The obvious way to "break" this card is to reduce it's cost , a warlock summoning stone will reduce it to 1 as will the priest card that was nerfed.
So there probably will be a viable (or fun) mech warlock or mech priest. Late in the game it will still allow any mech to deal 2x mana to the opponents face.
I can also see druid, shaman , warrior and of course hunter making use of this card.
Interesting part is that Paladin and Priest are making use of this card in standard... Paladin, yes antisynergy with army, so you don't keep it in starting hand, but late game it is good still especially after army. and in priest, well extra arms zoo deck can use some mechs it seems...
Comments
The obvious way to "break" this card is to reduce it's cost , a warlock summoning stone will reduce it to 1 as will the priest card that was nerfed.
So there probably will be a viable (or fun) mech warlock or mech priest. Late in the game it will still allow any mech to deal 2x mana to the opponents face.
I can also see druid, shaman , warrior and of course hunter making use of this card.
Interesting part is that Paladin and Priest are making use of this card in standard... Paladin, yes antisynergy with army, so you don't keep it in starting hand, but late game it is good still especially after army. and in priest, well extra arms zoo deck can use some mechs it seems...