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  • New Warrior Minion - Silverfury Stalwart

    Feels like an Arena card. Taunt and Rush just aren't a great combo and even with handbuffs this is mostly just going to be a slight inconvenience. At least the statline is strong, it's better than Amani War Bear, but that card is so old it hardly holds up today.

  • New Death Knight Weapon - Rimefang Sword

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    A new Rare Death Knight Weapon, Rimefang Sword, has been revealed!

    Rimefang Sword Card Image

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  • 6 New Death Knight Cards Revealed by Blizzard for Hearthstone's Core & Path of Arthas Sets

    You actually can target face with Howling Blast.

  • New Death Knight Minion - Harbinger of Winter

    Staff

    A new Common Death Knight Minion, Harbinger of Winter, has been revealed!

    Harbinger of Winter Card Image

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  • New Death Knight Spell - Frost Strike

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    A new Common Death Knight Spell, Frost Strike, has been revealed!

    Frost Strike Card Image

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  • New Death Knight Minion - Repulsive Gargantuan

    When you have your combo or lethal set up for the next turn, you play this. Will take an investment to remove this, which may prevent the mana expenditure necessary to actually heal. At first glance, seems at home in frost, alright.

  • New Death Knight Spell - Remorseless Winter

    Ah Remorseless Winter, the spell The Lich King casts when low health. And the Hero-power he gets after the Frostmourne/souls phase in the Knight of the Frozen Throne adventure The Lich King boss fight. (The hero power that deals 1 more dmg each turn)

    And honestly, it seems pretty good. It's Consecration but better in every way. This seems like a good reason for 2x Blood rune DKs to run a frost rune.

  • New Death Knight Weapon - Might of Menethil

    Staff

    A new Epic Death Knight Weapon, Might of Menethil, has been revealed!

    Might of Menethil Card Image

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  • New Death Knight Minion - Deathchiller

    Staff

    A new Rare Death Knight Minion, Deathchiller, has been revealed!

    Deathchiller Card Image

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  • New Warrior Spell - Embers of Strength

    I don't see this being a thing, but maybe the fact that it'S an inexpensive way to defend yourself makes it useful.

    At the very least it helps with infusing stuff (but I wouldn't put it in Enrage Warrior right now)

  • New Shaman Spell - Deathweaver Aura

    Very strong statwise, but any card that needs a target is entirely defined by your ability to have something stick early on, and Shaman isn't exactly good at that at the moment.

  • New Shaman Minion - Unliving Champion

    If you can assemble a critical mass of Undead this is kind of broken. Imagine just coining this on 2 and having it be active just because you were allowed to trade some shitty ghoul.

  • New Paladin Spell - For Quel'Thalas!

    Isn't this kind of nuts. That's insane value for just 2-mana and it comes with HOly synergy

  • New Paladin Minion - Blood Matriarch Liadrin

    Depending on how easy it is to buff this could be amazing. Just imagine the combo with Lightray

    The only problem is the lack of good buff spells so far. Handbuffing won't work because you're usually also buffing what you want to activate with this effect.

  • New Mage Spell - Arcane Bolt

    This just feels terribly uninspired. I'm hoping for some really sick Arcane payoff or else this is just filler.

  • New Mage Spell - Arcane Defenders

    Seems overpriced tbh. Spellproof isn't really that relevant these days, targetted damage-based removal is a rare sight.

    Question number two: Why put this in Big Spell Mage? You're already not trying to play your spells for the intended cost and this is just worse then Amulet or Rune in most cases.

    The only mildly interesting thing is the Arcane tag because of Dawngrasp but I'm not sure that's enough to justify it.

  • New Shaman Minion - Unliving Champion

    Just more evolving-tokens, nothing too fancy. Not bad either per say, as the restriction isn't really one

  • New Death Knight Spell - Howling Blast

    This seems like a 1 mana cheaper Swipe with 1 less damage, but it freezes. This seems good to me honestly. Swipe has historically been decent, so the only reason i can see this NOT getting played is if this card is too fair and DK can do more broken things instead. Which knowing how DH launched might be the case.

  • New Death Knight Minion - Ymirjar Frostbreaker

    Ermh, im not sure about this card. Sure if you run frost DK you have a lot of frost spells, and the frost DK legendary (Overseer Frigidara) has frost synergy. But i thought Frost DK was more combo-y. My guess is that they probably expect Unholy DK to run a frost rune for a lot of the Frost DK draw cards, so they made this to help those decks i guess?

  • 6 New Death Knight Cards Revealed by Blizzard for Hearthstone's Core & Path of Arthas Sets

    We've got some spare time before the next reveal, so here are my two cents.

    Bone Breaker - Basically Dreadprison Glaive for Death Knight: you hit a minion, you damage the opponent. 1 mana 2/2 is hella good.

    Ymirjar Frostbreaker - If Bone Glaive Aggro Frost DK will be a thing, this will be the 1-drop you'll have to answer on turn 1. Kind of a Mana Wyrm, except better. I am glad this doesn't have 3 Health, otherwise we would've been in major trouble. Moreover, looks like Team 5 learnt from Battlefiend's past experience.

    Howling Blast - Swipe, but with a Frost keyword, cheaper a that freezes too. You cannot target face, but I bet you'll easily take it.

    Remorseless Winter - "Where are the times when Consecration was OP :D"   - Sinti

    Repulsive Gargantuan - By itself, this card is trash. Things may change with additional support, but it remains a rather quirky effect.

    Rime Sculptor - It's a pile of damage, but I am not impressed. Seems like a worse Cold Case.

  • New Hunter Spell - Arcane Quiver

    Assuming there's going to be something more interesting then Arcane Shot to go with these. Either way, the current state of Spell hunter is defined by Quest and that is unlikely to change, even if the Quest is worse now.

    Unless we get a massive payoff legendary I doubt this'll be relevant before next year.

  • New Death Knight Weapon - Bone Breaker

    Alright, so this is a 5 star card. 1 mana 2/2 weapon is very good, and the effect makes it so you dont lose FACE dmg when swinging at minions. So this guarantees that you deal 4 damage to your opponents FACE either way.

    Also reminder that if you play Runeforging + get the mana cheat from using a corpse, you can TUTOR Bone Breaker out of your deck AND play it the same turn. Insane card and combo. Honestly i feel like Bone Breaker could be a potential nerf target already.

    The only potentially bad thing about this card is that it requires you to run a frost rune, which isn't bad at all. Frost has lots of draw, which a lot of decks enjoy. On top of that you could just slot this into a blood/frost DK deck considering its a great weapon for removing enemy minions. This is a very good and flexible card. And it helps the combo-y frost DK decks by lowering your opponents HP while you stall for your combo.

  • New Druid Minion - Nerubian Flyer

    Strong if you can get enough 1-mana Undead in your deck. If not then it's still good but probably not deck defining.

  • New Demon Hunter Spell - Deal with a Devil

    Worse Emerald Spellstone at face value and excludes Jace (although he leaves next year anyways):

    Might be something there, but I honestly doubt it in the current climate. Maybe if you run two key payoff cards (like Jace and Xy'mox) and run Abyssal Depths as a tutor to get them out of the way

  • 6 New Death Knight Cards Revealed by Blizzard for Hearthstone's Core & Path of Arthas Sets

    I was legitimately thinking of D&D for some reason, not Warcraft lol. You both are right.