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  • New Druid Spell - Breath of Dreams

    This is will most definitely make Dragon Druid since ramping is what you will want a lot.

  • New Priest Minion - Envoy of Lazul

    Curious Glimmerroot but you have a better idea of what's in their hand right at this moment. Glimmerroot saw play; I'm sure this will as well.

  • New Druid Minion - Emerald Explorer

    Nothing fleshy, but does it´s job well I guess. I know that Stonehill was on another level, but a high health taunt that provides value is always nice!

  • Dragon's Hoard

    Discover a [Hearthstone Card (Tyrion Fordring) Not Found]!  The possibilities are endless!  Fun and possibly strong card. 

  • New Hunter Minion - Phase Stalker

    Good stats for its mana cost and more than decent battlecry, thinning your deck while putting a Secret on board.

  • New Hunter Minion - Dwarven Sharpshooter

    This is a very solid card. Probably auto-include in literally every hunter deck. Probably kinda busted.

  • New Druid Minion - Ysera, Unleashed

    Seems like a fun card to play with Augmented Elekk before the next set after this one.

  • New Paladin Minion - Dragonrider Talritha

    Absolutely love it; going straight into my Dragon Paladin deck. The flavor of it - Talritha jumping onto a new Dragon - is perfect. This will definitely see play if Dragon Paladin can get off the ground once more.

  • Seal Fate

    This isn't good enough to make the cut.  If the neutral invoking cards are reasonable, this shouldn't be run even in a Galakrond deck.

  • New Druid Spell - Breath of Dreams

    I´m happy that Druids can get their Wild Growth back, but with a rather strong restriction - usable only in Dragon decks. I think that´s the way to go in the future with very strong and flexible cards, just restrict them for a specific deck type where it hopefully doesn´t break the meta.

  • New Neutral Minion - Shu'ma

    Token decks might like it, but the statline is awful. 1-attack means you can readily kill it without much loss. I think I would rather play Onyxia.

  • New Rogue Hero - Galakrond, the Nightmare

    Anything that will make something cost 0 mana is already good, Rogue will have probably some shenanigans with Malygos or something.

  • Lightning Breath

    Value-town!  What dragons would Shaman include in order to run this though?  Would be a nasty board clear if there are enough viable dragon cards to fit in a Shaman build.

  • Molten Breath

    Great removal and a good card for Dragon Warrior. For control too.

  • New Druid Minion - Ysera, Unleashed

    I honestly don´t see this one working. Comes too late, doesn´t have an immediate impact and an ocassional random dragon in later turns will not do any wonders.

  • New Priest Minion - Envoy of Lazul

    On Wild often you don't want a card from your opponenet deck, but considering that the only Priest's archetype actually going around is (again) Big Priest you simply don't want a 2/2 with a battlecry.

    On a non-resurrect deck, it still a bit too much situational for the Wild meta but may be good in a control vs control scenario (probably if you also are an Highlander and have an open slot to put this in).

  • Three New Cards Revealed - Shu'ma, Dragonrider Talritha, Envoy of Lazul

    So is Envoy of Lazul basically a Curious Glimmerroot reprint?

    Edit: not quite. Glimmer asks you to guess card from deck, not hand. I wonder if this makes Envoy worse as, if you have a rough idea of the deck your opponent is playing, the odds of guessing a card from potentially 20ish in your deck are better than guessing from 5ish in hand.

    Any thoughts?

  • New Rogue Hero - Galakrond, the Nightmare

    Potentially dangerous, rogue loves cheap cards so 0 cost cards and lackeys are juicy!

  • Praise Galakrond!

    Not worth a slot in a deck.  Even though this invokes, every space in a deck is valuable.  This just doesn't do enough.

  • New Paladin Minion - Nozdormu the Timeless

    This only works if you can put it into a deck that can make much better use of 10 mana than your opponent. Can very easily backfire. Anyone remember that one priest legendary that did that thing kinda like this ... oh, right, I don't remember it either.

  • New Priest Hero - Galakrond, the Unspeakable

    Gonna be alittle tough to play since its only reactionary Galakrond we've seen so far. Cool tho

  • New Priest Hero - Galakrond, the Unspeakable

    Battlecry similar to Shadowreaper Anduin, nice clean. The hero power itself isn´t bad, but I wonder if it´s just not too slow getting a random minion every turn. Random mage spell turned out to be a failure so...

  • New Hunter Spell - Toxic Reinforcements

    Quite a slow card, but this might be better as a late-game card. With Blackwald Pixie, you can at least finish the quest in two turns and utilize Dragonbane or Goblin Bomb for more damage. In wild, this card might fit in Hunter decks using [Hearthstone Card (Baku, the Mooneater) Not Found], Genn Greymane, or Auctionmaster Beardo, to name a few Hero Power-themed cards

  • New Priest Spell - Time Rip

    For Wild may be decent if you go with Galakrond, the Unspeakable (of course) but otherwise Entomb still better since you avoid any deathrattle's trigger for you opponent while also adding a resource to your own deck.

  • Three New Cards Revealed - Shu'ma, Dragonrider Talritha, Envoy of Lazul

    Staff

    Talritha has awesome flavor.

    When it "dies", it just jumps on to a different dragon, and then it jumps on to another dragon, and then another...