I'd get neither, that's such a low amount of ram, hearthstone likes to have at least 4-5gb to run optimally in my experience
prob youyr experience has been with desktop man, for mobile/tablet it's another story ofc i don't know wich tablet is better but imho u run hs flawlessy with both of them
I actually considered this deck for the 1st NFS challenge so I was happy to see it again amongst the submissions. The basic idea is to leverage the synergy between Spirit of the Dead and Magic Carpet which will be our constraint/challenge for this week. I was also intrigued by the inclusion of Flesheating Ghoul and Snapjaw Shellfighter, but they aren't part of the core soul of the deck.
Picture was a bit small, so I couldn't zoom out to get all of him in the card as I wanted.
Turn this image from the warbringers video into a spell. Class is up to you-- what ever you think makes sense. Main rule is it has to involve transformation of minions somehow.
Although Firebat thought he could casually mention losing with Control Warlock for 3 hours and get away with it, even he was no match for the Internet and its sick joy in watching a Former Champ get beat down by systemic imbalances among the classes ;D
As a result, this week's Firebat Selected challenge is to create a Control Warlock! We'll be using Vee Gon's submission as the starting deck so you're encouraged to give Dragon Controlock a shot first before building in other directions.
One of the things that really appeals to me with this deck is the inclusion of Faceless Rager and all the high health dragons. However, my main concern on initial inspection is whether we have enough dragons to consistently activate Firetree Witchdoctor and Wyrmguard. I think I may finally craft Brightwing for this challenge :D
This is a very strong card. Murkspark Eel was amazing back in the day, and this is as good as that with an easier condition to trigger that 3 damage. Even if the effect isn't triggered, it's still a solid tempo play at 3-mana 3/3.
Wait what? Murkspark Eel is far easier to trigger because you build your entire deck around it so it's literally always active. Whereas Weaponized Wasp requires you to have a lackey, of which we've only seen 6 generators that shaman can use so far. It also most likely can't be played on curve often, unlike the eel.
The card is good, but Eel is far stronger.
Yeah, you're right when you put it that way. I was thinking it was harder simply becauseyou had to build a deck around the Eel so there were more constrictions, whereas there are a lot of lackey-generating cards you can play to activate the Wasp.
Hey folks, I finally decided to get myself a tablet for Hearthstone and Skype sessions. After reading several tests I narrowed the search down to the following two:
Huawei MediaPad M5 Lite
Samsung Galaxy Tab A 10.1 (2019)
While the Huawei has 3 GB Ram and the Samsung only 2 GB, the tests say that the Samsung’s processor is better. All the other specs are roughly the same or close enough that I don’t care. The price is identical for the two of them.
Could any of you tell me if Ram or processor power is more important for playing Hearthstone and / or report from their own experience how content they are with either of the tablets? That would be really great :)
Maybe we could use this thread for future hardware recommendations, so people who seek advice don’t have to start a separate one every time a similar question arises.
Seems like an above average card. It needs some help in the form of better early game death rattled or things you’d want to stick reborn on. But could Be very cool. Fun things with Tribal synergies too
I don't know about that. Regular beast hunter is more or less a control deck already, able to fatigue out warriors with dire frenzy (in that matchup, warrior is the aggressor, trying to kill you with bombs)
Unlike beast hunter, this can't run call of the wild, which is a key card. Having your hero card in a timely manner is key in any control deck and efficient draw helps with that. It also fetches your scalehides for your dire frenzys (or dire frenzied scalehides). We're sacrificing call for ... half a missile launcher package and some mediocre healing? Why not just have scalehide more consistently and heal through those? Why not clear through buffed lynx and rhinos? They are not so bad
All things considered, I suspect this deck might be worse at controling as hunter than beast hunter
I've tried to make many a Control Hunter work and my experience is reflective of your fears. There are a lot of possible builds, but you almost always throw up your hands and admit that standard midrange Hunter is just better/more consistent. Master's Call is a lot of value to give up along with things like Animal Companion, Timber Wolf, Tundra Rhino, and Kill Command. So you want some powerful cards to justify moving away from all beasts and the problem with hybrid decks is that they are usually forced into a tradeoff between playing only the strongest from different packages and increasing the consistency of their deck through weaker but more flexible cards. Overall, I think I like Kharan's Chaos Control build from a couple seasons ago a little better.
In any case, I don't have Zul'jin, so I can't test it out, but if I were to make changes without turning it into beast hunter...
Thalnos isn't convenient with marked shot and while arcane shot + Thalnos is nice vs rogue, it has little targets outside of rogue, and arcane shot without Thalnos doesn't line up well in the current meta (mages aren't tempoing out their key cards against a hunter). The 1 mana deal 1 twinspell is a consideration, but like I said dealing 2 isn't good in the meta. Wing blast is also a consideration, but we're not good a killing 1 thing to activate
Agree that Thalnos feels a bit out of place. I really don't want to have to rely on it for card draw via Nine Lives and there's no space to add the twin spell + Wild Pyromancer for more synergies. Think I'd replace it with 1x Timber Wolf and 2x Headhunter's Hatchet.
