Might be additional stall but I see this more of an arena card than anything else. If aggro runs rampant in the next expansion, this minion may be able to help you but then again, aggro can kill you by turn 6 anyway if you're not running Renathal.
Not sure what Shaman archetype will use this spell. Ofc there's the Multicaster benefit but you can't build your who deck around that minion. I'm assuming there will be more Shaman zombie related synergies though so I'm remaining fairly optimistic till we get the rest of the Shaman cards.
Nice stall minion later on in the game but I don't know which class will want to use this neutral. I'm assuming the Manathirst mechanic doesn't trigger if you randomly summon from evolve or other effects. If it does, then there will be plenty of funny moments getting a crazy 3 drop.
I'm going to compare this card to Barricade coz I don't think anyone will be playing this as a Thorngrowth Sentries. Ofc the requirements to match Barricade's effect are vastly different but tbh, I'd still use Barricade over this spell coz it only really gets decent after turn 6.
Wow, 3 mechanics on one card (we're still calling it Elusive even if Blizzard doesn't want to), yet this won't see play in constructed. Kinda surprising how high the power level has risen coz if this minion was released back in say Witchwood, it'd be good.
Decent corpse generator, especially when turning your opponent's minions into corpses. This could fit into a low minion type of control DK where you just want to run a few big minions but still rely on corpses. Could even slot into a 2x Unholy + 1x Blood combo deck for extra corpse generation.
If this card was released a couple years ago, it'd be broken. But now we have the likes of Raid Boss Onyxia which funny enough counters this card exactly. Sure, you'll get the corpses back when the footmen die but this isn't gonna win you the game, it's just fair stall.
Seems like they went dark at the start of 2021 and nothing else since then.
Also remembered the Game and checked out for news 2 weeks ago. That is curious.
Edit: Forgot to mention the Discord server for the Game died midway though 2021 since then. Still kinda hopefull, But I would not hold my breath for news.
Merciful heavens, that Babbling Book task took me so many tries, even with AngryShuckie doing the heavy lifting on team building (and grammar-parsing).
Several of my attempts had my team annihilating the bosses before launching an ability from each school. And many more attempts saw "Something Fun" turn into something more like scorched earth.
After Yogg finally smiled upon my Book attempts, the remaining tasks were easy. Whew!
Like all Season Pass cards, you currently can only get him through buying it. However, two months after the Pass is over, they start to appear in Pool 3 caches. So he'll be free-to-acquire about three months total from now.
This seems good. You play this, then if you clear their board, you get a board of your own. Hopefully with some buff opportunities because 2/2s are kind of weak.
The million dollar question here would be whether it keeps the buffs when it returns to hand. We can't answer this by referring to Youthful Brewmaster's effect (which resets the buffs) because if the answer to that question is no, then this card is irredeemable shit, which I refuse to believe.
Because aside from everything else, you're paying 5 mana to play a 3/5 taunt minion. That alone dooms the card. But if it retains the buffs that means the card is just a 0 mana taunt that needs to be removed owing to its insane attack stat.
So tentatively I'd rate this a good three stars, with the assumption that it will retain the buff. If it doesnt however, this legendary card might as well be a mean joke, fun poking at an OP class.
Funny this card, because while its so useless at face value, it'll fit very fine into a blood unholy deck.
Because being able to remove a minion while playing one yourself, at the early turns, is fairly invaluable. 2 damage to your face is insignificant in that regard.
Playable stuff at least, if nothing else. Not likely to have a high play winrate, but decent, and that's fine enough.
Dont see where this card goes. Runeforging does make a lifesteal Arcanite Reaper, but in a deck with two blood runes its unlikely that your gameplan is face anyway, so this is strictly a control card, and a really bad one at that. I'd rather just play Frostmourne, because at least that card sticks to the gameplan. But both weapons will likely make way for Soulbreaker, a much better card for the deck.
As for this card. Im sure its shit. Unless blood DK becomes a midrange burn deck this card does nothing and contributes very little. Its like Lightbringer's Hammer - The whole point of the weapon is completely gone when you realise that you need to strike minions and minions do damage. So will I spend 5-6 mana for a removal option that hits twice? No, unless Ive no choice.
New Neutral Minion - Sunfury Clergy
Might be additional stall but I see this more of an arena card than anything else. If aggro runs rampant in the next expansion, this minion may be able to help you but then again, aggro can kill you by turn 6 anyway if you're not running Renathal.
New Shaman Spell - Deathweaver Aura
Not sure what Shaman archetype will use this spell. Ofc there's the Multicaster benefit but you can't build your who deck around that minion. I'm assuming there will be more Shaman zombie related synergies though so I'm remaining fairly optimistic till we get the rest of the Shaman cards.
New Neutral Minion - Silvermoon Sentinel
Nice stall minion later on in the game but I don't know which class will want to use this neutral. I'm assuming the Manathirst mechanic doesn't trigger if you randomly summon from evolve or other effects. If it does, then there will be plenty of funny moments getting a crazy 3 drop.
New Death Knight Minion - Blightfang
Blightfang into Blood Boil on a board of small stuff would be a sick swing turn.
March of the Lich King
Yes we did miss the castle nathria tavern crawl but least it's back now this expansion!
