All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Hearthstone's Tavern Brawl is Now "Top 3" After Bugs on Wednesday

    Quote From og0

    No he/she means he can't play because it's already populated with previous 4 card brawl deck.  Same here on my NA account but luckily hadn't started previous brawl on EU/Asia.

    Having same issue on eu. 2:0 with a pogo deck. 'Play game' button is frozen out so I can't continue the run. Quest reward chest is open, but I haven't had a pack yet. When I try to retire the deck, the popup window asks me if I'm sure, but when i hit 'yes', valeera just stares at me like I'm an idiot.

    Between this, the android crashes, inability to reroll quests, inability to squelch, a piss poor standard meta and me having no real interest in battlegrounds, this game is rapidly feeling like more hassle than it's worth...

  • Hearthstone's Tavern Brawl is Now "Top 3" After Bugs on Wednesday

    Same problem here.

  • Hearthstone's Tavern Brawl is Now "Top 3" After Bugs on Wednesday

    Along with others I have a locked in 4 card deck, can’t retire it, AND it shows the rewards chest open.  I never got any rewards!

  • Hearthstone's Tavern Brawl is Now "Top 3" After Bugs on Wednesday

    I have the same issue. I still have a deck locked in from before and can't play.

     

    HOpe this gets fixed. I, of course, got the Play Brawl quest..

     

  • Hearthstone's Tavern Brawl is Now "Top 3" After Bugs on Wednesday

    No he/she means he can't play because it's already populated with previous 4 card brawl deck.  Same here on my NA account but luckily hadn't started previous brawl on EU/Asia.

    I don't like to jump on everything little bug or release issue with Hearthstone, but for whatever reason quality of release does seem to have gone recently likely due to internal personnel resource issues (speculation on my part).

  • Hearthstone's Tavern Brawl is Now "Top 3" After Bugs on Wednesday

    Quote From WailordKari

    ...And I can't get into this one either...

     

    Come on, Blizz. I try not to complain about stuff like this but this is just getting silly now.

    Have you been in-game this whole time? Because I had to close Hearthstone and reenter in order to see the Tavern Brawl open.

  • Hearthstone's Tavern Brawl is Now "Top 3" After Bugs on Wednesday

    ...And I can't get into this one either...

     

    Come on, Blizz. I try not to complain about stuff like this but this is just getting silly now.

  • Some Battlegrounds Feedback

    What would make Hearthstone a better game all together if they had a "power saver" option, or a "low definition" option which would reduce the visuals of the game and shorten animations. This would greatly improve the performance for Mobile users and it would probably make the game crash a lot less.

  • Four New Heroes Leaked for Hearthstone Battlegrounds!

    We got all 4 explorers except Reno. Instead of Reno we have a dragon.

    RENO IS A DRAGON EVERYBODY!!!

  • Disabled Due to Issues - Brawliseum Returns! Format: Battle of the Bans

    Looks like top 3 is the replacement. However, I can't retire from brawliseum. 

  • Top 3

    Back again in mid November 2019

  • Four New Heroes Leaked for Hearthstone Battlegrounds!

    They can't win here. If they took extra time to make it work and delayed the new heroes, people complain about delays. If they decide to ship it to make the deadline even though it's not perfect, people complain they're sloppy. If they don't explain what happened to Reno, people complain they never speak honestly to the fans.

    And NOW, if they delay an imperfect hero that doesn't work yet, AND they transparently explain that's what happened, you're complaining they can't "be bothered to actually do their job"? I mean daaaaamn, dude. Chill out.

  • Your standard ladder climb - November 2019

    Actually made it to legend with this version of Evolve Shaman. Not terribly original, but I wanted to use the Thing From Below before it rotates back to Wild.

    https://outof.cards/hearthstone/decks/8708-stranger-things

     

     

  • Control: Battlecry Shaman

    There's a problem with the deck - Don Han'Cho is in it

  • Some Battlegrounds Feedback

    I would't mind seeing one card per tribe that when on your board slightly increases your chance of rolling cards of (or relating to) that tribe. You would have to sacrifice buying and keeping an otherwise weak minion on your board to get the benefit, so it would be an interesting strategy choice.

    I'd also like to see dragons added, especially since right now certain cards can only get full benefit with an amalgam (like Zoobot)

    I also agree on poor mobile experience, though I also get that increasing the timer would just make it worse for everyone else. Not sure the solution there.

