They should also add a weekly reward, exactly as we have it in Tavern Brawl.
1x Classic or Latest pack per week, if you get top4 in a BG.
I am positive about them adding something like that once the mode gets out of Beta.
___
As for the gameplay, i'd love more tribes, and i wouldn't mind at all to have a generally more diluted pool. I don't like consisten powerspikes in Constructed, and i don't like them in BG.
Fun(Variety) > Fun(Power).
I think just introducing new units to the pool would have the opposite effect of promoting variety. It disincentivises going for tripling a bunch of otherwise mediocre/off-meta minions in favour of always picking strong individual minions. Right now there is a decent incentive to be the one guy going for demons or battlecries when several people are building mechs or beasts because your golden minions will be fighting basic mama bears and Cobalt Guardians.
Combining minions is a central mechanic in this game and I'd argue one of the most fun aspects, so I think it'd be a terrible idea to make it harder to accomplish.
For everyone outraged, Blizzard did say they will compensate players with the appropriate rewards in due time. They posted it on a reddit thread which I can't find anymore, but I guarantee that someone said that it will happen. They said something along the lines of "please bear with us, there are some more kinks that need to be fixed before the rewards will be issued out".
They nerfed Reckless Experimenter for this exact reason(altough it made snp free), and they left this untouched. Still today i can't understand this.
That's my whole point: why Team 5 cannot use some consistency between different formats? Reckless Experimenter was nerfed for SN1P-SN4P since it allowed the same TTK now used by Warlock but for Priest, the only difference is that it was into Standard. Why can't we have the same nerf for Wild also, on Mechwarper? The issue is the exct same and the fix required is the exact same that has been already applied.
I would agree that discount effects that bring whatever at 0 mana may be an issue but changing the general rule may hit too many archetypes on Wild (expecially combo ones), so I think it's better to have on spot fix for problematic interactions instead.
I hope that the terrible situation of the current Brawl may put some highlight on the issue, since it seems that Team 5 isn't able to understand how awful is the current Wild meta (where we have atm 3 Tier S decks).
No reward after winning, SUPPOSEDLY THE ENTIRE REASON THEY SHUT THE FREAKING BRAWL OFF IN THE FIRST PLACE, because players "couldn't claim rewards after gameplay" or whatever the hell.
Getting REAL tired of your shit, Blizz. Compensate your playerbase. This seriously isn't acceptable.
Hi all! My name is JagBone! Welcome to my thread where I post videos about wacky Wild decks and highlights of my plays. I will be uploading 3 videos a week around Fridays and the weekends in the morning. So expect wacky, funny edits and weird moments when I play these fun Wild decks!
I have been playing Hearthstone since 2017. I first started when Un'Goro was just being promoted. I love to play Druid, Warlock and Priest Classes. I love playing Druid the most as I like to play big things and do bombastic stuff. That's why I really love to play combo decks or decks with strong finishers. I play on the America server and I will upload videos once a week during the mornings of weekends.
I mostly play Rank and Casual. For now, I am just uploading videos of my plays in YouTube and yet to do streaming. I'll see how it goes before I go to stream Hearthstone. Anyways, welcome once again and subscribe to my channel if you want to see more wacky and fun Wild Decks!
It's time for Battlegrounds! For today, we will be going off with a Beast comp. Although... at the start I tried to make a Demon comp but ended up with a Beast-Demon hybrid weird comp. Anyway, enjoy!
Switch water & earth -Abyssal Maw should be adjacent Shadow Maw -Water should be opposite fire -Earth should be opposite air Twisting nether separates light and shadow Order swallows life and death swallows disorder
So I can play the Brawl now... but it thinks I am at 8 wins because that is where I got to before they closed it. As a result I have the joy of meeting other players with 8 wins, so only degenerate decks.
But that's OK, because I jumped straight to 8 wins so the game assumes I already got my free pack for the first win so there is no reason to play anyway.
Despite knowing I reached 8 wins it hasn't thought to give me the rewards I didn't get because they closed down the Brawl early. I don't normally voice my complaints, but being 2 packs and about 150+ gold down on rewards sucks and I hope the devs plan on doing something for everyone who got locked out.
