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The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • „Theorycraft” section.

    Quote From sinti

    Yeah, this situation is not great atm. We are aware of this, it will be handled for the next xpac, we need to figure out how to better display all these things in the deck widget, for now, just bear with us.

    I have an idea: Rather than three columns of deck-pages, seen in main page, only have one. On the upper corners, stick left and right arrows to go to wherever we want.

  • Wild Highlander Deck Ideas

    Quote From Tumbleweedovski
    Quote From Painkiller1724

    Ok, so, after facing so many big priests, I got depressed and just quit using control decks (in fact now, I only seek aggro/burn decks if playing ranked, which kind of sucks), although Reno decks are so fun to play with...

    How do you guys plan to counter this cancer with these control decks? (I'm not trying to be offensive, just being pragmatic) I mean, just one or two polymorphs are not enough, drawing treachery+doomsayer is not always feasible, and Raza was nerfed...

    Maybe the new Zephrys guy with a more midrang-ish deck would be possible?

    Fair point. Probably just concede and move on. If have tried teching for Big Priest, but it's just not worth it. The match is still boring to play, it's still not a garanteed win and your deck is going to perform so much worse against other decks.

    I don't think there is a card in the basic or classic set that Zephrys can pull out that does the job either.

     

    Soon there will be: transform every minion into a random murloc. Sadly, that's not a neutral card, but there are many shamans out there. 

    Hopefully, this can hurt Big Priests a lot. 

  • „Theorycraft” section.

    Staff

    Yeah, this situation is not great atm. We are aware of this, it will be handled for the next xpac, we need to figure out how to better display all these things in the deck widget, for now, just bear with us.

  • Saviors of Uldum - 5 Pack Bundles Giveaway

    Zephrys the Great is the one! It's the most flexible card that HearthStone has ever seen.

  • Saviours of Uldum Pre-Release Patch - Crystal Core Change, Card Backs, and Bug Fixes!

    So they just nerfed Crystal Core for no reason at all. Fucking great

  • Wild Highlander Deck Ideas

    Quote From Tumbleweedovski
    Quote From Painkiller1724

    Ok, so, after facing so many big priests, I got depressed and just quit using control decks (in fact now, I only seek aggro/burn decks if playing ranked, which kind of sucks), although Reno decks are so fun to play with...

    How do you guys plan to counter this cancer with these control decks? (I'm not trying to be offensive, just being pragmatic) I mean, just one or two polymorphs are not enough, drawing treachery+doomsayer is not always feasible, and Raza was nerfed...

    Maybe the new Zephrys guy with a more midrang-ish deck would be possible?

    Fair point. Probably just concede and move on. If have tried teching for Big Priest, but it's just not worth it. The match is still boring to play, it's still not a garanteed win and your deck is going to perform so much worse against other decks.

    I don't think there is a card in the basic or classic set that Zephrys can pull out that does the job either.

     

    That's exactly what I do. Barnes -> hit the magic button and, after saying "well played" to heighten the Big Priest player's ego... heh

  • Saviours of Uldum Pre-Release Patch - Crystal Core Change, Card Backs, and Bug Fixes!

    They really like breaking things for no reason

  • Saviours of Uldum Pre-Release Patch - Crystal Core Change, Card Backs, and Bug Fixes!

    No, it's just for Crystal Core

  • Screw up with Arena rotation with SoU patch 15.0 (August 1st)

    Sh*t! I was planning to complete my arena run before 6th of August. I had a 2-0 arena run :( I was planning to reach 4-5 wins until I get 2 losses. Feels bad..

     

    Edit:
    I've checked my Arena status and it is still active. I think some regions/time-zones faced that problem

  • Phaoris Big Spell Treant Druid

    Hi, possibly WG could do the trick, I like the project though as it can be played immediately to get you to 4 mana on turn 2. Yes your opponent is also on 4 but he probably won’t have anything equivalent to your Gnome power play. All draw dependant of course which is where it may fall down as currently built

  • Saviours of Uldum Pre-Release Patch - Crystal Core Change, Card Backs, and Bug Fixes!

    They couldn't be silenced anyway. It's astrict nerf because it just works worse now and everything else is the same except the numbers are white instead of green now

  • Saviors of Uldum - 5 Pack Bundles Giveaway

    Zephrys the Great seems awesome :)

  • Favourite golden animations of this set?

    Octosari looks amazing. I might even craft him in Gold for the hell of it. And Frightened Flunky is hilarious. So that's a Golden Craft as well. 

  • Saviours of Uldum Pre-Release Patch - Crystal Core Change, Card Backs, and Bug Fixes!

    Quote From Trimutius
    • Fixed an issue preventing the Legendary Quests from the Knights of the Frozen Throne from being rerolled.

    Damn some people don't like those quests...

    Quests in KotFT???
    What?

  • Screw up with Arena rotation with SoU patch 15.0 (August 1st)

    New Expansion Update + Arena Rotation + End of season .... I doubt anyone expected it to go smoothly. Keep in mind that the update for the mobile app might be delayed as well (as opposed to the PC client update)

  • Fireside gathering, open packs

    Quote From DrDorian

    As far as I know it´s 7 pm CEST. 

    That's at least the "usual time" for blizzard activities. 

  • Saviours of Uldum Pre-Release Patch - Crystal Core Change, Card Backs, and Bug Fixes!

    Quote From Alfi
    Quote From Morthasa

    Bit concerning that, despite being effectively nerfed, no dust refund is given for The Caverns Below

    Second time they pulled the "Oh, it's not a nerf, it's a fix, which makes this entirely different!" schpiel.

    except it is buff not nerf... the minons cannot be silence

    It is effectively a nerf, since Sonya was part of the last iterations of this archetype. No more charge 4.4's being pulled when Sonya is on the board!
    Unfortunate that Rogue is still being nerfed month after month after month after month....

  • I'm excited! Are you?

    Yeah, a lot of cool cards coming. I've never played much priest before but I'm kinda excited about the new priest quest, gonna try that one out for sure.

  • Saviours of Uldum Pre-Release Patch - Crystal Core Change, Card Backs, and Bug Fixes!

    Quote From Morthasa

    Bit concerning that, despite being effectively nerfed, no dust refund is given for The Caverns Below

    Second time they pulled the "Oh, it's not a nerf, it's a fix, which makes this entirely different!" schpiel.

    except it is buff not nerf... the minons cannot be silence

  • Holy Ripple

    Spirit Lash feels a shiver down its spine..

  • Fireside gathering, open packs

    As far as I know it´s 7 pm CEST. 

  • Screw up with Arena rotation with SoU patch 15.0 (August 1st)

    Quote From jacob1487

    I have the patch downloaded and my run hasn't been retired? So maybe it depends on the person?

    Same here

    I guess I won't be able to trick the system.

  • Screw up with Arena rotation with SoU patch 15.0 (August 1st)

    Staff
    Quote From jacob1487

    I have the patch downloaded and my run hasn't been retired? So maybe it depends on the person?

    Interesting. Guess more weird stuff goin on.

  • Fireside gathering, open packs

    Yeah me neither, have another fireside gathering in a few minutes .... will see. 

  • „Theorycraft” section.

    I don’t know if anybody else feels that way but it’s really annoying to me that the theorycraft decks are in „standard” section.

    Technicaly it’s not standard since the expansion hasn’t gone live yet. When I look for an interesting deck to play right now I have to filter all the theorycrafted away.

    It would be cool if there was:

    Standard decks
    Wild decks
    Pro decks
    Theorycraft decks

    all separated