Missile launcher + venomizer should be 2 ofs (either that or 0 ofs because consistency). We're sacrificing a lot for them, so we better make use of them
Nine lives looks very mediocre because we're not running deathrattles worth 3 mana. Maybe cut 9 lives, or replace deadly shots and hunter's mark with spider bombs?
Dump applebaum because it's weak and we already have healing
I just played a game with the deck and found that Nine Lives was actually the highlight. In particular, Nine Lives + SN1P-SN4P won me the game. However, it also feels like Nine Lives + Ursatron is meant to be your method for drawing out the 1-of Missle Launcher + Venomizer combo which makes things awkward. This wouldn't be so bad if we could rely on Zul'jin to fill in the gaps, but we currently run too many deathrattles to rely on what Zul'jin will choose. If we cut Thalnos and Applebaum that leaves Shimmerfly, Ursatron, and SN1P SN4P in the DR pool which isn't too bad (I'm a little afraid to cut Shimmerfly based on our early game options, especially if we include Headhunter's Hatchet).
Add houndmaster shaw because he's OP
Animal companion and secret plan are good cards with the hero that I'd love to run, but can't find space for
Honestly, Houndmaster Shaw is often the card that makes me hesitate on building around Master's Call so if we're not going that route I'd love to include him. Also really like animal companion when running Zul'jin to increase your chances of a Dire Frenzy target.
This is all assuming missile launcher + venomizer combo isn't too slow (it's 8 mana!). The strength of the combo in mech hunter comes from the fact that you can set it up preemptively by magnetizing half the combo on a sticky mech or discounting them with galvinizer
If the above is the case, maybe this mech/beast hybrid concept is better as a faster tempo deck rather than a control/value deck
Agree that you often want to run Galvanizer to pull off the Missle Launcher combo and I feel like that card is a must in a Hybrid Hunter because we can discount Nightmare Amalgams who can also be buffed by Dire Frenzy and magnetized with Zilliax or SN1P SN4P. Would really want to get Amalgam in this deck.
Edit: watching the video now and holy shit, I knew controlock was bad but I didn't know it was that bad!
Haha, I was definitely struck by this comment as well! I was thinking of trying to find the Control Warlock submission he attempted to make that our NFS challenge for the week, but it looks like he gave it go in the new video based on popular demand!
Just had a chance to test out this deck and included some reactions above
You actually made a point that I didn't consider: we got used to the Resurrection mechanic to be something swingy and almost game winning. Wall Priest and, Clone Priest and Big Priest are perfect examples of this.
But just because we've had such broken cards, it doesn't mean it should be the normal power level of said mechanic.
Yeah, the design team is willing to communicate and listen. I started playing MTGA right after the official open beta launch and i have to admit that they have improved soo much. They have even admited that they are wrong and reverted some changes a couple of times, which after playing hs for so many years, it was a breath of fresh air.
Superior game, superior design team that is willing to listen and the fact that there is still huge room for improvement almost guarantee a bright future for MTGA as long as they remain on the current course. Now if they could improve the shittiest launcher in the gaming history...that, that would be great! :D
Finally a true card game and a true competitor for hs. I hope now the lousy blizzard improves their game. After investing so many years in hs it still stinks that i cannot play more than 2 days before boring my self to death and dropping it for months.They turn a easy but fun and enganging card game into a braindead mobile game with no new features since 2015....
It's the easy deck to play to rank in Wild: you have almost no thinking involved and a decent winrate. It reminds me of old Pirate Warrior in its shiny days: give it to a bot and just wait the recieve your rewards after it plays hundreds of game untill statistically it will reach Legend.
Those who wants an easy ride on Ladder just go with Big Priest and on top of that they may also find it entertaining and fun to win slappaing your opponent with absurd board each time (if you're lucky enough to high roll).
See the thing is that both odd paladin and even shaman require just as little thought and are far more efficient at laddering. Other than the odd Barnes on turn 3/4 bullshit big priest isn't a fast deck. Laddering up with it takes far longer than it would with even shaman and odd paladin. So I don't think that is the reason so many people flock to big priest.
The 3/1 in the resurrect pool gets kinda negated by the fact it adds the card you resurrect twice because of the Reborn. Also Resurrect effects should be inconsistent - Blizzard realized that I think if you get Lich King or Statue each time it is broken, but making rng based with higher potential upside is a lot better.