We kinda missed it in the middle of all other stuff. We'll should have a result post up after this weekend's games and proper posts before the games in the future. As of now, you can follow the brackets here. I have to say Blizzard hasn't communicated the tournament very well either, for example I couldn't find a match list for today at a quick glance.
played it and against it it's disgusting.. seriously mechwarper needs a ban or a nerf "can't cost less than (1)" will do it also for wild balance of course I am not sure why Blizzard didn't do that yet..
top 3 was always one of my fav brawls.. but this time around no, I am not playing it cause of this sn1p sn4p madness there is no counterplay for it.
They should also add a weekly reward, exactly as we have it in Tavern Brawl.
1x Classic or Latest pack per week, if you get top4 in a BG.
I am positive about them adding something like that once the mode gets out of Beta.
___
As for the gameplay, i'd love more tribes, and i wouldn't mind at all to have a generally more diluted pool. I don't like consisten powerspikes in Constructed, and i don't like them in BG.
This is exactly what I did for my first go. Mage froze my board and I evolved until I got charge damage to finish them off. Easy way to get the pack and never come back to this brawl again!
Quest Trading - Play A Friend!
Shadowdragon#18993
Americas
trade only
done
The Princess Bride
One of my favourite of all time! Excellent job, bravo!
Some Battlegrounds Feedback
I think just introducing new units to the pool would have the opposite effect of promoting variety. It disincentivises going for tripling a bunch of otherwise mediocre/off-meta minions in favour of always picking strong individual minions. Right now there is a decent incentive to be the one guy going for demons or battlecries when several people are building mechs or beasts because your golden minions will be fighting basic mama bears and Cobalt Guardians.
Combining minions is a central mechanic in this game and I'd argue one of the most fun aspects, so I think it'd be a terrible idea to make it harder to accomplish.
Hearthstone's Tavern Brawl is Now "Top 3" After Bugs on Wednesday
For everyone outraged, Blizzard did say they will compensate players with the appropriate rewards in due time. They posted it on a reddit thread which I can't find anymore, but I guarantee that someone said that it will happen. They said something along the lines of "please bear with us, there are some more kinks that need to be fixed before the rewards will be issued out".
Hearthstone's Tavern Brawl is Now "Top 3" After Bugs on Wednesday
Same. Brawl deck cleared, and reward chest already open. But no arena style reward nor free classic pack.
Meme of the Week - The Elements!
that is the official Warcraft Chronicles magic diagram just so you know
It's so hard to ban mechwarper?
That's my whole point: why Team 5 cannot use some consistency between different formats? Reckless Experimenter was nerfed for SN1P-SN4P since it allowed the same TTK now used by Warlock but for Priest, the only difference is that it was into Standard. Why can't we have the same nerf for Wild also, on Mechwarper? The issue is the exct same and the fix required is the exact same that has been already applied.
I would agree that discount effects that bring whatever at 0 mana may be an issue but changing the general rule may hit too many archetypes on Wild (expecially combo ones), so I think it's better to have on spot fix for problematic interactions instead.
I hope that the terrible situation of the current Brawl may put some highlight on the issue, since it seems that Team 5 isn't able to understand how awful is the current Wild meta (where we have atm 3 Tier S decks).
Hearthstone's Tavern Brawl is Now "Top 3" After Bugs on Wednesday
Day 4. Finally in, finally win.
No reward after winning, SUPPOSEDLY THE ENTIRE REASON THEY SHUT THE FREAKING BRAWL OFF IN THE FIRST PLACE, because players "couldn't claim rewards after gameplay" or whatever the hell.
Getting REAL tired of your shit, Blizz. Compensate your playerbase. This seriously isn't acceptable.
JagBone's Wild Adventures | 3 Videos Weekly | Wild Plays
Hi all! My name is JagBone! Welcome to my thread where I post videos about wacky Wild decks and highlights of my plays. I will be uploading 3 videos a week around Fridays and the weekends in the morning. So expect wacky, funny edits and weird moments when I play these fun Wild decks!
I have been playing Hearthstone since 2017. I first started when Un'Goro was just being promoted. I love to play Druid, Warlock and Priest Classes. I love playing Druid the most as I like to play big things and do bombastic stuff. That's why I really love to play combo decks or decks with strong finishers. I play on the America server and I will upload videos once a week during the mornings of weekends.
