I don't think this card is going to see much play, but you could make it work in Paladin deck with the new hero power and I'm half expecting them to get a card that gives reborn to minions. You never know :)
I think just for the animation, its worth to pull the combo off. But from that aside, its not viable, and if its even playable, there are way more competent OTK combos than that.
The animation should be soo cool, the obelisks pulsing, channeling energy and than fire at once-or not . But it is something i really want to spectate.
Actually completing the quest should not be that difficult. Shaman is one of two classes that were stated by developers to have more lackey synergy this expansion (the other being Warlock). Shaman currently has access to three lackey generators, Sludge Slurper, EVIL Cable Rat, and EVIL Totem That's 6 total early game things that give you battlecries for the quest, 4 of which have battlecries themselves. How to stay alive is another story. TBH, I dunno. I mainly play standard, but I love these combos.
Also, to synergize with the lackeys and for early game pressure/removal, you can run Weaponized Wasp
This expansion is shaping up to be great for Wild; Handlock would definitely benefit from an improved Siphon Soul, although that might warrant including both Dark Pact
And another one leaving. I agree with Flux concerning the Activision opinion. Blizzard never should have gone that direction, since then everything went downhill.
If you want to make this deck really competitive, I'd say add the Apprentices back in and lose Poly/Galaxy. They're just so powerful in combination with Magic Trick, Ray of Frost, Bananas, Glyph, etc.
Will definitely consider that for future versions - I'm quite excited to see what support Saviors of Uldum brings. Thanks for the feedback!
I've pulled the combo off a few times, it's really hard to get all needed cards in hand though. Still fun.
Sort of. Obviously against aggro this deck will struggle, as all combo decks do. However, I have played a ton of Exodia Mage and the play style for this deck is really similar. It does take some practice.
The problem with my laptop is about Hearthstone Deck Tracker. not notepad files, if it was about notepad files, i would use that laptop as a picture frame, lol.
My laptop is old, that's why I'm using desktop already but well I can't use my desktop always. Sometimes I need to go another cities because of my job and I can't take my desktop with me, you know, real life issues.
btw to be honest, notepad files are more frustrating than waiting my laptop to response deck tracker. Searching and finding the decks i've created before takes time and every time i am going a different city, I need to resync my decks like job documents. That bothers me so much. I am playing this game for fun but I need to archive my decks like documenting which is so boring to do. What I'm asking for is just an in-game deck archive.
Btw, I am playing a bit different than you. Sometimes I'm creating 2 of same decks with a little difference. I am play-testing the decks myself instead of netdecking, i don't like netdecking so it takes a lot of deck space and when I deleted an old deck but newer one acts worse, i need to build that deck again. I am exporting the old deck from deck tracker. That takes really so much time always getting older decks from tracker to game.
Unlike most players, I don't like to play always same decks, almost every 3-4 days i am changing my decks, sometimes it became day by day. That's why I am longing for more slots.
I can't see them printing a card that removes duplicates. For one that's a rather extreme Hate card for a large number of strategies introduced just to make 4 cards work a bit better. For another, it makes the matchup a lot more RNG based: do I get my 'save me' card in time? no, I lose. yes? I probably win. That's the design mentality that made the original Reno which they worked to avoid in the current version. In the end adding hate tech really doesn't fix this type of problem. Tech is better suited for anti-archetype (that is 'anti-aggro, anti-control') or for tweaking a slightly bad but winnable situation to your favor.
I'm guessing if they have to step in, they'll either nerf bomb warrior so that people use it less or change a rule to make singleton decks work with bombs in it. I can imagine it going "if your deck started with no duplicates..." or the like. Which is still a bit meh of an option.
Good points.
The "started with" solution would also remove the ability of players to play, say, 2 Moonfire or Naturalise and wait to draw them before playing Elise for the mooted Wild OTK combo, or other similar concepts which would also have unintended consequences.
And extreme hate cards, I can think of no better example than Skulking Geist. A card which I hated the concept of to the degree that I thought that the reveal of it was a hoax. So they're not by any stretch against printing extreme cards specifically to destroy a single archetype (in that case Jade Druid of course), and I agree 100% that they are very inelegant solutions.
Obliterate with a good body. Very similar to the Vilespine Slayer. Will probably be a good card in Zoolock, suprisingly and not Plot Twist. Crazy Arena card.
Regarding the bomb vs singleton discussion, he did bring up a good point. He said that if the Singleton cards came first and we had decks already out for it, then they added in bomb warrior, people would consider it a very interesting counter that they would want to see happen. The issue is that it's the reverse: we got the counter before we got the cards to be countered, and it's the new fancy cards we want to try that's being countered by the already-used.
