All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • New Hunter Minion - Dwarven Sharpshooter

    1 mana 1/3 : I hate it already

  • Waxadred

    A perfect legendary for a Galakrond deck.  Combined with Shadow of Death, Togwaggle's Scheme and Necrium Vial you can do some pretty cool things. 

     

  • New Warlock Minion - Dragonblight Cultist

    Dragonblight Cultist will bу played in a Galakrond warlock since we don't have much choices. And it has fair stats for 3 mana (with invoke). Right now i don't think it could be played anywhere besides a Galakrond deck. Not an exciting card, but it's playable IMO

  • Descent of Dragons: Arena Impact

    Dragonrider Talritha (4) - A playable 3 drop with a pretty powerful deathrattle. Judging by the initial reveals there seems to be ample opportunity for Dragon synergies, so this should be pretty consistent.  

    Shu'ma (4) - It's not the most powerful Legendary, but acts as a win condition. Stats on an empty board is quite strong, and the effect is reoccurring.   

    Envoy of Lazul (3) - Weak initial body, and odds of hitting the correct card seems lower then it's 3 mana counter part Curious Glimmerroot.  

    Secure the Deck (3) - Not all that bad, and can be completed without RNG draws or drafts. 

    Clear the Way (2) - Dependent on Rush minions in the meta, but the summon effect means cards like Desert Spear can trigger this Quest.  

  • New Druid Spell - Secure the Deck

    Can be played on early turns, condition is what you usually do anyways, gives you armor and removal, throw out Wraths and lose nothing.

  • Warrior Legendary Galakrond Reveal - The Unbreakable

    Good point, but we have seen 0 invoke Warrior cards so far, they might all turn out to be spells, who knows? And 5 4/5 taunt as occasional lowroll is not that bad, for example.

  • This Week's Brawl is Shake, Deathrattle and Roll!

    Kind of a boring Brawl. RNG usually goes hugely in favor of 1 player and the other one quickly concedes. Winning or losing only takes about 3-4 turns. Played this 3 times for my Daily Quest but will not play again, there is just no fun in it.

  • New Warlock Minion - Dragonblight Cultist

    Artwork reminds me of a Witchwood render of Roll the Bones in a unsatisfying way.

  • New Rogue Minion - Umbral Skulker

    Classic Rogue effect as well as great artwork : I want this to be a thing

  • New Rogue Spell - Praise Galakrond!


    Edit: ... for some reason my creative meme isn't displayed
    You would have seen John Oliver with his arms up in the air with a caption that reads ''Praise Be''
    Thanks for your attention

  • New Warlock Spell - Fiendish Rites

    I wonder if there's an alternate art version for the Chinese market ?

  • New Druid Spell - Breath of Dreams

    Quote From RavenSunHS

    Sick card.

    Looking forward to (re)build my old Even Druid with a Dragon package.

    Oh my my, thanks for the suggestion! Looking forward for that to

  • New Hunter Spell - Corrosive Breath

    Quote From theo333

    Control Dragon AND Aggro. Hunter is going to be crazy. Galakrond is just icing I bet.

    Hunter is a "Good" class, and won't be receiving a Galakrond.

  • New Neutral Minion - Shu'ma

    Very nice *in_pewdiepie's_voice*

  • New Priest Spell - Time Rip

    Time RIP. Priests theme with this expack is all about removal it seems.

  • New Paladin Minion - Dragonrider Talritha

    Death Dragon deck? Maybe Handbuff can work with it too.

  • Weird Forum Titles

    bulbasaur

  • Rainbow!

    Missed this one.

  • Pizza Stone

    I like these weird off-topic card backs.

  • Karazhan Nights

    My one pre-purchase back.

  • New Hunter Spell - Corrosive Breath

    A cheap Cobra Shot or a typical Quick Shot. Seems good.

  • New Priest Spell - Time Rip

    I think it’s fine when the main thing you are trying to do is Invoke Galakrond. Galakrond Priest seems to want to play control while generating a bunch of random minion in hand, then either discounting them with Fate Weaver to dump a few at a time, or just play Princess Talanji to fill the board with one play. I think it might work.

  • Weird Forum Titles

    Staff

    We know about this, but it isnt high priority at the moment, thanks for reporting the issue tho ;-) We actually have them set up till couple hundred post count, but these are probably still there as a leftover placeholders.

    You can change your title in your Account Management.

  • New Rogue Spell - Seal Fate

    Not great, but at least it will likely kill something on curve as well as put a lackey in your hand. I’m not sold on Galakrond Rogue, but if it works, this is probably fine. 

  • Battlegrounds Devs - Dragons Being Added, Tier 5 King Magurgle, Possible Amalgam Nerfs

    I really feel like this was all a calculated move on their part. It seems they were perfectly aware of the insane synergy between Desert Hare and Evolve and decided to let it run rampant because that would have a huge negative effect on ladder climbing. Thanks to that, people are tired and pissed about the shaman infestation (and the N'Zoth madness) and decided to try Battlegrounds as a form of escaping from the current meta.

    When the new mode was announced, it was immediatelly looked at with skepcism by a lot of people. If the ladder was perfectly healthy, most people wouldn't feel the need to try Battlegrounds and the launch would have been very weak. But since people were desperate for something fresh to play, it ended up being a huge success. And since they don't seem interested in doing anything about the current meta situation despite all the complaints, it feels like this is exactly what they wanted to happen. Huge conspiracy theory but that's the impression i have. 

    I don't like the ladder situation (haven't even bothered playing a single game yet), but i like Battlegrounds and i'm not unhappy with the new mode. But it's not okay that they haven't adressed the current meta situation at all given its clearly unhealthy status.