Makes almost all control decks reliant on armor dead in the water with just one inclusion of this card in the deck.
This one might be an over-reaction since armor gain is sort of the whole game plan of some control decks. I would have been happier if it takes like 10 armor off, but if it rids all those nightmares from control warrior mirrors, I'd take this any day.
As said...good for wild but atm less good for std...it's not the first card that feels "too late" when looking back at previous exp.
I Think the problem with this is not "now" but "tomorrow". It kills the warrior and makes future armor gain cards less appealing. Just make it "destroy 20 armor" so it will be good only to tech vs STUPID amounts of armor
We asked them for nerf wild infinite armour druid, ok, it's ok counter, but i hate this type of cards, it's not a solution it's placebo, you can t play this type of cards regulary, coz of only 3 classes has a lot of armours and you can t guarantee you will play vs one of these. But ok for me, placebo better than nothing.
Warrior hasn't been a "lackey class" per se, but who know what can happen. I think this card is strong enough to see play even without any other Lackey support.
Dumb card. it's either unplayable and useless or completely busted tech card. Bad design.
It isn't going to kill warrior, the only way you would play this is if it was like RoS and warrior was one of the only tier 1 decks, and even then...
what kind of deck uses this? this isn't going to stop warrior from stabilizing against aggro/midrange. its a 5 mana 5/5. Most classes could do more damage with a good card in their deck instead. If the warrior is stacking that much armor they've usually already won, unless you're a deck that can go long enough for you to win anyway like quest shaman.
I agree with DoubleSummon though... it's a tech card which will hardly see play as long as there's no T1 deck to target with it. Just like Harrison Jones and Captain Greenskin for example, which were played a lot when boomsday came out and everybody and their mother tried Bomb Warrior and teched for Wrenchcalibur. The potential uses though... Odd Warrior, Infinite Armor Druid, Thekal Paladin, negating the armor gain from all hero cards... incredible.
I rated 4 stars because it's a game changer but won't see much play.
I feel like they went too far with this one. It would of been fine if it was like destroying 10 armor, but all of it? High Priest Thekal finally had hope to be in a deck but now people won't want to risk getting destroyed by this thing. I'm not saying that this will ruin the meta, it's just kinda intense having a tech card that can completely destroy a class on it's own.
I am not a fan of this card at all (and I am bias since I do love playing some control Warrior).
Thekal would need to see a lot of play for this to be a relevant tech card again it. The older styles of Fatigue Warrior have been dying off lately so tons of armor gain isn’t as much of a thing other than a few specific decks.
All things considered, I really don’t think this is gonna be that great. Probably along the lines of that secret eater, a nice enough card, bit too niche to see consistent play in different metas
Yeah I guess I am worrying a little too much, it's just that the effect seems really overtuned. Though you will feel rather annoyed when running this card against any class other than Warrior or Druid.
Finally! An armor breaking card. Now all we need is a card that bypasses armor and deals damage directly to the hero!
Kidding. This card is dependent on the meta. Control Warrior isn't in a good place rn and the only other decks this could be used against in Standard are Quest Druid and Linecracker Druid. Wild is a different discussion though. This card will annoy Malfurion decks running Malfurion the Pestilent or other Druid decks that ramp up armor like Mecha'thun Druid.
It's time to make complete anti-everything deck - anti-secret, anti-weapon, anti-armor, anti-highlander, anti-jade, anti-combo etc. etc. Ultimate disruptor deck!
Everyone is complaining about that weapon should have belonged to Shaman or Paladin but I can see the connection with the hunter honestly and liked it.
Dwarven Gryphon Riders uses hammers most of the time and they all are like hunters more than paladins/shamans so I liked the flavor here.
Look how they themed hunter in this expansion around Gryphons/Riders/Dwarves and Primordial Dragons. I think it fits well and I have been playing hunter for a while in past. Also this Stormhammer is a ranged weapon with lightning power of it.
The term "Hunter" doesn't mean Ranger tho.
See Falstad Wildhammer for example. He is a Gryphon Rider and using a weapon like it.
https://wow.gamepedia.com/Falstad_Wildhammer
I liked the flavor of it tbh.
