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  • Randomonium

    Again..?

  • Whose got the most Achievement Points! Bragging Rights right here!

    I am at 15k, which until I saw this thread I thought was pretty good for someone who only plays ranked lol. Since we are on the topic of bragging, I want to show off my 14 win streak that was ended by my love for greedy hands and my own unlucky (and greedy) Dirty Rat against a Dude Pally:

    I can't figure out pictures and I am too damn lazy to do it anyways

     

     

  • [Game] Make a dual class card!

    Card Prompt: A Rogue/Priest Quest (or Sidequest, or Questline)

  • Randomonium

    Brawl Tavern Randamonium Week This Is.. 

    LMAO at title.  Well Played!

  • Best 12-Win Hearthstone Duels Decks To Play This Week - Divine Shield Finley, Totem Shaman & More

    Still haven't gotten a full 12-wins, but that priest deck did get me a nice 9-win game, which was a full gold refund for the ticket plus a pack, golden card and 20 gold, so I'm happy. It's rare I get that far, even with decks on these lists. 

  • Randomonium

    Instead of Randomonium, it should be "Who Can High Roll Best"; and in 7 games it hasn't been me lol

  • Is The Legacy Of Bilgewater Suffocating LOR?

    To answer your question... nope.

    I understand where you're coming from, it can be boring to see these deck come back to the meta again and again but the fact is, even when Bilgwater is strong it still a fair region with plenty of counter play.

    I will take Bilgwater any time over region like Shurima or Ionia who just aim to create uninteractive boards with their counter spell and protection or all the high roll B.S. that we have getting since worldwalker.

  • Weird/Unexpected/Possibly Bugged Interactions?

    Pro

    Now this one is definitely a bug: in Mercenaries, if Finley uses Fish Feast to kill something, you don't get the health buff.

    Somewhat related: why does Murky get offered attack buff treasures in PvE when he can't attack? Sure, Murk-Eye (or Finley) can make him attack, but if you're not using them, those are useless options.

  • Whose got the most Achievement Points! Bragging Rights right here!

    Just checked: I am at 29939!

  • Best 12-Win Hearthstone Duels Decks To Play This Week - Divine Shield Finley, Totem Shaman & More

    Trying out the Big Paladin list above. Feels so good dropping a 3 mana Raid Boss Onyxia and winning from there

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  • Whose got the most Achievement Points! Bragging Rights right here!

    22265 here 52.52% (Rounded)

    Not looking for them, but sometimes I do feel like doing one or two

    Nice to know though :)

     

    My Stats

  • Ruination is broken and can't be fixed.

    Quote From Reino

    I think it's too broken. The mana stops mattering after a certain amount of turns, and the monsters on the field is of most importance. If you don't have any outs you simply lose the game just like that. I think it should have an errata where ir states you can only have max 2 cards other than itself. Cuz they got ways to protect their nexus, they just gonna stall you out and then use it just like that when I have an op board set up and basicly no cards left in hand. My only out is deny.

    Hello there, judging from this quote you must be new to the game, because anyone who has been playing the game for awhile know that Ruination isn't a good card right now and hasn't been for quite some time, it's OK tho we all made some wrong assumption at first.

  • Secret Infuse Hunter is VERY VERY GOOOOD !!!

    Hey this deck has a really high monster spawn of Wolfs and rats to Infuse your Cards like Denatharius.

    The Keycard is Rats of Extra Ordinary size which fills your hand with 5/5 rats.

    A youtuber made a Gameplay video of that deck just watch how to play right.

     

    This Deck has very good End-Game Win-Condition  and the secrets protects you until mid game 

  • Mutanus vs Theotar: opinion on combo disruption

    I personally do not dislike this type of disruption, but I understand how one can find it infuriating.

  • Marvel Snap's Newest Patch is Live - Balance Changes, New Emotes, & More!

    This patch was delayed for almost a month because of a critical bug, but wow is it still incredibly buggy. I and other can't get past the loading screen and the ones who do report issues like softlocks when a new location is revealed, settings not getting saved aswell as constant error screens and crashes.

    Edit: After leaving the game open for an hour and error window appeared and I could log into the game just fine afterwards.

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  • Marvel Snap's S.H.I.E.L.D. vs Hydra Event Is Live - Pick a Side! Plus: Devs Share Heroes For Hire Event Data

    Pro

    Yes! The game is going to release on October 18. It will be available on iOS, Android, and PC. You should be able to pre-register for the game right now in the App Store, and if you do you'll get a cool Variant of Iron Man.

  • Goodwills Orchestra - A Hearthstone Custom Expansion

    ...whopeee, apologies for the lack of updates, I actually updated this a while ago in the discord but forgor to update here
    ill update with the new cards later, but here we go, a whooping 26 cards, wohooo

    college has been a mixed bag this semester, which is surprisingly better than i expected.





    progress in the set has been slow for obvious reasons (another college joke, im so original xd), but to be transparent about how its going, right now standing at 97 cards, neutral cards almost finished, Rogue and Warlock are done, Mage only needs the legendaries, Priest needs one rare and the leggies, and the rest are halfways done, Paladin is being somewhat of a struggle, so I expect that to be the last class to be finished before working on the mini-set

    but yea whew this is kinda exhausting

    EDIT: Sorry I forgot about 1pic

  • Is The Legacy Of Bilgewater Suffocating LOR?

