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  • New Neutral Minion - Dread Raven

    The idea is good, but the effect not enough to be played.

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

  • Epic Card Reveal - Dread Raven

    I'd say pretty much anything else is a better target for Shadow of Death, but, if done correctly, it's easier to capitalize on the Obelisk's end of turn effect instead of getting a bunch of these birds and hoping they don't get wiped out. The bird is threatening but extremely frail. Obelisk is unreliable but always works if you do the combo with an empty deck. This bird is better if played on curve, sticking for a turn then casting Shadow of Death immediately after. But even Blink Fox would work in that case. Yeah... This actually made me doubt this bird card even more.

  • New Hunter Minion - Primordial Explorer

    This is Vulpera Scoundrel taken to 11. Having a minion that both contests the board really well on turn 3 and discovers a more tempo-driven card in a minion rather than a spell with Vulpera Scoundrel. Should be a staple inclusion in every Highlander Hunter deck, if not allowing for a Dragon Highlander Hunter deck.

  • Descent of Dragons: Arena Impact

    Chenvaala (4) - 3 drop stats are fair, but the upside is a bit of a stretch to achieve. It's an Elemental which counts for something.   

    Dragonqueen Alexstrasza (5) - The average deck likely will have at least 1 or 2 duplicates which makes this slightly less consistent. However, it's usually a 9+ turn play which gives you time to draw the duplicates, as well as being a "playable" 8/8 for 9. The upside of the card is insane, especially with the new high value Dragons in existent right now, this card can single handedly win games through tempo or refill after playing it.  

  • New Hunter Minion - Dragonbane

    I think every Hunter deck will want to find room for this card. It is very powerful to generate 5 damage almost for free, not to mention the flexibility in usage between burst and tempo the card provides when the 5 damage hits the face or a minion respectively. It will actively shape how opponents play as they will always be scared to have just a 5 health minion on board or nothing on board, allowing you to take advantage of their suboptimal plays. Also, this is decently threatening just being played on turn 4 as we have seen with Houndmaster Shaw.

  • New Shaman Spell - Lightning Breath

    Seems absolutely insane.

    A control Shaman with a couple powerful dragons with battlecry such as Twilight Drake can already make this card work, and it is in most cases a Flamestrike that can be played on turn 3.

    If Shaman gets a bunch of well-statted dragons then a midrange board focused deck would definitely run this card.

  • Dread Raven

    Seems like a fun Beast to try out some Dire Frenzy shenanigans with.

    Though if you are facing a rogue and they have the new Legendary then they'll put a stop to it quickly.

    Still going to try if I can make something fun with it. Always like taking cards which seem not to strong and figure out a way to make that work.

    Also is it just me or is that Raven huge ? ^^

  • Epic Card Reveal - Dread Raven

    Unless some kind of OP copy minion card is released, this will be a purely meme card. Will see even less play than Mogu Cultist

  • Breath of the Infinite

    Seeing the card art before reveal made me think this was the 1st shaman dragon, the wait continues..

  • Breath of the Infinite

    Quote From Techwood

    Is it only me who thinks this card is weak? 3 mana just to remove couple of 1 mana minions with a potential downside? I think this card is trash. If it was 3 damage, then i would give this card a try.

    The majority of the threats right now lie in lackys, which may not be the case in the upcoming expansion, but for now a 2 damage AOE would put control Priest back in contention even without NZoth

  • Warrior Legendary Weapon Reveal - Ancharrr

    Potentially yes, cause other classes will get their side quests.( evil gets 2 leg + galakrond, others get 2 leg + side quests)

  • Dread Raven

    It's perfect for MarkMcKz! 

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Quote From kkiiuu

    Nope, but you're on the right track.

  • New Warrior Weapon - Ancharrr

    Calling it now pirate expansion incoming when everything rotates

  • New Druid Spell - Secure the Deck

    Anyway I slice it, this feels inferior to the resources available to Quest Druid. Want efficient removal? Why not have upgraded Oasis Surger, Starfall, and Wrath instead? Want to draw 3 cards with Gadgetzan Auctioneer for 9 mana? Why not draw 3 cards for effectively 4 mana with upgraded Nourish? Pretty cool for a Gonk, the Raptor deck I guess.

  • Ancharrr

    Pirate warrior comeback?

  • New Druid Minion - Ysera, Unleashed

    If Druid wants to play Dragons to support Breath of Dreams, I think they will have better options than this. Does nothing the turn it is played and takes multiple turns to recognize the full value of the battlecry, but a fun card none the less.

  • Random

    Never once rolled this cardback randomly :(

  • New Rogue Spell - Praise Galakrond!

    This will see play in every Tempo Galakrond Rogue because it is so cheap.

    It is a 1 mana add a random lackey to your hand and also an Invoke activator, which are going to enable some extremely powerful plays in the mid to late game. The card may appear weak on the surface, but the deck it is going to be a part of will be very powerful.

  • New Rogue Spell - Candle Breath

    Very hard to judge this card as of now. On the surface its obviously very strong, but we have yet to see if a Dragon Rogue deck could even possibly be a thing. With more support this card will be exceptionally powerful.

  • New Rogue Spell - Dragon's Hoard

    A very nice cheap discover spell for rogue, activates all of their burgle cards like Underbelly Fence and also a good quest activator. Card itself is not insanely powerful, and the archetypes that will use it likely will not be top tier unless more support is printed.

    Maybe it is enough to provide Tess Greymane with reliable powerful minions to summon, although probably not enough to see competitive play. 

  • New Rogue Spell - Seal Fate

    So this is 3 damage AND add a random Lackey to your hand.

    The card will see play from necessity of the Galakrond deck requiring Invoke cards, the tempo plays that this will enable later in the game are huge. The card itself is not insane, but the deck it enables should be very powerful.

  • New Rogue Minion - Umbral Skulker

    Very powerful effect. As we all know already, Rogue can do some seriously crazy things with coins.

    I do foresee a Galakrond, the Nightmare tempo deck being a thing, and this card will certainly give you some very big tempo plays if you can activate it on curve. Really the cards playability relies on there being half decent Invoke activators being printed.

  • New Rogue Minion - Necrium Apothecary

    Quite comparable to Myra Rotspring.

    I would argue that this card is straight up better, with its only downside requiring that it needs to be combo'd to activate. It draws from your deck allowing you to somewhat control its effect. Can easily imagine a multitude of different targets you would like to hit, perhaps this might also help Anka, the Buried see some play?