With the flavor text post now up, I thought I'd share my Uldum flavor texts as well.
Kara the Fallen - Why do Chronomancers even try to fight when they see that they will already lose?
Legend of the Obelisks - Legend has it that assembling the Shrine of the Silver Monkey will reward you with a hidden artifact. In this case, a sweet new Hero Power.
Sense of Spirit - So this is that sixth sense everyone talks about.
Student of Kara - Don't think you can just rewind time to attend every class without being late. Kara can tell.
Quick Strike - Rule number 1: Everything that is blue is fast. Doesn't matter if it's a car, an arrow, or a hedgehog. It's fast.
Cosmic Guardian - A space dog who learned to wield a wand, he baffles enemies with lightning-swift attacks.
Mummify - After you give birth, you're said to have become mummified.
Golden Amulet - All that glitters is not gold. But this does.
Mystic Companion - You chose... poorly. Then again, your other two choices weren't any better.
Manaweaver - Weaving mana. It's harder than it sounds.
I don't know about the rest of you, but I'm glad this card exists.
If anything, it means there might be more "top of deck" interactions in the future, which would have interesting implications for this class.
Finally, it's quite possible they started at 4 damage but in an internal balance numbers pass dropped it by 1 due to feeling too punishing or something. EDIT: I forgot to say, this is what happened to Flame Imp in the past, it used to deal 2 damage but they increased it to lower the power level of (and/or increase the risk of playing) the card
I also thought about it and I think this was the main reason why the card deals only 3 damage. But you are also right about the previous thing - that the internal "rule" mostly applies to battlecry minions.
Btw Wrathguard is the name of the minion you were looking for.
Hmm, is this a Giant mage buff? Imagine Mage, with Giant on board, plays Khadgar into Conjurer's Calling and pops 4 of these, then the Warlock plays Twisting Nether... oops
Nevermind, I don't know why I thought the giants cost 8. Still it could be dangerous to pop many of these.
Very good card for shaman in standard. Shaman gets annoyed by lackeys and 1/1 deathrattle tokens from snipsnap and soul of the murloc. Most of its clears are expensive and powerful but you dont want to eat that little bits of chip damage.
It also has quest/quest, elemental, overload synergies. very playable card.
This is why I’m always excited for hidden epic cards, they always brought cool cards, they should print an entirely new fresh card like this. I like where Blizzard is going with epic minions.
Nice card for zoolock. The damage isn't that big of a drawback, so this will certainly see play. The 4 mana 3/5 would be a nice follow up.
I'm curious why the Tol'vir does only 3 damage and not 4. Normally the damage of the warlock minions, who hurt your face, is equal to their attack - Flame Imp, Kobold Librarian, Vulgar Homunculus, Unlicensed Apothecary, Pit Lord. I'm not complaining, but just curious about this design inconsistency.
Most of those only deal the damage once while this repeats. The one that doesn't (Apothecary) costs the same as this and is higher statted, so has a greater drawback, but also one you can control a bit more. There is also the Warlock minion whose name I forget but damages you equal to the damage he takes, which is also different to these, showing that it isn't an internal 'rule'.
Finally, it's quite possible they started at 4 damage but in an internal balance numbers pass dropped it by 1 due to feeling too punishing or something. EDIT: I forgot to say, this is what happened to Flame Imp in the past, it used to deal 2 damage but they increased it to lower the power level of (and/or increase the risk of playing) the card
Yeah i was hoping for at least one. Perhaps they didn't want to saturate the meta in them though, as i anticipate the next set will be heavy on the dragons.
Never disappointed by their flavour text. Awesome that they released it with the reveals this set, but more awesome to have it all in one post to digest and find the best ones 😁
very good card against flood decks reminds me of a proactive Rabble Bouncer I think you'd want to play this in a deck where you also flood the board because it says "each minion" not just enemies
Although I love this expansion, I'm really disappointed that there is not a single Dragon printed out for Uldum. I hope last expansion will bring out cool Dragons because last expansion might be related to Catacylsm if I recall.
You know that's a good point. I hadn't realized that.
Quicksand Elemental
Shrinkmeister 2.0
History Buff
This is totally playable in Handbuff Paladin. Decent statline and an upside, sign me up.
