All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • New Neutral Minion - Devoted Maniac

    I think this will see play in Warlock and Warrior, but not Priest or Rogue.

  • New Priest Minion - Fate Weaver

    Without mindblast card looks too slow and useless

  • New Paladin Spell - Sand Breath

    ''Sand Breath'' now that's an insult!

  • New Mage Spell - Learn Draconic

    Best side quest imo, one mana buffed up arcane tyrant

  • New Neutral Minion - Shield of Galakrond

    A solid card. All Galakrond decks will run this.

  • New Rogue Minion - Waxadred

    Someone is gonna make some crazy trolden moment day 1. I can already feel it

  • New Priest Minion - Envoy of Lazul

    I can see this being good if Galakrond decks are extremely popular, and I’m someone that sees potential in Galakrond Priest. This will be one of the few ways of potentially getting more Invoke cards without sacrificing too much tempo by using spells to steal cards.

  • New Druid Spell - Secure the Deck

    I’m glad to see some new stuff for druid. The new quest helped bring SOME life back to the class, but it needs to be stronger.

  • New Mage Minion - Malygos, Aspect of Magic

    Top tier card imo versatile, sticky, good value we just need good mage dragons

  • Fan Community Spotlight - Shatterstar1998's Astromancer Class

    This is why I love the community. You guys always have the most unexpected idea.

    It isn't that farfetch though. The class's RoS set is focusing creating multiple copies of a specific spell, so every cheap / high impact spells printed for the class can easily become the target of a new deck in both Standard and Wild.

    I'm kind of confused about the Secret Lover last text though.

  • New Hunter Spell - Clear the Way

    Maybe early in the expansion might see play but dont think will see play ever again. Top decking quest in middle of game would suck

  • New Paladin Minion - Dragonrider Talritha

    I’ve heard complaints about this possibly buffing big dragons before you can play them. I’m envisioning a deck with NuZdormu to correct this problem, plus maybe Immortal Prelate, Da Undatakah, Baleful Banker, or possibly the Quest package.

  • New Hunter Minion - Primordial Explorer

    Its a solid card even without the poison, I would play this card over snip snap on reno hunter now

  • New Rogue Hero - Galakrond, the Nightmare

    COMBO ROGUE! WOOOOOOOOOO!

  • Clear the Way

    Pro

    Compare to Unleash the Beast, and it's much cheaper. Nice that it triggers off summoning, not playing. Not bad to add to your Zul'Jin pool, but still not very powerful.

  • New Rogue Minion - Waxadred

    The deathrattle aspect makes it a little tricky, but still worth trying.

  • New Rogue Minion - Umbral Skulker

    This with Edwin in hand is CRAZY! T1 Invoke, T2 Invoke, T3 13/13 stats on board

  • New Rogue Spell - Candle Breath

    Even if Dragon Rogue isn’t a thing, any Rogue deck with sufficient Lackey generation will use this.

  • Secure the Deck

    Pro

    This is exactly what I want to do with this card. Gonk combos are hard to set up, but when you pull it off, DAMN it's fun! Just watching Malfurion smack face 7 or 8 times in a row makes me cackle with glee.

  • New Hunter Spell - Clear the Way

    This seems MUCH better than the other side quest. Great midrange card, rewards you for doing what you want to do anyway.

  • New Druid Spell - Secure the Deck

    I bet this will make some Maly craziness happen somewhere. Or Togwaggle in Wild.

  • New Warrior Hero - Galakrond, the Unbreakable

    Step 1: Have Galakrond the Unbreakable in your deck

    Step 2: Run a lot of Charge minions, combined with Taunts

    Step 3: Invoke

    Step 4: SMOrc with massive Charge minions

    Step 5: Legend

  • New Hunter Spell - Clear the Way

    Decent addition to Quest Hunter, but it doesn't seem to strong otherwise though

  • New Warlock Hero - Galakrond, the Wretched

    I see a lot of hate for this, but I honestly think this is the most meta defining of the four we’ve seen so far. Summoning two 1/1 imps every time you Invoke is pretty powerful. Also, the Battlecry is nothing to sneeze at. Summoning random demons is usually better than putting them in your hand, due to many of them having negative battlecries, and if I’m getting the fully upgraded BC, I’m not even going to be  too upset with getting 3/3s. I’m looking forward to Warlock getting a good Demon deck. 

  • New Druid Spell - Secure the Deck

    Quote From KANSAS

    Potential OTK:

    Secure the Deck twice, so now you have 6 copies of Claw in your hand.

    Play all 6 copies of Claw so your hero has 12 attack.

    Play 2 copies of Savage Striker to deal 24 damage your opponent's face!

    Then you can punch them for another 12 dealing a total of 36 damage! 

    The beauty of this combo is that you only need to draw 4 cards to get the full combo, albeit it does take up a lot of space in your hand, but it should be pretty easy to get around that.

    Another thing to note is that emperor thaurissan will reduce the cost of this combo from 10 to 2 with just one proc, so you can add whatever other card you want to the combo in order to deal extra damage.

     

    Since you can only play 1 copy of the Sidequest at the time, this combo seems very slow. Or is it Gonk's time to shine xd