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Millthun
Last updated 6 years, 4 months ago by
Lachlion
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Hey, I found your deck in the weekend spotlight and thought I could try this since I've wanted to enter wild for a long time now (even though I sadly disenchanted Old Legendaries like Thaurissan and Loatheb back then when they rotated :( ) mainly because I just started playing again when RoS was released and stopped during Un'Goro so I wanted to play with all the cards I missed (whole Kobolds and Frozen Throne). For this deck though I had nearly every card.
I don't know how it really works but somehow it works. Won against Renolock (whose Guldan and Ragnaros got milled) with double C'Thun through Reno and Kingsbane Rogue who prematurely used Myra's in the first two games.
I guess I don't really have a plan what to do against decks that use their cards aggressively who I can't mill. Can you elaborate what to do against those? I'd guess try to clear with all your damage battlecries and spells until you can C'Thun.
Thanks for trying the deck!
Vs aggro the mill plan tends to go onto the back burner and becomes more of a refill for yourself, try to get value out of Bloodmage Thalanos and Azure drake with Fan of Knives when possible. Use cards like SI:7 Agent and Disciple of C'thun to pick off main threats. Don't get greedy with the main plan, play for survival and use coldlights to refill when you have a good counter to wide boards like vanish.
If it's zoolock then often they damage themself enough that an early c'thun can still close the game without being majorly buffed. With even shaman you can take out main threats to mitigate their damage (save shadowstrike for larger Jades where possible). Odd pally is unfavourable due to their consistent wide boards- I'm about 50-50 with a low sample size, I'm sure that figure would decrease for this deck with time - just play around their turn 5 and tempo as much as possible.