All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Tasty Flyfish

    What kind of confused deck are you running to make this work. No Thanks.

  • Hippogryph

    pack filler 1/4

  • Skyfin

    dragon murloc deck? yeah, no thanks.

  • New Neutral Minion - Goboglide Tech

    Quote From DoubleSummon

    Tinkertown Technician but now with rush instead of a random spare part.

    not sure about this card, itn't not a mech by itself and Rabid Worgen is just not good anymore, how good is a 4/4 with rush for 3? maybe mecha paladin will like it since it's a high tempo card.

    But Worgen was in a class where there were way better rush minions. This could find a place in non-warrior aggro mech decks.

  • Ritual Chopper

    2 mana, 2.5/2 

    mediocre.

  • Awaken!

    Pretty Bad, but since there aren't a lot choices for invoke cards, it will probably see play.

  • New Neutral Minion - Living Dragonbreath

    Quote From ArcanisDF

    strong card vs freeze mage

    Is this a joke?

  • New Neutral Minion - Skyfin

    Quote From Koetti

    Alright, Menagerie is commin Boys. 

    Now is the Question: What's the best Class for it?

    I say Hunter. They already have Beast-Synergies, they're about to get some for Dragons and most Murloc-Support is Neutral anyway. Also, Scaleworm. 

    I am using paladin for that in wild because of Vilefin Inquisitor's free murlocs + mech support because The Curator and Zoobot are mechs.

  • Squallhunter

    That's a chunky body with Spell Damage, Overload and Dragon synergy. I'd say it's good.

  • New Hunter Minion - Veranus

    Nice synergy with Unleash the Hounds, but I don't think that control hunter will work. This card could be a nice inclusion for highlander decks, though.

  • New Paladin Spell - Righteous Cause

    pretty good for low cost aggro decks but I don't see it being competitive enough compared to other upcoming pally meta decks.

  • Ramming Speed

    Decent Discover but will never see play. Waste of space in deck, Warrior has a LOT of better removal options

  • Utgarde Grapplesniper

    Draw for opponent? no thanks.

  • New Neutral Minion - Skyfin

    First off, I am very glad we finally have a good murloc to pull off of The Curator. I was tired of having to use Nightmare Amalgam as the only murloc in my deck.

    This is an interesting design, we don't get a lot of multi-tribe cards, so I am not sure what kind of deck you can use this in. Getting three bodies for just one card is pretty good for some decks, and getting three murlocs means there might be some synergy between the cards. Most of the time this card will probably just flop and get you some really bad stats, but if you are playing a dragon/token deck, this guy fits right in! And who knows, maybe we will see a murloc/dragon deck in the meta ¯\_(ツ)_/¯

  • Big Ol' Whelp

    At first I thought it was mediocre but draw is ALWAYS good and it has a pretty decent body.

  • Evasive Wyrm

    Not a bad discover.

  • New Druid Spell - Strength in Numbers

    This card fits into big Druid, but the big archetype was never viable for Druid.

    Since most dragons have battlecries, you rather don't want to use this card in Dragon Druid.

  • New Neutral Minion - Evasive Feywing

    If I recall, it was only 7 dragons that was the "magic number" to reliably have one in hand to activate effects. The new lacky and various dragon explorer cards may lower it a tad, so I would expect this mostly from those cards rather than as a planned inclusion.

  • Righteous Cause

    synergy with sky claw

  • Sky Claw

    synergy with righteous cause

  • Rolling Fireball

    I like the card design since it forces the opponent to position their minions more effectively. Will most likely kill up to 3 minions and that's decent enough for a card like this. Does tend to lose its value in the late game but its still going to do 8 damage to a minion at least.

  • New Neutral Minion - Faceless Corruptor

    Just with lackeys alone this would be strong. I have a feeling that tempo rogue is going to be pretty good in this meta too.

  • New Shaman Minion - Corrupt Elementalist

    Best invoker class card. 

    5/5

  • Lightforged Zealot

    imo, will not see play. deckbuilding restriction is too punishing

  • New Warrior Spell - Ramming Speed

    Once you play Supercollider you get big tempo advantage by playing huge minions and clearing their board for free while opponent has to play around your stupid weapon. Supercollider gives you tempo for atleast 2 turns while when this is played its gone and very situational dont think this will be played even after Supercollider rotates.