Here are some tips from a seasoned losing streaker:
* never give up
* realise this: in a 50/50-ish game (which Hearthstone is) it is inevitable that there will be losing streaks and also winning streaks (check your math/statistic books)
* if you feel really bad when having bad luck you'd better also feel really good when having a win streak otherwise this game will be frustrating on average :)
* for every time your opponent draws the nuts, topdecks his only non-losing card 3-times in a row, or your own win condition is always at the bottom of your deck, know this: it happens to everyone!!
Looks like most broken warlock card in this expansion. I m 100% sure i m overreacting, but, i think, for now, it s must be nerfed, it's turn 4 overstated 5-5 and you got extra 3-3 AND battlecry from your lackey, it's so broken when you snowballing and zoolocks a lot of the time snowballing, and only counter for them - it's freeze and clear them every turn.
A really good card but can't think of a deck that wants it with the cards we know of right now. That goes for both Wild and Standard. Evenlock in Wild is not in the best place and not for the lack of ability to damage itself or remove things (the issue is, I don't care how many times you remove things, Res Priest still eats you alive), and as I understand it, Control Lock in Standard is lacking in both healing and win conditions. This aggravates issue no. 1 and does nothing for issue no. 2. A great card without a home.
Honestly, this deck feels messy, because it has potential to stall against aggro, but it loses to it - I lost twice to Pirate Warrior where I thought I could manage them. I guess this deck is heavily reliant on card draw, and I feel that not even 2x Ancestral Knowledge serves me much favor. I tried to swap stuff around like removing Loatheb in favor of something like Azure Drake or that in favor of Feral Spirit. I even tried replacing one Ancestral Knowledge with Coldlight Oracle, but didn't manage to get it yet.
I'm concerned about this deck's identity. I need to think of a good taunt minion to stand against Aggro decks, because I think this should be the direction for my deck as anti-aggro. Maybe Stonehill Defender?
Does anybody feel like Blizzard is trying to destroy Big Warlock decks and push Zoo? Warlock is and will always be my favourite class... And blizzard are ruining it... I hate zoo decks, they are soooooo lame. Anyone feeling the same?
If Team 5 pushes Zoo, how they destroy Big Warlock with it?
It is "only" a 3 mana 7/7 at the end of the day. Why no 8/8? Because you sacrifice a 1/1 to get a 5/5, so it is like a +4/4 for the 1/1 and a 3/3 + 4/4 = 7/7.
Still a super strong card. And even if you have to play the minion without the Battlecry it is still a 3/3 for 3 mana, which is "meh" but not horrible bad.
I am nearly 100% sure, this card will be played. This alone makes Zoolock at least "playable". Maybe no top deck, but at least T3.
Sorry, but 18 deck slots is all the average HS player can take, any more and they'll be really confused. Even 18 is a bit of a stretch, many players are not aware of numbers beyond what they can count on their fingers.
Not sure why people are downvoting you. The excuse Blizzard gave for why there are not more deckslots is literally that it is too confusing for new players
If your UI is so garbage that players are confused, maybe you should work on that instead of insulting your playerbase as an excuse
Also if that's the reason I think the solution is pretty easy; just give it a progression requirement, like unlock a golden hero or reach lvl 60 with a hero or whatever they think would be the appropriate experience level to not get "confused".
Honestly, this deck feels messy, because it has potential to stall against aggro, but it loses to it - I lost twice to Pirate Warrior where I thought I could manage them. I guess this deck is heavily reliant on card draw, and I feel that not even 2x Ancestral Knowledge serves me much favor. I tried to swap stuff around like removing Loatheb in favor of something like Azure Drake or that in favor of Feral Spirit. I even tried replacing one Ancestral Knowledge with Coldlight Oracle, but didn't manage to get it yet.
I'm concerned about this deck's identity. I need to think of a good taunt minion to stand against Aggro decks, because I think this should be the direction for my deck as anti-aggro. Maybe Stonehill Defender?
I love warlock and will always love it but the this is getting out of control... It's even getting a turn 3 8/8... What the actual fuck Blizzard? Why are they pushing zoolocks???
They are ruining the class... They once again ruin the one thing i love in this fucking game... Anyone else feeling the same?