New Neutral Minion - Octosari
Deathrattle: Mill yourself. Kek.
Custom Class - Time Traveler (Updated February 17th - Return to Naxxramas added!)
With the flavor text post now up, I thought I'd share my Uldum flavor texts as well.
I don't know about the rest of you, but I'm glad this card exists.
If anything, it means there might be more "top of deck" interactions in the future, which would have interesting implications for this class.
New Warlock Minion - Neferset Thrasher
Not too shabby.
New Hunter Minion - Hyena Alpha
wow this is good
Ancient Mysteries
This flavor text actually made me laugh out loud for REAL!
Octosari
I've seen enough Hentai to know where this is going...
Vulpera Scoundrel
Text wording is awkward.
New Warlock Minion - Neferset Thrasher
I also thought about it and I think this was the main reason why the card deals only 3 damage. But you are also right about the previous thing - that the internal "rule" mostly applies to battlecry minions.
Btw Wrathguard is the name of the minion you were looking for.
New Neutral Minion - Octosari
Hmm, is this a Giant mage buff? Imagine Mage, with Giant on board, plays Khadgar into Conjurer's Calling and pops 4 of these, then the Warlock plays Twisting Nether... oops
Nevermind, I don't know why I thought the giants cost 8. Still it could be dangerous to pop many of these.
Splitting Axe
Please, can somebody explain the flavour text to me? I don't get it.
New Shaman Minion - Sandstorm Elemental
Very good card for shaman in standard. Shaman gets annoyed by lackeys and 1/1 deathrattle tokens from snipsnap and soul of the murloc. Most of its clears are expensive and powerful but you dont want to eat that little bits of chip damage.
It also has quest/quest, elemental, overload synergies. very playable card.
All Card Flavor Text for Saviors of Uldum
haha I already looked one by one at the flavor text. Hopefully it would unlock some sort of exploratory achievement.
New Neutral Minion - Octosari
Hey, this looks pretty good with
and
.
New Neutral Minion - Blatant Decoy
This is why I’m always excited for hidden epic cards, they always brought cool cards, they should print an entirely new fresh card like this. I like where Blizzard is going with epic minions.
New Neutral Minion - Octosari
Why was this person downvoted? He was just making an innocuous comment about the card, which I for one, agree with.
New Warlock Minion - Neferset Thrasher
Most of those only deal the damage once while this repeats. The one that doesn't (Apothecary) costs the same as this and is higher statted, so has a greater drawback, but also one you can control a bit more. There is also the Warlock minion whose name I forget but damages you equal to the damage he takes, which is also different to these, showing that it isn't an internal 'rule'.
Finally, it's quite possible they started at 4 damage but in an internal balance numbers pass dropped it by 1 due to feeling too punishing or something. EDIT: I forgot to say, this is what happened to Flame Imp in the past, it used to deal 2 damage but they increased it to lower the power level of (and/or increase the risk of playing) the card
The Final Saviors of Uldum Card Reveal Stream - 48 New Cards! LIVE COVERAGE
ahh I see. I hadn't thought of that as a disruption. Thanks for the clarification.
New Neutral Minion - Octosari
There was a redditor that made 10 mana dragon that has almost identical deathrattle effect. I bet he is so proud right now
The Final Saviors of Uldum Card Reveal Stream - 48 New Cards! LIVE COVERAGE
Yeah i was hoping for at least one. Perhaps they didn't want to saturate the meta in them though, as i anticipate the next set will be heavy on the dragons.
All Card Flavor Text for Saviors of Uldum
Never disappointed by their flavour text. Awesome that they released it with the reveals this set, but more awesome to have it all in one post to digest and find the best ones 😁
New Shaman Minion - Mogu Fleshshaper
very good card against flood decks reminds me of a proactive Rabble Bouncer I think you'd want to play this in a deck where you also flood the board because it says "each minion" not just enemies
The Final Saviors of Uldum Card Reveal Stream - 48 New Cards! LIVE COVERAGE
You know that's a good point. I hadn't realized that.
Living Monument
flavor text says it all, and somehow makes me want to run it ^^