Competitive Spirit, but you have lots more control over when it goes off. Probably decent, and a reasonable include in a swarm deck, but not a card you absolutely need to have.
Multiple bodies, and a way to make those bodies bigger, whats to hate?
Mech paladin is already kind of a thing (or at least could be). And aggro/swarm paladin is also a deck, this card can fit into both.
There is of course the new sidequest to make this better, summoning 3 bodies at once means you will likely finish the quest upon playing this minion, which makes this a 2/3 and two 3/2's. That is pretty good for just a 2 card combo that can be done as early as turn 4. Swarm paladin will be a thing, at least in wild with Baku.
Being a mech it could be pretty nice with Zilliax and other magnetic cards.
Really isn't a bad card at all, a smaller more limited Batterhead is another comparison...best case scenario is you can kill two minions with it. But I don't really think its good enough in standard to see play.
Arena it could be good, and maybe even in wild where mech Paladin is a thing with all the handbuffs.
A Whirlwindfor Warlock, but this one also hits the face. If token decks start taking over the meta, this card should see play, but even then I have my doubts. It only clears the smallest of tokens and doesn't even deal with Treants from Soul of the Forest.
New Neutral Minion - Fire Hawk
Idk, there are a LOT of card drawing and value generating cards in the new expansion, this might be actually good.
New Paladin Spell - Righteous Cause
Competitive Spirit, but you have lots more control over when it goes off. Probably decent, and a reasonable include in a swarm deck, but not a card you absolutely need to have.
New Mage Spell - Rolling Fireball
perfect antiaggro tool, it will see play in any control mage
Wing Commander
wait.. its for each dragon in the hand. If it would be :"for each dragon in the field" would have been trash. But like this i think its very good. 4/5
New Hunter Minion - Dwarven Sharpshooter
Outshines steemweedle not only by being a common but also by having better stats for his mana cost solid card very nice
New Druid Minion - Shrubadier
Decent card for a treant/token deck.
Hoard Pillager
This could potentially break Kingsbane rogue in wild...
New Mage Minion - Azure Explorer
The art looks cute, borderline playable
New Neutral Minion - Troll Batrider
solid arena card but this is pretty much pack filler in standard
New Paladin Minion - Sky Claw
Multiple bodies, and a way to make those bodies bigger, whats to hate?
Mech paladin is already kind of a thing (or at least could be). And aggro/swarm paladin is also a deck, this card can fit into both.
There is of course the new sidequest to make this better, summoning 3 bodies at once means you will likely finish the quest upon playing this minion, which makes this a 2/3 and two 3/2's. That is pretty good for just a 2 card combo that can be done as early as turn 4. Swarm paladin will be a thing, at least in wild with Baku.
Scalerider
If it was a dragon it would have been very playable. Shame... but its a 3/5 nevertheless
New Hunter Spell - Corrosive Breath
Cobra shot except way better because it is cheaper and therefore easier to get spell damage on
New Neutral Minion - Gyrocopter
Being a mech it could be pretty nice with Zilliax and other magnetic cards.
Really isn't a bad card at all, a smaller more limited Batterhead is another comparison...best case scenario is you can kill two minions with it. But I don't really think its good enough in standard to see play.
Arena it could be good, and maybe even in wild where mech Paladin is a thing with all the handbuffs.
The Final Descent of Dragons Reveal Stream - 47 New Cards! LIVE COVERAGE
Ok I'm hyped. 1st off its great to see so many dragons. Support cards. Side quests. Legendary weapon. Hero card(s)
And the art. O.M.G so many amazing cards. Have not been this excited since KoTFT
Well played Blizzard.
New Neutral Minion - Goboglide Tech
Mechs are not giving up that easily to a meta full of dragons! Rush is really underestimated sometimes, this easily slots in midrange mech decks.
Rain of Fire
A Whirlwindfor Warlock, but this one also hits the face. If token decks start taking over the meta, this card should see play, but even then I have my doubts. It only clears the smallest of tokens and doesn't even deal with Treants from Soul of the Forest.
New Mage Minion - Mana Giant
more cyclone stuff, a very good addition to the archetype
New Druid Spell - Strength in Numbers
Could work in a big druid deck if it was a thing.
New Paladin Minion - Lightforged Zealot
good value but i dont think this and the other one can carry a whole new archetype
New Mage Spell - Elemental Allies
Bad i dont think there is enough elementals in standard and its hard to keep the cain going for 2 turns
New Hunter Minion - Primordial Explorer
This is great it might be able to take out 2 minions since it has 3 health and its discover is super strong
Strength in Numbers
veryy unreliable. Will never work in any deck
Fire Hawk
Oh, crap -- if the Firehawk’s got him, Malfurion is in DEEP.
New Warrior Weapon - Ritual Chopper
No way!
It is just a trick that it is 1/2.
You play this card in a deck only with full of invoke cards and it will have always 4 attack with your invokes.
It is really an illusion. A 4/2 weapon which looks like 1/2.
Brilliant but a fraud.
Oh, and it chops rituals. Cool...
New Priest Spell - Grave Rune
So its 2 Ancestral Spirit 's in one card. I smell some Rez Priest shenanigans.