It's the easy deck to play to rank in Wild: you have almost no thinking involved and a decent winrate. It reminds me of old Pirate Warrior in its shiny days: give it to a bot and just wait to recieve your rewards after it plays hundreds of game untill statistically it will reach Legend.
Those who wants an easy ride on Ladder just go with Big Priest and on top of that they may also find it entertaining and fun to win slappaing your opponent with absurd board each time (if you're lucky enough to high roll).
The thing is that the majority of big priest players don't visit any forums because they most likely don't know how to read. So good luck getting an answer from them.
Lol.
As i akready wrote tons of times, i am pretty sure the main traits loved by BP players are:
1) extreme abuse of synergies, to the point of the feeling of cheating.
2)connected to #1, knowing you are playing a deck that upsets people: it's like trolling in a forum.
3)almost no decision making in key moves: the player is never really responsible of their losses. Highroll is.
If one likes BP, they like at least one of the above traits, more probably all of them. None of them is virtuous. All of them are toxic. Even in Wild.
None of the above justifies the deck staying at average winrates.
ALL of the above are normally the definition of MEME DECK (t4 in the very best case).
This card is really strong with any death rattle minion.. Or also any damaged type minion, it's Stateline is worth 1.5 mana (4 stats) if it reses anything that costs 2 or more it's already worth, even cleric or Pyro aren't that bad tbh, it resting itself means 3 3/1 for 4 mana it's not that awful either I think that if you call this card bad you are under rating it.
If res priest is a thing this is an auto include as it's a very potent minion. His worst case scenario is not that bad that's how you know it s a good card.
Hardware recommendations
prob youyr experience has been with desktop man, for mobile/tablet it's another story ofc i don't know wich tablet is better but imho u run hs flawlessy with both of them
[Game] Deck Doctor Challenge!
Challenge #5 - Magic Recycling Priest (NFS) -
This week's non-Firebat selection is 13thology's Recycle Priest!
I actually considered this deck for the 1st NFS challenge so I was happy to see it again amongst the submissions. The basic idea is to leverage the synergy between Spirit of the Dead and Magic Carpet which will be our constraint/challenge for this week. I was also intrigued by the inclusion of Flesheating Ghoul and Snapjaw Shellfighter, but they aren't part of the core soul of the deck.
Wild · Clone Priest · by RangDipkin · 7 years, 2 months ago
Here's some art, make a card! [Legacy Game]
Picture was a bit small, so I couldn't zoom out to get all of him in the card as I wanted.
Turn this image from the warbringers video into a spell. Class is up to you-- what ever you think makes sense. Main rule is it has to involve transformation of minions somehow.
[Game] Deck Doctor Challenge!
Challenge #4 - Control Warlock (FS) -
Although Firebat thought he could casually mention losing with Control Warlock for 3 hours and get away with it, even he was no match for the Internet and its sick joy in watching a Former Champ get beat down by systemic imbalances among the classes ;D
As a result, this week's Firebat Selected challenge is to create a Control Warlock! We'll be using Vee Gon's submission as the starting deck so you're encouraged to give Dragon Controlock a shot first before building in other directions.
Wild · Control Warlock · by RangDipkin · 7 years, 2 months ago
The deck has some early anti-aggro tools in the way of Voidcaller, Shadow Bolt, and Hellfire, but what it'd really like to do is play as a Handlock early to cheat out Mountain Giant and/or buff Twilight Drake.
One of the things that really appeals to me with this deck is the inclusion of Faceless Rager and all the high health dragons. However, my main concern on initial inspection is whether we have enough dragons to consistently activate Firetree Witchdoctor and Wyrmguard. I think I may finally craft Brightwing for this challenge :D
New Shaman Minion - Weaponized Wasp
Yeah, you're right when you put it that way. I was thinking it was harder simply becauseyou had to build a deck around the Eel so there were more constrictions, whereas there are a lot of lackey-generating cards you can play to activate the Wasp.
Hardware recommendations
I'd get neither, that's such a low amount of ram, hearthstone likes to have at least 4-5gb to run optimally in my experience
New Priest Minion - Psychopomp
This card could be played in:
- Awaken the Makers Quest, since it will boost the quests by 2 points.
- Wall Priest, since most of them are huge minions, Damaged Stegotron and Witchwood Grizzly are main targets.
- A new deathrattle archetype for priest ( not quest or nzoth ).
4 Legendary Card Reveals on July 18 at San Diego Comic-Con
Flux confirmed from Blizz that it's going to be four full reveals.
Hardware recommendations
Hey folks, I finally decided to get myself a tablet for Hearthstone and Skype sessions. After reading several tests I narrowed the search down to the following two:
Huawei MediaPad M5 Lite
Samsung Galaxy Tab A 10.1 (2019)
While the Huawei has 3 GB Ram and the Samsung only 2 GB, the tests say that the Samsung’s processor is better. All the other specs are roughly the same or close enough that I don’t care. The price is identical for the two of them.
