Can search for the following(in standard, and will be relevant until next expansion since there's no standard filter yet..): https://outof.cards/hearthstone/cards/?hsclass=12&hsclass=5&name=&collectible=true&unreleased=unknown&card_set=31&card_set=32&card_set=34&card_set=35&card_set=45&card_set=3&card_set=4&card_type=5&rarity=&race=&family=&cost=&attack=&health=1
Well, I just never left. When standard was introduced, I decided that I liked playing with all cards. It's the same with magic, I never really got into standard there either.
I don't really care about normal mode but I finished heroic with all classes for every chapter. Still working on completing it with all hero powers and decks but that's gonna be a much longer-term project I think.
I had to start in wild when I returned to Hearthstone at the release of One Night in Karazhan.
I first played the game for a month or so when Naxx was released. All I had was the Naxx set and a few classic cards.
Didn't play standard till like four or five months later (Gadgetzan era).
It was ugly at times, but I had fun with janky budget control priest builds. For the most part I earned my gold priest before Shadowreaper Anduin changed things.
Wild sees less aggro (the few you do encounter are hyper-level) but you have to expect BS over-the-top combos or set-ups, or under the gun to beat an obvious OTK (btw, for all those crying about Big Priest, it's no longer the top dog of wild; Quest Cyclone Mage is the new big bad deck).
Elegant design for a 1-Drop. This can be a huge thread in the early game although it needs support because no agressive deck wants to heropower on turn two. I like it! Maybe token pala will become a thing?
Hit Legend in Standard and wondered if I could do it in Wild.
Laddering in Wild made me remember how much fun it is to queue against a class and not know what every card in there deck is based on their first turn. Sure you have Big Priest and Odd Rogue but I'm playing a ton of decks I've never seen before and it's great fun. Currently at Rank 4.
Vs aggro the mill plan tends to go onto the back burner and becomes more of a refill for yourself, try to get value out of Bloodmage Thalanos and Azure drake with Fan of Knives when possible. Use cards like SI:7 Agent and Disciple of C'thun to pick off main threats. Don't get greedy with the main plan, play for survival and use coldlights to refill when you have a good counter to wide boards like vanish.
If it's zoolock then often they damage themself enough that an early c'thun can still close the game without being majorly buffed. With even shaman you can take out main threats to mitigate their damage (save shadowstrike for larger Jades where possible). Odd pally is unfavourable due to their consistent wide boards- I'm about 50-50 with a low sample size, I'm sure that figure would decrease for this deck with time - just play around their turn 5 and tempo as much as possible.
The fact that the archetypes i want to build/customize/play are not bound to Rotation restrictions.
Surely the meta is still an overarching selective factor, but at least i can adjust for that in some way, while if i am deprived of some given key cards for an archetype, i can't play that archetype at all.
In other words, i can stand the judgement of the meta, but i can't stand the devs deciding which decks are available.
Also, the fact that a dust investment stays forever, without shrinking to 1/4 of its original value.
Elegant design for a 1-Drop. This can be a huge thread in the early game although it needs support because no agressive deck wants to heropower on turn two. I like it! Maybe token pala will become a thing?
no aggressive deck wants to hero power on turn 2? hmm people forget fast...
Priest has a history of non-interactive, annoying powerful decks (e.g. Resurrect priest, Raza priest, luckily chef Nomi priest and Mecathun priest aren't that good), I think we should enjoy the lull in priest playability.
Even though you only have to play any solo content to realize it doesn't matter what you call it, priest is in a bad place.
Just wandering why do other people play this format is it because you wanted to try an old deck, found a cool combo, or just started playing as soon as it was released.
For me I started playing Wild during KoTF when the free Death Knight I got was Scourgelord Garrosh and decided to play a Grim Patron deck.
Elegant design for a 1-Drop. This can be a huge thread in the early game although it needs support because no agressive deck wants to heropower on turn two. I like it! Maybe token pala will become a thing?
Notifications are not implemented just yet. But they are one of the top priority things we want to bring to you asap.
The best you can do for now is to go to your profile and under Threads tab, you can see in which threads did you respond and you can go and check those threads. Sadly that is it for now. But notifications should be in real soon.
This only shows the threads started, not the ones participated in. Is there a way to see my replies?
Yeah Sinti lied, sorry about that. As far as I know there's currently no way to do that, and I don't have any ETA for it either.
What got you into Wild?
Because I couldn't play highlander priest anymore in standard
Three Uldum Paladin Cards Revealed - Brazen Zealot, Sandwasp Queen, Salhet's Pride
Minions that get killed for free by a third of the classes in the game? No thanks
Salhet's Pride
Can search for the following(in standard, and will be relevant until next expansion since there's no standard filter yet..): https://outof.cards/hearthstone/cards/?hsclass=12&hsclass=5&name=&collectible=true&unreleased=unknown&card_set=31&card_set=32&card_set=34&card_set=35&card_set=45&card_set=3&card_set=4&card_type=5&rarity=&race=&family=&cost=&attack=&health=1
Three Uldum Paladin Cards Revealed - Brazen Zealot, Sandwasp Queen, Salhet's Pride
There is a high chance of the quest involving 1 Health minions and buffing these with the reward obviously.