EVIL Recruiter (3): Without Lackeys, its just an average 3-drop. With Lackeys, this is a complete insanity. Definitely draft dependent, but can carry decks alone. Will be scary.
Ouch. If Zoo is a thing, it will be because of this card. The stats it gives are identical to what you used to get out of Terrorscale Stalker + Devilsaur Egg, except instead of having to play a 3 mana 0/3 beforehand, you get to drop a 1 mana 1/1 with a decent-to-strong Battlecry effect which you are able to generate in multiple ways instead of just 2 cards in your deck. About the only thing Devilsaur Egg does better is it can be popped multiple times. The benefits of this card far outweigh this "downside". We'll be hating on this card for days to come. I'm almost happy I don't play Standard, cause this won't likely be a thing in Wild unless some nerfs happen.
Does anybody feel like Blizzard is trying to destroy Big Warlock decks and push Zoo? Warlock is and will always be my favourite class... And blizzard are ruining it... I hate zoo decks, they are soooooo lame. Anyone feeling the same?
If you have such a card in your deck, you make sure to save up at least one Lackey: that's exactly what Rogue do for Heistbaron Togwaggle.
Yeah, if you top deck this dude without Lackey generators in hand it's just a vanilla 3/3, but hey: you are a ZooLock with Life Tap, you should probably have another play for the next turns
Don't let losing streak get you down
Here are some tips from a seasoned losing streaker:
* never give up
* realise this: in a 50/50-ish game (which Hearthstone is) it is inevitable that there will be losing streaks and also winning streaks (check your math/statistic books)
* if you feel really bad when having bad luck you'd better also feel really good when having a win streak otherwise this game will be frustrating on average :)
* for every time your opponent draws the nuts, topdecks his only non-losing card 3-times in a row, or your own win condition is always at the bottom of your deck, know this: it happens to everyone!!
And now press that PLAY button again.
Uldum Warlock Card Reveal - EVIL Recruiter
4 mana 7/7 cries in corner
Jade Shudderwock Shaman, but it's a deck on an account I haven't played on since Karazham
Forgot about him xd.
Uldum Warlock Card Reveal - EVIL Recruiter
Looks like most broken warlock card in this expansion. I m 100% sure i m overreacting, but, i think, for now, it s must be nerfed, it's turn 4 overstated 5-5 and you got extra 3-3 AND battlecry from your lackey, it's so broken when you snowballing and zoolocks a lot of the time snowballing, and only counter for them - it's freeze and clear them every turn.
Uldum Warlock Card Reveal - Riftcleaver
A really good card but can't think of a deck that wants it with the cards we know of right now. That goes for both Wild and Standard. Evenlock in Wild is not in the best place and not for the lack of ability to damage itself or remove things (the issue is, I don't care how many times you remove things, Res Priest still eats you alive), and as I understand it, Control Lock in Standard is lacking in both healing and win conditions. This aggravates issue no. 1 and does nothing for issue no. 2. A great card without a home.
New Warlock Minion - EVIL Recruiter
4 mana to summon 8/8 in stats, seems right in line with what warlock normally does.
Uldum Warlock Card Reveal - Riftcleaver
Arena doesn't utilize rarity for like a year and a half already
Uldum Warlock Card Reveal - EVIL Recruiter
This is fucking insane, what were they thinking!?
Jade Shudderwock Shaman, but it's a deck on an account I haven't played on since Karazham
Tar Creeper
New Warlock Minion - EVIL Recruiter
If Team 5 pushes Zoo, how they destroy Big Warlock with it?
Uldum Warlock Card Reveal - EVIL Recruiter
4 actually, it's rare when your lackey will be alive for 1 turn, if it's just 1-1, but 3-3 and 5-5 on turn 4 still broken af.
Uldum Warlock Card Reveal - EVIL Recruiter
Conditional but veeeery stong!
It is "only" a 3 mana 7/7 at the end of the day. Why no 8/8? Because you sacrifice a 1/1 to get a 5/5, so it is like a +4/4 for the 1/1 and a 3/3 + 4/4 = 7/7.
Still a super strong card. And even if you have to play the minion without the Battlecry it is still a 3/3 for 3 mana, which is "meh" but not horrible bad.
