All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • New Neutral Minion - Platebreaker (Armor Destruction)

    Exactly, if they get too crazy with the armor this will affect them greatly, then after the armor archetype is dropped this will disappear for a while.

  • New Priest Minion - Chronobreaker

    Pretty good minion. 5 mana for 4/5 plus 3 aoe damage is crazzy. Auto-include in all "dragon priest" even if it's not a battlecry. It's a dragon itself and he can be discounted.

  • New Priest Minion - Mindflayer Kaahrj

    Interesting minion. He can generate some value, but i think we must see this card as "piece of combo". We must see all set before we can leave a correct analysis

  • Kripparrian Hosting the Final Card Reveal Stream for Descent of Dragons

    Can’t wait for this moment:

     

    *new card draws into Kripp’s hand”

    Kripp: “Oh... that looks like garbage.”

  • Platebreaker

    Question, what decks are gaining armor now in standard? BF the Doom in the Tomb event, what decks gained armor? Shaman was still the majority of ladder.. so this tech card wouldn't have made a huge impact.  It is still a 5mana 5/5 so there is that, but do you want to include this in your deck? how many heal/holy wrath paladins are you really facing on ladder?

  • New Hunter Weapon - Stormhammer

    Op weapon...in other class. In hunter probably can't be played. For now I don't see a Dragon Hunter specially when beast look stronger

     
  • New Neutral Minion - Tentacled Menace

    Funny mechanics, but it's inconsistent thanks to RNG. Maybe we will see Tentacled Menace as tech card for some tournament decks

  • New Neutral Minion - Platebreaker (Armor Destruction)

    It's about time they did something like this. Armor is more annoying than Healing, because with Healing at least there is a cap, Armor doesn't have one.

  • New Neutral Minion - Depth Charge

    A new weaker Doomsayer...but it's NOT a bad card. The 1 mana cost is good and it's another tool for control to beat agro deck. Usually you don't want put 2 Doomsayer and 2 Depth charge in the same deck but the fact that this card exists prevents a meta full agro

  • New Neutral Minion - Frizz Kindleroost

    Wow...Well, with this card we can be sure that Malygos will be sent to hall of fame soon and it's an auto-include in every dragon deck XD

    Joke apart, this is super strong. In dragon deck give us huge huge huge tempo advantage. It's broken

  • New Rogue Minion - Stowaway

    This card enable some combo (Shadow of Death, Baleful Banker, Togwaggle's Scheme, Lab Recruiter, Academic Espionage, Fal'dorei Strider ). In the right deck can be a strong tutor...or he can just use to draw the candle of Waxadred

  • New Card Reveal - Platebreaker (ARMOR DESTRUCTION)

    High Priest Thekal just got a little more exciting to use!

  • New Shaman Minion - Bandersmosh

    Yes...it's an rng card and in the right spot can be so strong, but maybe his strength is to remain a 5/5. A lot of leggendary have good effect with bad stat: this minion give us the good battlecry/deathrattle and decen stay.

    Maybe this is a "sleeper" card

  • EVIL Quartermaster

    So basically would you trade 2 armor and a card draw for a 2/3 and a lackey? I think I would.

  • New Shaman Minion - Nithogg

    I like the mechanic of this card, but it's too slow probably. In the game if u are ahead, this is a win more that ensure board presence; if you are behind enemy can destroy egg and deny the 4/4

    However don't forget that for 8 mana quest shaman deploy 4 egg...
  • Cobalt Spellkin

    I feel like this could get really good after the next standard rotation when the pool of cards gets more limited and consistency goes up a bit, right now so many classes would be hitting results that are wildly different on a regular basis.

  • New Mage Spell - Arcane Breath

    Value plus ealry control board. Can be played in the right deck

  • New Mage Minion - Dragoncaster

    This card can generate value, but the condition to activate the battlecry make this card viable only in control deck with "a lot of" dragon.

  • Hunter Weapon Reveal - Stormhammer

    Since when do Hunters wield lightning? Or harness the power of the storns..

  • New Neutral Minion - Bad Luck Albatross

    Even if this seam a card for aggressive decks, I think it suit better in control style (where you can trigger his battlecry few time). It's a counter for "Reno deck" and make worse the odd to draw something good for the enemy

  • New Warlock Minion - Zzeraku the Warped

    Strong effect but slow. When you play this card If you are not dead next turn, your opponent MUST destroy this dragon or it will cause an snowball effect

  • New Shaman Minion - Cumulo-Maximus

    5 mana 5/5 deal 5 damage NOT random? And if you are a quest shaman does 10 damage? Broken card on paper. If in the future quest shaman will still a thing or an overload shaman/aggressive shaman will rise...we will hate this card a lot

  • New Priest Minion - Chronobreaker

    When priests run out of AoE they somehow always have Dragons to fall back on.

  • Platebreaker

    Finally some kind of answer to crazy control decks. It's late, but better late than never.

  • New Neutral Minion - Dread Raven

    To make this card strong you must to build a deck around it. In that case my question is: why do you want to play a clanky deck when you can play something else much stronger?