I can’t wait to summon a 6 mana dragon with 1 mana at the beginning of a turn, play a second Learn Draconic, then target the dragon with Conjurer’s Calling, then play it again and get another 6/6 dragon.
The Artwork alone on this one is better than some of the newer iterations of classic dragons - new Ysera & Malygos come to mind - and mana cost for stat ratio with a good effect on top of that make this card pretty valuable in the right control/combo built.
Pretty decent two drop. I might try it if I have the room for it. I'm hoping one of the reveals for priest involves card draw... it'd be nice to finally ditch the pyromancer/acolyte shenanigans to free up some room
People who compare this with Steamwheedle Sniper are wrong. While the cards seem very similar there is a huge powercreep going on here . This guy has the perfect stats for a 1 mana minion +the perfect answer for when you opponent will drop their 1 mana minion . While Steamwheedle Sniper was only 1 mana more expensive and had +1 attack , that 1 extra mana made you lost control early in the game and you never really got to use the heropower benefit .
Not as good as the other Invoke card for Warlock, but it helps with the board-flooding Demon strategy of Galakrond Warlock which I think is strong, so this will probably get played.
I have a feeling that this will prove to be a lot more poweful than people expect. This will do 6 damage at least +give you 3 minions that can trade or hit face even more + the 2 heropowers will deal an additional 4 damage . In worst case scenario you get to deal 10 damage to the enemy and in best case you get to deal 13 damage .
Warlock’s Galakrond seems the strongest to me so far, and part of it is that the Invoke effect puts bodies on the board, and its Invoke cards directly synergize with this effect as well as what you already have on the board. The cost of this seems fair.
I don't know why but this seems very scary to me given the really good mechs that we have . The constant 5 damage is also no joke and unlike ragnaros this can also attack each turn .
This seems like a very good card. The final card is insane given that you get an arcanite reaper+a tutoring sprint+4 blessing of kings =27 worth of manna . The dragon warrior archetype is also the only good dragon archetype that already exists this rotation and if most of the invoke cards will be attached to dragons warriors will surely find good use for this one
This card does seem like it would enable a tempo/aggro warrior, even if you never play Galakrond himself. His invoke minions give either 3 face damage, or 3 damage to use as removal, each time you invoke. Seems very strong, and probably allows enough tempo for aggro warrior to close out the game quite fast.
Very good card in theory with the main drawback being how fast it will get you to fatigue. I imagine this card will be put in a deck that will already have carddraw to find the invoke cards . This also doesn't seem to be really all that needed for rogue given that they have acces to far better carddraw with less restrictions since this Galakrond would be better used in a control/late game deck that usually doesn' t work for rogue .
I'm shocked that so many people think this is unplayable. This card is a MUST-answer threat, and the only answers are silence or transform, which are NOT super common inclusions in deck builds. This will see play, and it will be VERY good.
New Rogue Minion - Waxadred
Slow but interesting. Perhaps with Deathrattle synergies and copy effects, this might be good.
New Mage Spell - Learn Draconic
I can’t wait to summon a 6 mana dragon with 1 mana at the beginning of a turn, play a second Learn Draconic, then target the dragon with Conjurer’s Calling, then play it again and get another 6/6 dragon.
New Shaman Spell - Lightning Breath
As if shaman needed more removal tools ..!
New Priest Minion - Fate Weaver
The Artwork alone on this one is better than some of the newer iterations of classic dragons - new Ysera & Malygos come to mind - and mana cost for stat ratio with a good effect on top of that make this card pretty valuable in the right control/combo built.
New Shaman Spell - Lightning Breath
People have already been playing Dragon Shaman. This is ridiculously powerful for that deck.
New Priest Minion - Envoy of Lazul
Pretty decent two drop. I might try it if I have the room for it. I'm hoping one of the reveals for priest involves card draw... it'd be nice to finally ditch the pyromancer/acolyte shenanigans to free up some room
New Warlock Minion - Veiled Worshipper
Draw 3 Cards ?! But how much will you commit to the archetype ...

You No Take Candle! Candle Take You!
Double Shadow of Death is probably a bit too greedy, but I can see something similar become a viable deck :)
New Warlock Minion - Veiled Worshipper
Invoke will be strong for Warlock, so a 4 mana 5/4 that draws three cards is amazing.
New Hunter Minion - Dwarven Sharpshooter
People who compare this with Steamwheedle Sniper are wrong. While the cards seem very similar there is a huge powercreep going on here . This guy has the perfect stats for a 1 mana minion +the perfect answer for when you opponent will drop their 1 mana minion . While Steamwheedle Sniper was only 1 mana more expensive and had +1 attack , that 1 extra mana made you lost control early in the game and you never really got to use the heropower benefit .
5 stars from me
New Warlock Minion - Dragonblight Cultist
Not as good as the other Invoke card for Warlock, but it helps with the board-flooding Demon strategy of Galakrond Warlock which I think is strong, so this will probably get played.
Heroes of the Storm
Easy win for such a nice looking card.
New Hunter Minion - Phase Stalker
Seems like a really nice addition to any secret hunter deck .
4 stars
Legend
I want gilded glitz not this brown stuff.
Legion Schemes
Emulator success?
New Hunter Spell - Toxic Reinforcements
I have a feeling that this will prove to be a lot more poweful than people expect. This will do 6 damage at least +give you 3 minions that can trade or hit face even more + the 2 heropowers will deal an additional 4 damage . In worst case scenario you get to deal 10 damage to the enemy and in best case you get to deal 13 damage .
4 stars
For the Hoard!
Very downplayed for a preorder back. Should be shiny things and coins all over the place.
New Warlock Spell - Fiendish Rites
Warlock’s Galakrond seems the strongest to me so far, and part of it is that the Invoke effect puts bodies on the board, and its Invoke cards directly synergize with this effect as well as what you already have on the board. The cost of this seems fair.
New Hunter Minion - Dragonbane
I don't know why but this seems very scary to me given the really good mechs that we have . The constant 5 damage is also no joke and unlike ragnaros this can also attack each turn .
4 maybe 5 stars from me
Heroic Naxxramas
Such a great feeling beating Heroic Kel.
And killing his cute kitty.
New Warrior Hero - Galakrond, the Unbreakable
This seems like a very good card. The final card is insane given that you get an arcanite reaper+a tutoring sprint+4 blessing of kings =27 worth of manna . The dragon warrior archetype is also the only good dragon archetype that already exists this rotation and if most of the invoke cards will be attached to dragons warriors will surely find good use for this one
5 stars
New Warrior Minion - Deathwing, Mad Aspect
Deathwing really loves Commanding Shout.
New Warrior Hero - Galakrond, the Unbreakable
This card does seem like it would enable a tempo/aggro warrior, even if you never play Galakrond himself. His invoke minions give either 3 face damage, or 3 damage to use as removal, each time you invoke. Seems very strong, and probably allows enough tempo for aggro warrior to close out the game quite fast.
New Rogue Hero - Galakrond, the Nightmare
Very good card in theory with the main drawback being how fast it will get you to fatigue. I imagine this card will be put in a deck that will already have carddraw to find the invoke cards . This also doesn't seem to be really all that needed for rogue given that they have acces to far better carddraw with less restrictions since this Galakrond would be better used in a control/late game deck that usually doesn' t work for rogue .
3 stars , maybe 4
New Paladin Minion - Dragonrider Talritha
I'm shocked that so many people think this is unplayable. This card is a MUST-answer threat, and the only answers are silence or transform, which are NOT super common inclusions in deck builds. This will see play, and it will be VERY good.