well don't forget that Shammy 1 cost spell, freeze and enemy invoke Galarkond, just means they have to go face with it instead of you minions. So if Galakrond Shammy becomes as OP as some people believe it will be, this might see play, if only 1 copy.
I think this card is super good. It is close to zilliax, but if remember siamat, siamat was also close to zilliax. What do we learn from this? that divine shield rush is always good
Flashbacks to Flamewreathed Faceless. 2 less attack for +2 spell damage seems like a super good tradeoff considering cheap spells like Zap! and Lightning Bolt are made much more efficient.
An incredible tempo play. Truesilver Champion is already a 4 cost card, and it sees some play, getting a free 4/2 is pretty good value if you ask me. And this also allows you to get 4 copies of truesilver in your deck, which is a lot of face damage.
Menagerie cards aren't available in standard anymore but because this is a very strong battlecry (and there's another Murloc in this set that buffs dragons), it's theoretically possible to make a hybrid zoo deck with dragons, murlocs and maybe some beasts (Scaleworm is still available) as well. Doesn't seem bad to me.
People think outside the box, I think this merely as one step closer to Mage Sidequest completion. Early on this could pose a serious threat if they have a sizable hand, hell even if they only have 4 cards in hand that's a 5/3 for 3 on turn 3 that they now have to deal with, plus could be that next turn elemental you had to play. So we'll see what people make of this once the Meta pans out.
This card is quite powerful, this allows your midrange paladin to gain a plethora of resources with just 1 card. I am sure paladin decks can afford to cut some of their neutral cards (by which I mean all of their neutral cards) for this insane value generator.
Supercollider on a spell, interesting. I don't think it will see play when there are much better board control options for warrior, but the ability yo target your own minions could have some interesting niche applications.
New Neutral Minion - Living Dragonbreath
well don't forget that Shammy 1 cost spell, freeze and enemy invoke Galarkond, just means they have to go face with it instead of you minions. So if Galakrond Shammy becomes as OP as some people believe it will be, this might see play, if only 1 copy.
New Mage Minion - Violet Spellwing
Hey, look! Rhonin got a Pet!
Evasive Wyrm
I think this card is super good. It is close to zilliax, but if remember siamat, siamat was also close to zilliax. What do we learn from this? that divine shield rush is always good
New Hunter Minion - Phase Stalker
Thinning a deck is nice and it brings out the secrets without drawing them
New Paladin Minion - Lightforged Crusader
lol i really dont see this archetype being viable
New Neutral Minion - Living Dragonbreath
It's not a battlecry and it's very easy to remove so this looks very bad.
New Shaman Spell - Invocation of Frost
good stall option, the rush also helps to clear the board a bit, or it could just help fill a board
New Druid Spell - Strength in Numbers
i dont like this sidequest, seems on the worst for me
New Neutral Minion - Skyfin
Along with Tasty Flyfish I just don't really see this murloc/dragon menagerie synergy really being a thing.
This whole package could get more support down the line, but for standard play I simply do not see this being a thing.
New Mage Spell - Arcane Breath
it can go infinite if you have sorcerer's apprentice.
New Neutral Minion - Hippogryph
Reminds me of Gnomeregan Infantry Kappa
Surging Tempest
Great minion to play early on. I'll be pretty good in Overload Shaman.
Squallhunter
Flashbacks to Flamewreathed Faceless. 2 less attack for +2 spell damage seems like a super good tradeoff considering cheap spells like Zap! and Lightning Bolt are made much more efficient.
New Paladin Minion - Lightforged Zealot
An incredible tempo play. Truesilver Champion is already a 4 cost card, and it sees some play, getting a free 4/2 is pretty good value if you ask me. And this also allows you to get 4 copies of truesilver in your deck, which is a lot of face damage.
Big Ol' Whelp
Big ol' pack filler. Surely i will get tons of these
New Neutral Minion - Skyfin
Fun design, but I doubt menagerie will happen anytime soon.
New Neutral Minion - Skyfin
Menagerie cards aren't available in standard anymore but because this is a very strong battlecry (and there's another Murloc in this set that buffs dragons), it's theoretically possible to make a hybrid zoo deck with dragons, murlocs and maybe some beasts (Scaleworm is still available) as well. Doesn't seem bad to me.
New Mage Minion - Dragoncaster
that legendary from a while back is crying in a corner since a epic is better than her i think its also cheaper than her.
Evasive Feywing
Pretty good. Makes even classes with no dragons viable in a dragon meta. Must be played in midrange decks though
New Neutral Minion - Hippogryph
Swift Messenger combined with Stegodon.
Yeah this won't see constructed play, good arena card though.
New Neutral Minion - Fire Hawk
People think outside the box, I think this merely as one step closer to Mage Sidequest completion. Early on this could pose a serious threat if they have a sizable hand, hell even if they only have 4 cards in hand that's a 5/3 for 3 on turn 3 that they now have to deal with, plus could be that next turn elemental you had to play. So we'll see what people make of this once the Meta pans out.
New Mage Spell - Rolling Fireball
I love the design for this one. Not sure if you will run it in any decks but seems decent to get off of other mage spell cards.
New Paladin Minion - Lightforged Crusader
5 cards basically means your entire hand.
This card is quite powerful, this allows your midrange paladin to gain a plethora of resources with just 1 card. I am sure paladin decks can afford to cut some of their neutral cards (by which I mean all of their neutral cards) for this insane value generator.
Ramming Speed
Supercollider on a spell, interesting. I don't think it will see play when there are much better board control options for warrior, but the ability yo target your own minions could have some interesting niche applications.
Storm's Wrath
Awesome card. You can play it in all Shaman decks. I'll play it in my murloc deck.