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  • Updated 12-Win Decks To Play for This Week’s Tavern Brawl - Wild Heroic Brawliseum

    Quote From Nevin

    Also, don’t play it if you do spend real money on the game. There are much better things to spend tha money on. 

    Fornite skins?

  • Whose got the most Achievement Points! Bragging Rights right here!

    Pro

    Personally, I have earned 24,491 of these useless internet points ... and I'm damn proud of it!

  • Relic Vault

    Does this card double Artificer Xy'mox’s battlecry? I assume not, since it says “relic you play”, which would not ordinarily affect spells cast by other means (like a minion’s battlecry), but I thought I’d ask

  • Rewards Track: Current progress 6.0

    I reached level 220 today. I am waiting for the mini-set to arrive and I so hope (against better judgement) it will bring us an improved meta. The current one really sucks, probably one of the worst. 

    I still need 350 wins with Demon Hunter to have all ten classes at 1500 wins or more. I am currently averaging 10 wins each day which means this should take me five full weeks in total to complete.

    Until year of the Hydra ends, I will play a little bit more Battlegrounds to finish the Track Attack achievement faster. Doing the weekly missions should suffice. It is a nice distraction from constructed too. 

  • Darkseeker's channel - 13th November update: KOtsosKOtsos' Reno Evolve Shudderwock Shaman - ft. Archivist Elysiana

    18th September update: Esparanta's Reno Dragon Priest - Duskbreaker brings back wonderful memories...

    Dragon Priest! Yep. Reno Jackson. Yep. Fun times. Fun memories brought back with Duskbreaker. This deck both defensive and offensive Big dragons can go face after building a board. Dragons can heal. Dragons can be discounted. Dragons are truly magnificient.

    Oh and Galakrond. Endless values from Galakrond.

    Deck code: AAEBAa0GKNYRgrUCg7sC2LsC0cECx8sC6NACy+YCpvACl4cD5ogDsIkDvZkD/KMD/6sD16wD2qwD8qwDza8DiLAD57AD/LADkbEDk7oDyMAD2MID3swD184D4t4D+98DpY0E8J8EssEEltQEmNQEmtQEpNQEl+8EhoM

    https://youtu.be/Pm7e1aHSS78

  • Updated 12-Win Decks To Play for This Week’s Tavern Brawl - Wild Heroic Brawliseum

    Ah, interesting. I never quite think "top tier" when looking at the totems and Shaman. I suppose after all these years there might be enough of a critical mass in Wild. 

  • Marvel Snap's S.H.I.E.L.D. vs Hydra Event Is Live - Pick a Side! Plus: Devs Share Heroes For Hire Event Data

    I'm not certain how this is for anybody else. But the mode works very badly for me. And it has a spelling mistake, talking about sending pointes instead of points. Feels like something that was (too) quickly slammed together honestly. But we are still beta so let's see...

  • Updated 12-Win Decks To Play for This Week’s Tavern Brawl - Wild Heroic Brawliseum

    Quote From Aesan

    If you felt like posting your 12-win deck on the site, we'd be happy to feature it here! 

    It was that Even Totem Shaman from the list, all four times. Feels quite strong overall, but slow starts vs control Priests and Warlocks mean loses. 

  • Yu-Gi-Oh Master Duel Receives a New Banlist, Halqifibrax and Water Enchantress Hit

    Oh, I am so glad. It was always so annoying to use a handtrap on an opponents choke point just for them to throw out Halqi and still end up on some negates.

  • Updated 12-Win Decks To Play for This Week’s Tavern Brawl - Wild Heroic Brawliseum

    Downvoting is a curious function - shouldn't technically be used just for disagreeing and having different opinions, and yet you cannot stop anyone from going there (unfortunately). So I wouldn't pay much mind to it in such cases; Brawliseums don't enjoy a great reputation besides. 

    I didn't feel like gambling on it personally since Wild isn't my "home", but it's nice to hear it's been working out for somebody. If you felt like posting your 12-win deck on the site, we'd be happy to feature it here! 

  • Weekend of Wild Hearthstone Decks - Jade Rogue, Kazakusan Taunt Warrior, Highlander Paladin, & More

    Pro

    I've been playing that Questline Paladin list all week and can confirm it's doing very well. So happy to see this finally work! 