And card is great for midrange Dragon Hunter. I will probably craft it if i don't get it in my first packs.
Dragon Hunter unless maybe it's some highlander version won't be a thing. Not above tier 3 at least.
Real issue with this card is: are you really going to tech up for it?
Atm no Armor class looks particularly broken.
Brought up this issue as well, the answer is probably rogue if it gets destroyed by warrior too much and combo decks that have limited damage output and want to have a way to guarantee they can kill any opponent from 30 rather than 50..
besides I think people would run this before boom got nerfed.. but it's not OMG broken as some comments here claim you really want to tech it when warrior is a hard counter to you.. cause armor also get countered by doing damage.
At this point I'm 100% convinced I stayed up way too late browsing r/customhearthstone and this expansion is just one big lucid dream I'm having in which Blizzard is taking all sorts of custom card ideas and making them reality. I'm terrified that in a few hours I'm just going to wake up and forget this ever happened.
I feel like they went too far with this one. It would of been fine if it was like destroying 10 armor, but all of it? High Priest Thekal finally had hope to be in a deck but now people won't want to risk getting destroyed by this thing. I'm not saying that this will ruin the meta, it's just kinda intense having a tech card that can completely destroy a class on it's own.
I am not a fan of this card at all (and I am bias since I do love playing some control Warrior).
Thekal would need to see a lot of play for this to be a relevant tech card again it. The older styles of Fatigue Warrior have been dying off lately so tons of armor gain isn’t as much of a thing other than a few specific decks.
All things considered, I really don’t think this is gonna be that great. Probably along the lines of that secret eater, a nice enough card, bit too niche to see consistent play in different metas
Platebreaker
Makes almost all control decks reliant on armor dead in the water with just one inclusion of this card in the deck.
This one might be an over-reaction since armor gain is sort of the whole game plan of some control decks. I would have been happier if it takes like 10 armor off, but if it rids all those nightmares from control warrior mirrors, I'd take this any day.
A game changer for combo decks for sure.
New Neutral Minion - Platebreaker (Armor Destruction)
As said...good for wild but atm less good for std...it's not the first card that feels "too late" when looking back at previous exp.
I Think the problem with this is not "now" but "tomorrow". It kills the warrior and makes future armor gain cards less appealing. Just make it "destroy 20 armor" so it will be good only to tech vs STUPID amounts of armor
New Card Reveal - Platebreaker (ARMOR DESTRUCTION)
Something that should have been printed ages ago when we were playing and watching 100 armor, 2 hours long battles of control warrior mirrors.
A lot of sleepless nights and hearthstone commentators would not have died in vain.
Oh, and it nerfs thousand armor druid and giant paladin in wild. My tears cannot be held back any more.
New Neutral Minion - Platebreaker (Armor Destruction)
Long awaited tech card...
New Neutral Minion - Platebreaker (Armor Destruction)
We asked them for nerf wild infinite armour druid, ok, it's ok counter, but i hate this type of cards, it's not a solution it's placebo, you can t play this type of cards regulary, coz of only 3 classes has a lot of armours and you can t guarantee you will play vs one of these. But ok for me, placebo better than nothing.
New Neutral Minion - Cobalt Spellkin
A good value-generator. I can see this seeing play in niche decks. Card is pretty strong imo.
New Neutral Minion - Platebreaker (Armor Destruction)
This is a meta-defining card! We've been waiting long for this :)
New Warrior Minion - EVIL Quartermaster
Well this is a strongly upgraded EVIL Cable Rat lol
Warrior hasn't been a "lackey class" per se, but who know what can happen. I think this card is strong enough to see play even without any other Lackey support.
New Neutral Minion - Platebreaker (Armor Destruction)
FINALLY, I was waiting for this card since forever!
Thanks Blizzard <3
New Card Reveal - Platebreaker (ARMOR DESTRUCTION)
After over 5 years, we finally have our armor tech card. Poor poor High Priest Thekal
New Neutral Minion - Platebreaker (Armor Destruction)
Dumb card. it's either unplayable and useless or completely busted tech card. Bad design.