I will note though that he used the Blizzard-speak of 'we're looking into it'. Note that I can't remember a time that they said that and it DIDN'T result in a nerf. The overall impression I had with the conversation is that they KNOW it's countering, workarounds would be too clunky or really screw up rules and expectations so they'd rather not go there, but they are hoping that the situation doesn't occur too often (i.e. not everyone playing bomb warrior, and in many games the 2nd bomb doesn't show up early and the League cards are early-midgame). If it does, they'll step in, and their current track record is that it'll be a fast solution.
So I'm cool with it. They know it could be an issue. They already looked into it. They understand their stance and know they could be wrong. They are ready to fix it if they are wrong.
I haven't listened yet, I plan to, but my initial thoughts are that it's an interesting situation, and I can understand the stance..... and I really really hope that they've considered that if there are a lot of bomb decks played (seems that there are) then it will make shiny new legendaries (and signature ones at that) feel really really underwhelming and taint the feeling of players for some time.
If the fix winds up having to be a new card printed to remove duplicates:
1) it either has to be a SN1P-SN4P situation (they've done it once ever if I'm not mistaken) or wait months until the next set (impact: the signature legendaries of this set feel horrible until another set, not ideal); and,
2) It will have a pretty massive impact on the opportunity cost to gain the benefit.... Can I see it being run in a (for example) Nomi deck, or Togwaggle style deck to race to your empty deck faster? Can I see it making the average card in the highlander decks much much stronger? Yes to both of the above. Reducing your deck to 15 one-ofs compared to 30 one-ofs makes a deck much shorter, but far higher average quality and then there are various refill options too. Not to mention that you can just include the Reno-esque card and the singleton enabler in any old deck for the option to 'break glass in emergency' if you want the effect, and play a fully effective, normal deck if not.
I can't see them printing a card that removes duplicates. For one that's a rather extreme Hate card for a large number of strategies introduced just to make 4 cards work a bit better. For another, it makes the matchup a lot more RNG based: do I get my 'save me' card in time? no, I lose. yes? I probably win. That's the design mentality that made the original Reno which they worked to avoid in the current version. In the end adding hate tech really doesn't fix this type of problem. Tech is better suited for anti-archetype (that is 'anti-aggro, anti-control') or for tweaking a slightly bad but winnable situation to your favor.
I'm guessing if they have to step in, they'll either nerf bomb warrior so that people use it less or change a rule to make singleton decks work with bombs in it. I can imagine it going "if your deck started with no duplicates..." or the like. Which is still a bit meh of an option.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
New Neutral Minion - Desert Obelisk
I don't think this card is going to see much play, but you could make it work in Paladin deck with the new hero power and I'm half expecting them to get a card that gives reborn to minions. You never know :)
Uldum Card Reveal - Desert Obelisk
I think just for the animation, its worth to pull the combo off. But from that aside, its not viable, and if its even playable, there are way more competent OTK combos than that.
The animation should be soo cool, the obelisks pulsing, channeling energy and than fire at once-or not . But it is something i really want to spectate.
Unlimited Fire Elemental OTK (or APM Shaman)
Actually completing the quest should not be that difficult. Shaman is one of two classes that were stated by developers to have more lackey synergy this expansion (the other being Warlock). Shaman currently has access to three lackey generators, Sludge Slurper, EVIL Cable Rat, and EVIL Totem That's 6 total early game things that give you battlecries for the quest, 4 of which have battlecries themselves. How to stay alive is another story. TBH, I dunno. I mainly play standard, but I love these combos.
Also, to synergize with the lackeys and for early game pressure/removal, you can run Weaponized Wasp
Expired Merchant
This is probably one of the more powerful cards in the set. The card is slightly below, overpowered.
Uldum Warlock Card Reveal - Riftcleaver
Cool
also useless without healing
Uldum Card Reveal - Desert Obelisk
15 mana to deal 5 damage to a random enemy
M E T A D E F I N I N G
Edit: nvm, each of them procs, still bad tho
Uldum Card Reveal - Desert Obelisk
This card wasn't on the schedule list, so I was really hoping it's a joke. And it is. On us. Just wow. Missing the ragers.
Uldum Warlock Card Reveal - Riftcleaver
Hello Obliterate. Like other sticked spells, you have been sticked to a minion too.
Uldum Warlock Card Reveal - Riftcleaver
This expansion is shaping up to be great for Wild; Handlock would definitely benefit from an improved Siphon Soul, although that might warrant including both Dark Pact
Blizzard Co-Founder Frank Pearce Leaves Blizzard
And another one leaving. I agree with Flux concerning the Activision opinion. Blizzard never should have gone that direction, since then everything went downhill.