  • Dean "Iksar" Ayala, Hearthstone's Game Director, Leaves Blizzard Entertainment

    younger brains are needed

  • Dean "Iksar" Ayala, Hearthstone's Game Director, Leaves Blizzard Entertainment

    What?! Wait! No! Don't go Dean! 😱😱😱😭😭😭💔💔💔

    You were the best person left in the HS team... (uhm I'm not forgetting Cora 😅)

    Wishing you all the best on your new career Dean, and yes, card gamers rule!

  • Dean "Iksar" Ayala, Hearthstone's Game Director, Leaves Blizzard Entertainment

    The why is still very mysterious.. and no one really knows why?

    I assume it has nothing to do with the next new class being add to HS? and there's a bit disagreement between him and higher ups? Maybe he want to do something good and they have different goals, money goals?

    And I likely assume it also has nothing to do with the new currency Runestones? Which is the sole reason I quit this addiction of a game?

    Whatever the reason was, I wish him the best of luck.

  • Updated 12-Win Decks To Play for This Week’s Tavern Brawl - Wild Heroic Brawliseum

    Why downvoting? I play HS since its Beta, get Legend in Wild each season, and play lots of Duels. I also constantly watch Wild and Duels streamers. I understand the meta, and how Wild cards interact. This brawl means only more rewards to me and to players like me.

    If Wild is not your format, then definitely don't play this Brawl.

  • Evelynn didn't have enough of Lust

    It's actually a known bug that happens if you play evelynn on a full board. 

    And as far as I know this is a thing since her release 

  • Evelynn didn't have enough of Lust

    She decided she might as well go for Sloth.

    (She killed a Dusk but no evolve, first time I experience that ô.o)

  • Dean "Iksar" Ayala, Hearthstone's Game Director, Leaves Blizzard Entertainment

    Best of luck, Dean; thanks for the Q&A sessions, and a special thanks for your engagement with the community.

  • Dean "Iksar" Ayala, Hearthstone's Game Director, Leaves Blizzard Entertainment

    This makes me sad..... I hope the team keeps communication with the players as open as he did!

  • Dean "Iksar" Ayala, Hearthstone's Game Director, Leaves Blizzard Entertainment

    I never understood what makes people think that way. Constructed gets 510 new cards split across 6 releases, atleast 3 new keywords and a bunch of side-mechanics (Relics, suspicious minions, sunken cards, objectives etc.)  in a single year. Not to mention that they recently released the first new cardtype in 5 years aswell as a bunch of QoL features purely for constructed. And let's not forget the addition of Nagas, spellschools and the core-set.

    Sandard - We get 300+ new cards a year which has been the expectation since Hearthstone stopped doing expansions in the form of adventures. Along with a new keyword with each expansion is also an expectation. It took them five years to introduce locations while people over on r/customhearthstone have been (probably) doing it since day one. A new tribe is nice but not anything "new", it's nice but ultimately inconsequential. Spellschools are awesome, I just wish they were introduced way earlier. The core set....sure. For me, it's just too "rinse, wash, repeat" and still is with these little additions.

    Wild - Along with 300+ new cards, how may of those are actually even viable/see play? What's the value of the cards when they get added to the vacuum that is Wild with ~3000 other cards when only a very few are viable? Adding new mechanics/keywords is great but what does it matter when those keywords like Adapt, Joust, Recruit, and others are just overshadowed? I wish HS Mathematics would do a deep dive on which cards saw play in Wild and which ones don't even get added to decks.

    I guess I'm going back to my million dollar question, why aren't there more ways to play with my cards? Why do we not have more Formats? Why do we not have a 2v2 mode? Why don't we have a Tiny Fin (Pauper from MTG) Format? Why don't we have a monthly Brawl Block? Why don't we have Tournament Mode?

    Compare that to the regular Battlegrounds updates which are basically exactly 1 new mechanic and (roughly) 30 cards and 2 heroes three times a year. Granted, the last update also finally came with the addition of a progression system that goes beyond "number goes up or down", but that's still nothing compared to the support constructed gets and definetely not the norm for BG focused updates

    I mean, you're not wrong, but Constructed is still not getting more than the minimum.