It isn't going to kill warrior, the only way you would play this is if it was like RoS and warrior was one of the only tier 1 decks, and even then...
what kind of deck uses this? this isn't going to stop warrior from stabilizing against aggro/midrange. its a 5 mana 5/5. Most classes could do more damage with a good card in their deck instead. If the warrior is stacking that much armor they've usually already won, unless you're a deck that can go long enough for you to win anyway like quest shaman.
New Neutral Minion - Platebreaker (Armor Destruction)
This expansion is hands down batshit crazy.
I agree with DoubleSummon though... it's a tech card which will hardly see play as long as there's no T1 deck to target with it. Just like Harrison Jones and Captain Greenskin for example, which were played a lot when boomsday came out and everybody and their mother tried Bomb Warrior and teched for Wrenchcalibur.
The potential uses though... Odd Warrior, Infinite Armor Druid, Thekal Paladin, negating the armor gain from all hero cards... incredible.
I rated 4 stars because it's a game changer but won't see much play.
New Neutral Minion - Platebreaker (Armor Destruction)
Yeah I guess I am worrying a little too much, it's just that the effect seems really overtuned. Though you will feel rather annoyed when running this card against any class other than Warrior or Druid.
Such is the nature of tech cards I suppose.
New Neutral Minion - Platebreaker (Armor Destruction)
Finally! An armor breaking card. Now all we need is a card that bypasses armor and deals damage directly to the hero!
Kidding. This card is dependent on the meta. Control Warrior isn't in a good place rn and the only other decks this could be used against in Standard are Quest Druid and Linecracker Druid. Wild is a different discussion though. This card will annoy Malfurion decks running Malfurion the Pestilent or other Druid decks that ramp up armor like Mecha'thun Druid.
New Card Reveal - Platebreaker (ARMOR DESTRUCTION)
It's time to make complete anti-everything deck - anti-secret, anti-weapon, anti-armor, anti-highlander, anti-jade, anti-combo etc. etc. Ultimate disruptor deck!
New Neutral Minion - Platebreaker (Armor Destruction)
OMG, Control warrior can't be tier1 with this.
New Card Reveal - Platebreaker (ARMOR DESTRUCTION)
Holy amazeballs!
New Paladin Minion - Bronze Explorer
So, quite obviously now, Dragon Paladin is going to be Healadin as well.
The archetype still lacks a clear wincondition tho. So far, it could be sheer lategame Value.
This one is a nice little fella.
Certainly too slow for Aggro or Tempo purposes.
New Card Reveal - Platebreaker (ARMOR DESTRUCTION)
Wow! I never thought they would print this card.
Hunter Weapon Reveal - Stormhammer
Dragon Hunter unless maybe it's some highlander version won't be a thing. Not above tier 3 at least.
New Neutral Minion - Cobalt Spellkin
Possibly useful in some Dragon Highlander deck.
But generally too slow, and not reliable enough.
New Warrior Minion - EVIL Quartermaster
Decent card, but i am not sure it can find a place, unless some Lackey Warrior deck emerges.
New Neutral Minion - Platebreaker (Armor Destruction)
Brought up this issue as well, the answer is probably rogue if it gets destroyed by warrior too much and combo decks that have limited damage output and want to have a way to guarantee they can kill any opponent from 30 rather than 50..
besides I think people would run this before boom got nerfed.. but it's not OMG broken as some comments here claim you really want to tech it when warrior is a hard counter to you.. cause armor also get countered by doing damage.
New Neutral Minion - Platebreaker (Armor Destruction)
At this point I'm 100% convinced I stayed up way too late browsing r/customhearthstone and this expansion is just one big lucid dream I'm having in which Blizzard is taking all sorts of custom card ideas and making them reality. I'm terrified that in a few hours I'm just going to wake up and forget this ever happened.
New Neutral Minion - Platebreaker (Armor Destruction)
Thekal would need to see a lot of play for this to be a relevant tech card again it. The older styles of Fatigue Warrior have been dying off lately so tons of armor gain isn’t as much of a thing other than a few specific decks.
All things considered, I really don’t think this is gonna be that great. Probably along the lines of that secret eater, a nice enough card, bit too niche to see consistent play in different metas