What got you into Wild?
Well, I just never left. When standard was introduced, I decided that I liked playing with all cards. It's the same with magic, I never really got into standard there either.
Dalaran Heist Challange
I don't really care about normal mode but I finished heroic with all classes for every chapter. Still working on completing it with all hero powers and decks but that's gonna be a much longer-term project I think.
Quest Trading - Play A Friend!
Done
Here's some art, make a card! [Legacy Game]
waaaaaay to much anime nonsense going on here :D
Three Uldum Paladin Cards Revealed - Brazen Zealot, Sandwasp Queen, Salhet's Pride
Aggro pala fell a bit off the radar, so they've decided to beef it up again.
What got you into Wild?
I had to start in wild when I returned to Hearthstone at the release of One Night in Karazhan.
I first played the game for a month or so when Naxx was released. All I had was the Naxx set and a few classic cards.
Didn't play standard till like four or five months later (Gadgetzan era).
It was ugly at times, but I had fun with janky budget control priest builds. For the most part I earned my gold priest before Shadowreaper Anduin changed things.
Wild sees less aggro (the few you do encounter are hyper-level) but you have to expect BS over-the-top combos or set-ups, or under the gun to beat an obvious OTK (btw, for all those crying about Big Priest, it's no longer the top dog of wild; Quest Cyclone Mage is the new big bad deck).
Standard ... gets boring. Aggro, aggro, aggro, hunter, hunter, hunter, conjurer's calling mage ...
New Paladin Minion - Brazen Zealot
Odd-Pala: Don`t you forget about me!
What got you into Wild?
Hit Legend in Standard and wondered if I could do it in Wild.
Laddering in Wild made me remember how much fun it is to queue against a class and not know what every card in there deck is based on their first turn. Sure you have Big Priest and Odd Rogue but I'm playing a ton of decks I've never seen before and it's great fun. Currently at Rank 4.
Millthun
Thanks for trying the deck!
Vs aggro the mill plan tends to go onto the back burner and becomes more of a refill for yourself, try to get value out of Bloodmage Thalanos and Azure drake with Fan of Knives when possible. Use cards like SI:7 Agent and Disciple of C'thun to pick off main threats. Don't get greedy with the main plan, play for survival and use coldlights to refill when you have a good counter to wide boards like vanish.
If it's zoolock then often they damage themself enough that an early c'thun can still close the game without being majorly buffed. With even shaman you can take out main threats to mitigate their damage (save shadowstrike for larger Jades where possible). Odd pally is unfavourable due to their consistent wide boards- I'm about 50-50 with a low sample size, I'm sure that figure would decrease for this deck with time - just play around their turn 5 and tempo as much as possible.
What got you into Wild?
The fact that the archetypes i want to build/customize/play are not bound to Rotation restrictions.
Surely the meta is still an overarching selective factor, but at least i can adjust for that in some way, while if i am deprived of some given key cards for an archetype, i can't play that archetype at all.
In other words, i can stand the judgement of the meta, but i can't stand the devs deciding which decks are available.
Also, the fact that a dust investment stays forever, without shrinking to 1/4 of its original value.
Dalaran Heist Challange
Greetings fellow adventurers,
i was wondering if anyone else is working on getting the adventure on both - normal & heroic cleared on a 100% level.
I just finished the normal runs and working atm on the heroic version , it is still fun i have to admit :)
New Paladin Minion - Brazen Zealot
no aggressive deck wants to hero power on turn 2? hmm people forget fast...
Also playing a minion is considered summoning.
4 Legendary Card Reveals on July 18 at San Diego Comic-Con
Priest has a history of non-interactive, annoying powerful decks (e.g. Resurrect priest, Raza priest, luckily chef Nomi priest and Mecathun priest aren't that good), I think we should enjoy the lull in priest playability.
Even though you only have to play any solo content to realize it doesn't matter what you call it, priest is in a bad place.
How much gold/dust will you have for next expansion?
4.5k gold hoping to get 6k by expansion time.
27k dust.
What got you into Wild?
Just wandering why do other people play this format is it because you wanted to try an old deck, found a cool combo, or just started playing as soon as it was released.
For me I started playing Wild during KoTF when the free Death Knight I got was Scourgelord Garrosh and decided to play a Grim Patron deck.
How much gold/dust will you have for next expansion?
600 gold and 11K dust
The reason for the low amount of gold is that I bought the Dalaran Heist with and I am planning on saving up gold for the Saviors of Uldum adventure
New Paladin Minion - Brazen Zealot
Elegant design for a 1-Drop. This can be a huge thread in the early game although it needs support because no agressive deck wants to heropower on turn two. I like it! Maybe token pala will become a thing?
Is there a convenient way to view my old posts?
Yeah Sinti lied, sorry about that. As far as I know there's currently no way to do that, and I don't have any ETA for it either.
July Saviors of Uldum Hearthstone Pack Giveaway
Good luck!
Quest Trading - Play A Friend!
Hey gang.
Jody #2424
EU
TRADE Only
How much gold/dust will you have for next expansion?
3k gold, 21k dust