    1. Pirate aggro (burn)

    2. Plunder midrange (gangplank)

    3. Nami Tf (combo)

    4. Scouts (rally)

    5. Annie/Swain TF (control)

    Thats five top tier decks in one region identity with the last of which only recently having been nerfed but it still very strong and playable in my opinion just getting pushed out by shadow  grandma bunny a little bit.

    Regardless even with the current count at 4 (5 for me ) top tier decks all coexisting within the Bilgewater region identity it begs the question is it just too good, and has it been too good for too long and will it ever stop being so pervasive?

    Like its possible everyone is okay with Bilgewater and the Rising Tides expansion being the face of LOR but personally I do find that it exists as too much of a one stop shop at the moment.

    Here are a few of its current problems that make it the best/easier region in the game to succeed or pilot right now:

    1. Burn potential - six mana deal 4, spawn 3 deal 2 is a little too strong (3 of in pirate aggro, and plunder, can probably go in scouts, and is a 3 of in my Annie tf list)

    2. Card draw potential 5 mana draw 2 spawn 2 I literally run as a 3 of in deep for God sakes, because it can burst block, burst attack while maintaining card advantage

    3. Tempo, 1 mana summon a 3/3, 2 mana summon 4/2 of stats across 2 bodies, 4 mana scout and a million cycle bodies.

    4. Elusives, way back in the day you used to run this archetype in Ionia but now it's Nami as your one stop shop

    5. Amazing Chmpions, this is the real nail in the coffin or the Z Virus gene that keeps the oldest region in Runeterra evergreen in the meta to the point of dominating the meta. Mf, Tf, Gangplank babeeee never gonna die.

    I think its probably time the LOR devs to think to themselves yes rising tides was an awesome expansion, people liked it, good times had by all, but has it been played out. 

    Can we start exploring the dominance of other regions, like what about poor targon? I won't say Shurima cuz it does a few things so well that it's actually a pain to play against, and finally I like bandlewood there I said it sue me.

     

  • Is Jhin The Worst Champion In LOR

    Yeah he seems fairly agredious example of what not to do right now though.

    His champ spell is 4 mana deal 1...Annie's champ spell is 2 mana kill a thing like the developers had to know he was bad.

    Like in the past LoR's champ reworks have been very sucessful Katarina went from a total meme to a literal scary ******* card.

    On the other hand overpowered cards like bard became very playable and fun in casual or not try hard climbing (the only way to climb) FYI.

    So the devs know what they are doing it just seems like when they were hitting Annie, Illoi, and Bard they kinda forgot they released Jhin in the same set.

    They also seemed to forget that bilgewater is becoming such a staple for aggro decks that there is literally no reason why you would ever want to play a Runeterra champion unless he is significantly pushed on the card itself.

    I'd like to see him get some love next patch thats for sure, so we see less pirate aggro for variety.

  • Hearthstone's Castle Nathria Mini-Set Is Coming Soon - Our Top Card & Mechanic Predictions

    I hope they don't make you invest in ruinstones to buy the expansion.

  • Is Jhin The Worst Champion In LOR

    The funny part is that Jhin for me is the most fun Path of Champion champion and does amazingly well over there.

    That he isn't a great champion in pvp right now... well I don't think it needs much to make him decent as a card. Just let him activate a lotus trap on summon et voila he is a very strong tempo play for his archetype.

    I wouldn't want the master of the 4th shot being reworked completely as he is insanely well executed from a flavour perspective and fun to play even if he isn't a great champion in pvp constructed, which can't be true for all champions anyways

  • Is Jhin The Worst Champion In LOR

    As a brewer I make it a dedicated mission to create decks with every champion that can in fact win and put up a solid fight against meta decks.

    This is why I can chose to climb with things like Ohrn Jax, as easily as something listed on mobalytics.

    But man does Jhin just suck right now. I hate to say it but if he is ever going to be competitively viable again he needs to A (be a brew around stun card) with lotus traps procing stun or be a dedicated burn card with lotus traps doing 2 dmg like a mystic shot (still costs 3 skill procs) or buff his synergy girl to do 2 dmg. 

    As it stands right now he is an aggro card with a 50% winrate which by aggro standards is atrocious and as a control card sees zero play.

    Plz re-work Jhin Riot because he is actually pretty baller voice lines etc.

  • Ruination is broken and can't be fixed.

    I think he just started playing guys like while it's easy to jump on him and say there isn't a single competitive deck that mains ruination currently and that dedicated spell heavy control decks like darkness are kinda bad right now.

    While things like pirate aggro have had and always will have an exceptional winrate, it might be more helpful to ask what is he playing, and how he can better play around board cleares.