Could any of you tell me if Ram or processor power is more important for playing Hearthstone and / or report from their own experience how content they are with either of the tablets? That would be really great :)
Maybe we could use this thread for future hardware recommendations, so people who seek advice don’t have to start a separate one every time a similar question arises.
New Priest Minion - Psychopomp
Seems like an above average card. It needs some help in the form of better early game death rattled or things you’d want to stick reborn on. But could Be very cool. Fun things with Tribal synergies too
[Game] Deck Doctor Challenge!
Just had a chance to test out this deck and included some reactions above
July Saviors of Uldum Hearthstone Pack Giveaway
Good luck, people.
Priest Uldum Card Reveal - Psychopomp
You actually made a point that I didn't consider: we got used to the Resurrection mechanic to be something swingy and almost game winning. Wall Priest and, Clone Priest and Big Priest are perfect examples of this.
But just because we've had such broken cards, it doesn't mean it should be the normal power level of said mechanic.
MTG Fixing the f2p model! Huge updaside rewards.
Yeah, the design team is willing to communicate and listen. I started playing MTGA right after the official open beta launch and i have to admit that they have improved soo much. They have even admited that they are wrong and reverted some changes a couple of times, which after playing hs for so many years, it was a breath of fresh air.
Superior game, superior design team that is willing to listen and the fact that there is still huge room for improvement almost guarantee a bright future for MTGA as long as they remain on the current course. Now if they could improve the shittiest launcher in the gaming history...that, that would be great! :D
Finally a true card game and a true competitor for hs. I hope now the lousy blizzard improves their game. After investing so many years in hs it still stinks that i cannot play more than 2 days before boring my self to death and dropping it for months.They turn a easy but fun and enganging card game into a braindead mobile game with no new features since 2015....
Quest Trading - Play A Friend!
Battletag: Krele#1213
Region: NA
Trade Only?: Yes, you go first.
done
Calling All Big Priests!
See the thing is that both odd paladin and even shaman require just as little thought and are far more efficient at laddering. Other than the odd Barnes on turn 3/4 bullshit big priest isn't a fast deck. Laddering up with it takes far longer than it would with even shaman and odd paladin. So I don't think that is the reason so many people flock to big priest.
New Priest Minion - Psychopomp
Seems decent but boring: just and updated version of Onyx Bishop. At last is not something Big Priest can use.
Priest Uldum Card Reveal - Psychopomp
The 3/1 in the resurrect pool gets kinda negated by the fact it adds the card you resurrect twice because of the Reborn. Also Resurrect effects should be inconsistent - Blizzard realized that I think if you get Lich King or Statue each time it is broken, but making rng based with higher potential upside is a lot better.
Quest Trading - Play A Friend!
Battletag: urbaN#22490
Region: EU
Trade Only?: Yes
Calling All Big Priests!
It's the easy deck to play to rank in Wild: you have almost no thinking involved and a decent winrate. It reminds me of old Pirate Warrior in its shiny days: give it to a bot and just wait to recieve your rewards after it plays hundreds of game untill statistically it will reach Legend.
Those who wants an easy ride on Ladder just go with Big Priest and on top of that they may also find it entertaining and fun to win slappaing your opponent with absurd board each time (if you're lucky enough to high roll).
Quest Trading - Play A Friend!
Battletag: Jimotonic#2749
Region: NA
Trade Only?: Yes, you go first.
DONE!
New Druid Spell - BEEEES!!!!
Imagine getting Scavenging Hyena from a random effect.
Calling All Big Priests!
Lol.
As i akready wrote tons of times, i am pretty sure the main traits loved by BP players are:
1) extreme abuse of synergies, to the point of the feeling of cheating.
2)connected to #1, knowing you are playing a deck that upsets people: it's like trolling in a forum.
3)almost no decision making in key moves: the player is never really responsible of their losses. Highroll is.
If one likes BP, they like at least one of the above traits, more probably all of them. None of them is virtuous. All of them are toxic. Even in Wild.
None of the above justifies the deck staying at average winrates.
ALL of the above are normally the definition of MEME DECK (t4 in the very best case).
Priest Uldum Card Reveal - Psychopomp
Should rename the class into "Necromancer".
New Priest Minion - Psychopomp
This card is really strong with any death rattle minion.. Or also any damaged type minion, it's Stateline is worth 1.5 mana (4 stats) if it reses anything that costs 2 or more it's already worth, even cleric or Pyro aren't that bad tbh, it resting itself means 3 3/1 for 4 mana it's not that awful either I think that if you call this card bad you are under rating it.
If res priest is a thing this is an auto include as it's a very potent minion. His worst case scenario is not that bad that's how you know it s a good card.