this!