    One final thing is that I'd like to see some slight preference for higher-tier minions at higher tiers. Nothing is worse than spending most of your gold to upgrade to tier 5, saving just enough to reroll once and get a sick minion, and then you roll five tier-1 minions. Maybe that's a little extreme, but I find often at higher tiers have a hard time actually getting offered decent minions. Maybe the solution is to not put sold minions back into the pool, so that end game rolls are not filled with Murloc Tidehunters and Alleycats

  • Wild Data Reaper Report #20

    Quote From Starscream

    Just played against Snip Snap Warlock for the first time. (I don't play Wild very often.)  Sweet merciful heaven, what was that? I can't believe that is allowed to exist. It makes everything in Standard seem totally fine.

    Welcome to the wild side, my friend!

    Regarding the report, it seems pretty accurate to me, but I still think that renolock is better than renomage. 

    Another thing that bothers me, but I expected to happen, was the rise in big priests, probably due to a secondary increase in control decks trying to beat secret mages (thank God they are sparse above rank 5 were I'm playing right now)...

    About the low sample size decks, I have doubts about the evolve shaman stuff (I mean, broken by broken, sniplock is just faster and more consistent, evolve shaman without drawing this card is trash) and cubelock is still vulnerable to damage-heavy decks, but still a really strong deck!

  • Some Battlegrounds Feedback

    Quote From sinti
    Quote From AliRadicali

    The issue with adding cards/units to a game like this is that it dilutes the pool, making it harder to upgrade your units. It's not an insurmountable problem, for example DotA underlords has a really clever mechanic where they stick a couple of units in "jail" every day, which means that the meta changes daily, depending on what units/combos are available. If/when they do add more cards to the game, I expect something similar to be implemented along with it to make sure players still have a reasonable chance to combine triples.

    They could just make it so that when you have two same minions, your chances to get a third one are higher. There would have to be some balance beind that, to not be guaranteed to cheese it, but i there could be rather easy solution for this particular issue.

    Sure, they could, but you'd still find key cards less consistently and have more trouble making pairs. I know Blizzard likes putting complicated false randomness into their games to protect players from actual RNG, but I think the most elegant solution, especially for a game like autochess, is if that part of the math is simple and above-the-table.

  • Wild Data Reaper Report #20

    Just played against Snip Snap Warlock for the first time. (I don't play Wild very often.)  Sweet merciful heaven, what was that? I can't believe that is allowed to exist. It makes everything in Standard seem totally fine.

  • Here's some art, make a card! [Legacy Game]

    A combo piece that gets you an extra Elemental and triggers its synergy for next turn.

     

    Next up, a Warlock Beast minion.

  • Disabled Due to Issues - Brawliseum Returns! Format: Battle of the Bans

    I agree, it was way too easy to win with an evolve shaman.  The wins/losses weren't displaying on the front chalkboard screen, but they did show in the actual game, so I doubt that was it... I think they just saw how simple it was to get to 12 wins.

  • Some Battlegrounds Feedback

    Another issue is that it's kinda pay to win, as if you buy packs you have a bigger selection of heroes available

  • Gatescape Pogo Rogue

    I'll write a short guide when I have some time, but well, Pogo Rogue has few secrets!

  • Four New Heroes Leaked for Hearthstone Battlegrounds!

    I guess that would be it. They still worded it poorly

  • Some Battlegrounds Feedback

    Staff
    Quote From AliRadicali

    The issue with adding cards/units to a game like this is that it dilutes the pool, making it harder to upgrade your units. It's not an insurmountable problem, for example DotA underlords has a really clever mechanic where they stick a couple of units in "jail" every day, which means that the meta changes daily, depending on what units/combos are available. If/when they do add more cards to the game, I expect something similar to be implemented along with it to make sure players still have a reasonable chance to combine triples.

    They could just make it so that when you have two same minions, your chances to get a third one are higher. There would have to be some balance beind that, to not be guaranteed to cheese it, but i there could be rather easy solution for this particular issue.

  • Magic Arena - Old Sets Introduced Next Year, Friends List Update, Performance Updates

    Wait...we are actually getting Pioneer on Arena? I'm about to come back to this game with some old school Theros style.