Highlander Mill Mage (Saviors of Uldum edition)
Will definitely consider that for future versions - I'm quite excited to see what support Saviors of Uldum brings. Thanks for the feedback!
Highlander Mill Mage (Saviors of Uldum edition)
Sort of. Obviously against aggro this deck will struggle, as all combo decks do. However, I have played a ton of Exodia Mage and the play style for this deck is really similar. It does take some practice.
New Warlock Minion - Riftcleaver
Same thoughts. But if warlock gets some good healing cards then this card becomes really good.
Just compare this to Siphon Soul for a minute.
Unlimited Deck Slots
The problem with my laptop is about Hearthstone Deck Tracker. not notepad files, if it was about notepad files, i would use that laptop as a picture frame, lol.
My laptop is old, that's why I'm using desktop already but well I can't use my desktop always. Sometimes I need to go another cities because of my job and I can't take my desktop with me, you know, real life issues.
btw to be honest, notepad files are more frustrating than waiting my laptop to response deck tracker. Searching and finding the decks i've created before takes time and every time i am going a different city, I need to resync my decks like job documents. That bothers me so much. I am playing this game for fun but I need to archive my decks like documenting which is so boring to do. What I'm asking for is just an in-game deck archive.
Btw, I am playing a bit different than you. Sometimes I'm creating 2 of same decks with a little difference. I am play-testing the decks myself instead of netdecking, i don't like netdecking so it takes a lot of deck space and when I deleted an old deck but newer one acts worse, i need to build that deck again. I am exporting the old deck from deck tracker. That takes really so much time always getting older decks from tracker to game.
Unlike most players, I don't like to play always same decks, almost every 3-4 days i am changing my decks, sometimes it became day by day. That's why I am longing for more slots.
Conversation w/ Dean Ayala (Iksar)
Good points.
The "started with" solution would also remove the ability of players to play, say, 2 Moonfire or Naturalise and wait to draw them before playing Elise for the mooted Wild OTK combo, or other similar concepts which would also have unintended consequences.
And extreme hate cards, I can think of no better example than Skulking Geist. A card which I hated the concept of to the degree that I thought that the reveal of it was a hoax. So they're not by any stretch against printing extreme cards specifically to destroy a single archetype (in that case Jade Druid of course), and I agree 100% that they are very inelegant solutions.
Uldum Warlock Card Reveal - Riftcleaver
Obliterate with a good body. Very similar to the Vilespine Slayer. Will probably be a good card in Zoolock, suprisingly and not Plot Twist. Crazy Arena card.
New Warlock Minion - Riftcleaver
Obliterate on a stick. It's difficult to play this in Warlock unless the class gets good healing cards like in KnC.
Uldum Warlock Card Reveal - Riftcleaver
They're warlock. Remember, this is the class that got Godfrey on top of Defile back in the day ;P
Uldum Warlock Card Reveal - Riftcleaver
why they get so many removal ? :(
Conversation w/ Dean Ayala (Iksar)
I can't see them printing a card that removes duplicates. For one that's a rather extreme Hate card for a large number of strategies introduced just to make 4 cards work a bit better. For another, it makes the matchup a lot more RNG based: do I get my 'save me' card in time? no, I lose. yes? I probably win. That's the design mentality that made the original Reno which they worked to avoid in the current version. In the end adding hate tech really doesn't fix this type of problem. Tech is better suited for anti-archetype (that is 'anti-aggro, anti-control') or for tweaking a slightly bad but winnable situation to your favor.
I'm guessing if they have to step in, they'll either nerf bomb warrior so that people use it less or change a rule to make singleton decks work with bombs in it. I can imagine it going "if your deck started with no duplicates..." or the like. Which is still a bit meh of an option.
New Warlock Minion - Riftcleaver
A new Epic Warlock Minion, Riftcleaver, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Saviors of Uldum
Head on over to our dedicated guide for Saviors of Uldum!
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If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
Uldum Card Reveal - Desert Obelisk
Whenever I see a terrible epic like this, I just know I'll be opening 5 copies on launch day.
Uldum Card Reveal - Desert Obelisk
One question: If you control 3 of these, is the effect applied 3 times (one for each), or only one time?
New Neutral Minion - Desert Obelisk
Packfiller obviously.
I'll definitely open at least four of this. One for every epic card I'd want to have instead.
Uldum Card Reveal - Desert Obelisk
Too unreliable to put any Combo effort on this thing.
Also, why epic?