I am nearly 100% sure, this card will be played. This alone makes Zoolock at least "playable". Maybe no top deck, but at least T3.
Unlimited Deck Slots
Also if that's the reason I think the solution is pretty easy; just give it a progression requirement, like unlock a golden hero or reach lvl 60 with a hero or whatever they think would be the appropriate experience level to not get "confused".
Jade Shudderwock Shaman, but it's a deck on an account I haven't played on since Karazham
Honestly, this deck feels messy, because it has potential to stall against aggro, but it loses to it - I lost twice to Pirate Warrior where I thought I could manage them. I guess this deck is heavily reliant on card draw, and I feel that not even 2x Ancestral Knowledge serves me much favor. I tried to swap stuff around like removing Loatheb in favor of something like Azure Drake or that in favor of Feral Spirit. I even tried replacing one Ancestral Knowledge with Coldlight Oracle, but didn't manage to get it yet.
I'm concerned about this deck's identity. I need to think of a good taunt minion to stand against Aggro decks, because I think this should be the direction for my deck as anti-aggro. Maybe Stonehill Defender?
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
These fucking mindless zoolocks am i right?
I love warlock and will always love it but the this is getting out of control... It's even getting a turn 3 8/8... What the actual fuck Blizzard? Why are they pushing zoolocks???
They are ruining the class... They once again ruin the one thing i love in this fucking game... Anyone else feeling the same?
Saviors of Uldum: Arena Impact
- NEW CARD -
1=Excellent, 2=Good, 3=Average, 4=Poor, 5=Terrible
EVIL Recruiter (3): Without Lackeys, its just an average 3-drop. With Lackeys, this is a complete insanity. Definitely draft dependent, but can carry decks alone. Will be scary.
Uldum Warlock Card Reveal - EVIL Recruiter
Give a friendly lackey +4/+4 and demon tag is that good? yes!
Also activate "whenever a friendly minion dies" and summoning cards but generally speaking it's the above effect tempo wise.
Uldum Warlock Card Reveal - EVIL Recruiter
Ouch. If Zoo is a thing, it will be because of this card. The stats it gives are identical to what you used to get out of Terrorscale Stalker + Devilsaur Egg, except instead of having to play a 3 mana 0/3 beforehand, you get to drop a 1 mana 1/1 with a decent-to-strong Battlecry effect which you are able to generate in multiple ways instead of just 2 cards in your deck. About the only thing Devilsaur Egg does better is it can be popped multiple times. The benefits of this card far outweigh this "downside". We'll be hating on this card for days to come. I'm almost happy I don't play Standard, cause this won't likely be a thing in Wild unless some nerfs happen.
New Warlock Minion - EVIL Recruiter
Does anybody feel like Blizzard is trying to destroy Big Warlock decks and push Zoo? Warlock is and will always be my favourite class... And blizzard are ruining it... I hate zoo decks, they are soooooo lame. Anyone feeling the same?
Uldum Warlock Card Reveal - EVIL Recruiter
Zoolock and Murloc Shaman will rule the meta. Mark my words.
New Warlock Minion - EVIL Recruiter
This can fit in the current lackey zoolock. Nice.
And the token being a demon might be relevant some day.
Uldum Warlock Card Reveal - EVIL Recruiter
Looks like Zoo will be back on the menu in SoU.
Uldum Warlock Card Reveal - EVIL Recruiter
Yeah probably: we've already got EVIL Totem, so I guess each "evil" class will get something new (Lackey related) to play with
Uldum Warlock Card Reveal - EVIL Recruiter
If you have such a card in your deck, you make sure to save up at least one Lackey: that's exactly what Rogue do for Heistbaron Togwaggle.
Yeah, if you top deck this dude without Lackey generators in hand it's just a vanilla 3/3, but hey: you are a ZooLock with Life Tap, you should probably have another play for the next turns
Uldum Warlock Card Reveal - EVIL Recruiter
Yeah the best curve should be
Turn 1 - Mecharoo/Murmy
Turn 2 - EVIL Genius/EVIL Cable Rat
Turn 3 - Coin + Lackey + EVIL Recruiter or 2 drop + Lackey
Turn 4 (if not on coin) - Lackey + EVIL Recruiter
Seems playable