New Warrior Spell - Embers of Strength
I'm going to compare this card to Barricade coz I don't think anyone will be playing this as a Thorngrowth Sentries. Ofc the requirements to match Barricade's effect are vastly different but tbh, I'd still use Barricade over this spell coz it only really gets decent after turn 6.
New Warrior Minion - Silverfury Stalwart
Wow, 3 mechanics on one card (we're still calling it Elusive even if Blizzard doesn't want to), yet this won't see play in constructed. Kinda surprising how high the power level has risen coz if this minion was released back in say Witchwood, it'd be good.
New Death Knight Weapon - Soulbreaker
Its has a 1 blood rune requirement. So it can't fit into frost/unholy, unless its one for each rune.
Fortunately, for all of us, the best frost cards are all 3 rune cards, so it cant get more OP than it already is.
New Neutral Minion - Infected Peasant
Decent sticky token/corpse/infuse generation but I'm sure there will be better things to add to your deck.
New Death Knight Weapon - Soulbreaker
Decent corpse generator, especially when turning your opponent's minions into corpses. This could fit into a low minion type of control DK where you just want to run a few big minions but still rely on corpses. Could even slot into a 2x Unholy + 1x Blood combo deck for extra corpse generation.
New Death Knight Minion - Boneguard Commander
If this card was released a couple years ago, it'd be broken. But now we have the likes of Raid Boss Onyxia which funny enough counters this card exactly. Sure, you'll get the corpses back when the footmen die but this isn't gonna win you the game, it's just fair stall.
Deathbringer Saurfang is a New Legendary Blood Death Knight Card Revealed by ScreenRant for Core Set
No argument on why it's not trash ok lol.
I guess a 3/5 legendary do nothing is good...ok
Total War CCG
Seems like they went dark at the start of 2021 and nothing else since then.
Also remembered the Game and checked out for news 2 weeks ago. That is curious.
Edit: Forgot to mention the Discord server for the Game died midway though 2021 since then. Still kinda hopefull, But I would not hold my breath for news.
Beat That Bounty Boss!
Merciful heavens, that Babbling Book task took me so many tries, even with AngryShuckie doing the heavy lifting on team building (and grammar-parsing).
Several of my attempts had my team annihilating the bosses before launching an ability from each school. And many more attempts saw "Something Fun" turn into something more like scorched earth.
After Yogg finally smiled upon my Book attempts, the remaining tasks were easy. Whew!
Deathbringer Saurfang is a New Legendary Blood Death Knight Card Revealed by ScreenRant for Core Set
I would highly recommend reading this card's flavour text if you played WoW during WotLK. Gave me a good chuckle.
New Death Knight Minion - Necrotic Mortician
Given all the ways to generate zombies and ghouls and stuff, I very much doubt there will be any trouble activating the battlecry.
4 New Blood Death Knight Cards Revealed for Hearthstone's Core & Path of Arthas Sets
Death Knight Don Han'Cho
Deathbringer Saurfang is a New Legendary Blood Death Knight Card Revealed by ScreenRant for Core Set
But on the other hand, this is a YES DK combo.
Is it possible to unlock Black Panther?
Like all Season Pass cards, you currently can only get him through buying it. However, two months after the Pass is over, they start to appear in Pool 3 caches. So he'll be free-to-acquire about three months total from now.
New Death Knight Minion - Meat Grinder
Three corpses for the price of one is a good deal. Of course there's the risk that it might shred something important.
New Death Knight Minion - Blightfang
This seems good. You play this, then if you clear their board, you get a board of your own. Hopefully with some buff opportunities because 2/2s are kind of weak.
New Death Knight Minion - Deathbringer Saurfang
The million dollar question here would be whether it keeps the buffs when it returns to hand. We can't answer this by referring to Youthful Brewmaster's effect (which resets the buffs) because if the answer to that question is no, then this card is irredeemable shit, which I refuse to believe.
Because aside from everything else, you're paying 5 mana to play a 3/5 taunt minion. That alone dooms the card. But if it retains the buffs that means the card is just a 0 mana taunt that needs to be removed owing to its insane attack stat.
So tentatively I'd rate this a good three stars, with the assumption that it will retain the buff. If it doesnt however, this legendary card might as well be a mean joke, fun poking at an OP class.
New Death Knight Minion - Noxious Cadaver
Funny this card, because while its so useless at face value, it'll fit very fine into a blood unholy deck.
Because being able to remove a minion while playing one yourself, at the early turns, is fairly invaluable. 2 damage to your face is insignificant in that regard.
Playable stuff at least, if nothing else. Not likely to have a high play winrate, but decent, and that's fine enough.
New Death Knight Weapon - Corrupted Ashbringer
Dont see where this card goes. Runeforging does make a lifesteal Arcanite Reaper, but in a deck with two blood runes its unlikely that your gameplan is face anyway, so this is strictly a control card, and a really bad one at that. I'd rather just play Frostmourne, because at least that card sticks to the gameplan. But both weapons will likely make way for Soulbreaker, a much better card for the deck.
As for this card. Im sure its shit. Unless blood DK becomes a midrange burn deck this card does nothing and contributes very little. Its like Lightbringer's Hammer - The whole point of the weapon is completely gone when you realise that you need to strike minions and minions do damage. So will I spend 5-6 mana for a removal option that hits twice? No, unless Ive no choice.
Is it possible to unlock Black Panther?
Or do you only get it through the premium season pass?