I mostly play Rank and Casual. For now, I am just uploading videos of my plays in YouTube and yet to do streaming. I'll see how it goes before I go to stream Hearthstone. Anyways, welcome once again and subscribe to my channel if you want to see more wacky and fun Wild Decks!
It's time for Battlegrounds! For today, we will be going off with a Beast comp. Although... at the start I tried to make a Demon comp but ended up with a Beast-Demon hybrid weird comp. Anyway, enjoy!
It's so hard to ban mechwarper?
Why would they print such card? They are dumb enough to print that.. 3 cards infinite OTK?
Think they really should start balancing the game... When was the last balance change? 3 months ago?
Meme of the Week - The Elements!
Switch water & earth
-Abyssal Maw should be adjacent Shadow Maw
-Water should be opposite fire
-Earth should be opposite air
Twisting nether separates light and shadow
Order swallows life and death swallows disorder
It's so hard to ban mechwarper?
They nerfed Reckless Experimenter for this exact reason(altough it made snp free), and they left this untouched. Still today i can't understand this.
Hearthstone's Tavern Brawl is Now "Top 3" After Bugs on Wednesday
Yup, same. I think there was talk of compensation when blizzard posted about it on reddit a few days ago.
Bit annoyed though. I only got to 2:0 and was hoping to do some farming in advance of the next expansion :(
It's so hard to ban mechwarper?
Nerf should be applied indeed, because the issue is not just relevant for the Brawl.
And it is Mechs and Secrets now, but what else in the future?
eg. what if they print a Mage Spell: (2) Deal 1 damage. Repeatable this turn only.
It looks abysmal on its own, but with Sorcerer's Apprentice it becomes a machine-gun. It would be a problem at (3) as well.
It is just too easy to reach (0) in HS, and build additional synergy/madness upon that.
Hearthstone's Tavern Brawl is Now "Top 3" After Bugs on Wednesday
So I can play the Brawl now... but it thinks I am at 8 wins because that is where I got to before they closed it. As a result I have the joy of meeting other players with 8 wins, so only degenerate decks.
But that's OK, because I jumped straight to 8 wins so the game assumes I already got my free pack for the first win so there is no reason to play anyway.
Despite knowing I reached 8 wins it hasn't thought to give me the rewards I didn't get because they closed down the Brawl early. I don't normally voice my complaints, but being 2 packs and about 150+ gold down on rewards sucks and I hope the devs plan on doing something for everyone who got locked out.
No news about the HGG
We kinda missed it in the middle of all other stuff. We'll should have a result post up after this weekend's games and proper posts before the games in the future. As of now, you can follow the brackets here. I have to say Blizzard hasn't communicated the tournament very well either, for example I couldn't find a match list for today at a quick glance.
No news about the HGG
Hearthstone Global Games
It's so hard to ban mechwarper?
turn 2 spam sn1p sn4p as much as you can..
played it and against it it's disgusting.. seriously mechwarper needs a ban or a nerf "can't cost less than (1)" will do it also for wild balance of course I am not sure why Blizzard didn't do that yet..
top 3 was always one of my fav brawls.. but this time around no, I am not playing it cause of this sn1p sn4p madness there is no counterplay for it.
Some Battlegrounds Feedback
They should also add a weekly reward, exactly as we have it in Tavern Brawl.
1x Classic or Latest pack per week, if you get top4 in a BG.
I am positive about them adding something like that once the mode gets out of Beta.
___
As for the gameplay, i'd love more tribes, and i wouldn't mind at all to have a generally more diluted pool. I don't like consisten powerspikes in Constructed, and i don't like them in BG.
Fun(Variety) > Fun(Power).
No news about the HGG
what is hgg??
Hearthstone's Tavern Brawl is Now "Top 3" After Bugs on Wednesday
now no more locked ... but no free pack :(
Evolve to Win
This is exactly what I did for my first go. Mage froze my board and I evolved until I got charge damage to finish them off. Easy way to get the pack and never come back to this brawl again!
Hearthstone's Tavern Brawl is Now "Top 3" After Bugs on Wednesday
Hare, evolve, mogu.
Sathrovarr Nomi Priest
I like your take on reviving Nomi's Priest +1
No news about the HGG
Let's just hope Hearthstone doesn't go the route of Heroes of the Storm.