    At no time in the games history have they reduced the constructed support for the long run.

    Nothing for constructed has ever gone above jut the minimum. Three expansions a year and three new keywords.

    The only exceptions to that are the introduction of Wild, Classic, Casual Formats, and Demon Hunter. If I missed anything ask yourself, "did thiss thing change the overall game or added an adequate amount of content to the game?

    Also that 4 expansion a year thing was nowhere confirmed and was just brought up in a Q&A. Additionally if  they would go for it they would scrap mini-sets (meaning that the total number of cards in a year would go from 510 to only 540), reduce the levels it takes for the reward track and increase the overall rewards.

    The rewards track wasn't confirmed right away either, but the fact that a question was asked and the response involved "4 expansions a year" means that it's something that's on the table for consideration. I don't think they'd scrap mini-sets permanently, all it takes is for players to complain about the meta being stale too often again and then "a wrench will be thrown into the works" by adding mini-sets back. I genuinely, genuinely, genuinely do not believe they'll increase rewards track rewards. I hope they do, but I highly doubt it. The only reason they'd reduced reward track levels is because the of the BG's reward track.

  • Dean "Iksar" Ayala, Hearthstone's Game Director, Leaves Blizzard Entertainment

    Staff Pro

    Thanks for the welcome back =)

    I had some things to take care of and will be slowly getting back into the swing of things over the next week. I will be absent though the week after, for definitely not World of Warcraft Wrath of the Lich King things.

    I've got a lot of things to get realigned with our Out of Cards (and more) efforts and due to that I'll likely not be as present in the news unless urgent stuff needs to get out and folks aren't around. I wish there were more hours in the day to do everything. I like doing everything!

  • Dean "Iksar" Ayala, Hearthstone's Game Director, Leaves Blizzard Entertainment

    Constructed formats are the top priority as they are the main source of income. Most likely, in the near future, we will get even more new cards and mechanics, but that doesn't mean it's good for the health of the game. This strategy has both positive and negative aspects.

  • Dean "Iksar" Ayala, Hearthstone's Game Director, Leaves Blizzard Entertainment

    You're absolutely right, but Hearthstone is going through a string of financial failures. Perhaps this is forcing Blizzard to change the usual approach. Plus this weird survey . Blizzard often resorts to polls in the most critical situations.

    It's just too shocking news.
    There is no point in accepting a management position if there are no plans to continue working in the company. This makes me think of several scenarios. Perhaps Blizzard was disappointed by the results, or vice versa, Dean did not agree with some of Blizzard's requirements that could harm the game in the future.
    In any case, I hope the real reason is not so dramatic.

  • Dean "Iksar" Ayala, Hearthstone's Game Director, Leaves Blizzard Entertainment

    Additionally support has moved from actual Hearhstone to Battlegrounds

    I never understood what makes people think that way. Constructed gets 510 new cards split across 6 releases, atleast 3 new keywords and a bunch of side-mechanics (Relics, suspicious minions, sunken cards, objectives etc.)  in a single year. Not to mention that they recently released the first new cardtype in 5 years aswell as a bunch of QoL features purely for constructed. And let's not forget the addition of Nagas, spellschools and the core-set.

    Compare that to the regular Battlegrounds updates which are basically exactly 1 new mechanic and (roughly) 30 cards and 2 heroes three times a year. Granted, the last update also finally came with the addition of a progression system that goes beyond "number goes up or down", but that's still nothing compared to the support constructed gets and definetely not the norm for BG focused updates.

    At no time in the games history have they reduced the constructed support for the long run.

    -

    Also that 4 expansion a year thing was nowhere confirmed and was just brought up in a Q&A. Additionally if  they would go for it they would scrap mini-sets (meaning that the total number of cards in a year would go from 510 to only 540), reduce the levels it takes for the reward track and increase the overall rewards.

  • Dean "Iksar" Ayala, Hearthstone's Game Director, Leaves Blizzard Entertainment

    It feels weird. 

     

    I love Dean and always waited for the Q&A (and OoC posts on those Q&A). 

    I hope Dean gets a better job and the exit is for a good reason!