Posted a new idea, but deleted my post because I just wasn't feeling it. Not overly encouraged for any of my cards, truth be told, so I decided to be bold and submit Izzy with some alterations. We'll see how low I can go with a controversial idea lol
Currentlyat level 73 in the newest reward track, managed to hit 83% card collection complete for the entire game so far, and as far as achievements I just play the game really, I don't really target specific achievements…I'm at 17.4k points.
I can't remember which expansion it was, but one of these times they had this Brawl the first week and it was perfect :/ There's no excuse for it beyond "we want you to waste dust creating things you might regret".
Wailor - I think it would be safe to add a Banana to your hand *and* cast it on another friendly Beast, but you'd have to add "another" in there to avoid it just going to the Rascal. Amusing card :)
BloodMefist - I like Lord Blackhand more than the Grand Apothecary: Putress is fine, but it's a small investment that only starts to pay off after multiple weapons, and could be dangerous if something like Leeching Poison returned to prowess. Blackhand can slot directly into just about any Warrior deck that wants to work around a specific weapon (so…basically all of them lol). I'm not sure what you mean by your proposed change: you want to make the player automatically attack as the Battlecry finishes? Can't they just choose to do that on their own?
Moondreamer - Your card discourages me from trying to come up with a new idea; I honestly think we have a winner already lol :P
adamsleungcn - I guess I like Relic Chest the most? As others have said they all have some errors in wording/phrasing and need to be cleaned up. I believe the Relic Chest's Infuse only needs to say "Cast another." and it would be fine.
R - This is a lot in one card, but I wouldn't want to strip anything out because it's a cool combination. Maybe bump it up to 5 Mana?
AeroJulwin - I passionately despise Yogg and his random bullshit, but yours is not nearly as random so I guess I can give it a pass.
Demonxz95 - Beyond what I've already said about it, I agree with Wailor in-that her stats should grow in a consistent manner, just for that little extra flavor bonus.
Congrats FooBars! How funny, I made a Lady Deathwhisper that had a resurrecting enemy effect too, though mine was to do with killing Frozen enemies. Though giving rush to the enemy minion would work much better with proccing death effects.
Would've loved to enter but the way to put an image in my comment was mad confusing (then again I haven't used a forum in forever so probably that)
"We've chosen Runestone bundle sizes to exactly match the top selling products, and minimize wasted Runestones."
I'd say this was pretty accurate. As of right now there are only 3 extremely specific purchases you can't make without having excess Runestones(assuming that you buy the 500 Runestone Bundle).
the basic deal of 2 Packs for 300 Runestones (or you just pay 3$ directly with money for this terrible deal)
Tavern Ticket for 200 Runestones (who even bought these with real money anyways?)
I've had about 4 games with disconnects that I had to wait for the game to conclude before anything worked again and a fuse that wouldn't stop so I went the safe way and conceded but I have to say it's been pretty frustrating.
I remember someone from the team twitting about how they "designed" the bundles specifically to avoid this "you have some currency left so you spend more" thing they always do.
That's a fairly common tactic used throughout history, and in our maligned industry its standard practice. Give a man enough rope and he'll hang himself.
Now add currency exchange into this mix and the gap becomes bigger in some countries than in others.
The size of the gap doesn't grow simply with currency conversion. The 1 cent difference between 2x500 and 1000 in USD grows to £1.01 in the UK (500 -> £3.99 while 1000 -> £8.99), and I'm pretty sure $1 =/= £101.
Whatever they did to set the numbers in the UK, they really need to re-evaluate it. What on Earth can have happened that meant 1000 runestones didn't cost £7.99?
Or you just take the official explaination: They wanted to keep the prices for the current products.
a 4.99$ bundle now costs 500 Runestones which can be bought for 4.99$
a 9.99$ bundle now costs 1000 Runestones which can be bought for 9.99$
The problem here obviously is that it's cheaper to buy the 500 Runestone bundle multiple times, however this is unavoidable with the previously mentioned goal in mind. Now add currency exchange into this mix and the gap becomes bigger in some countries than in others. The only way around this would be to sell these Runestone Bundles for a flat 5$ and 10$ or for 4.99$ and 9.98$, but both of these would change the actual prices of the products
So after another week I´m at lvl 80 with 70% of XP achievements done. With Mercenaries, I´ve finally opened last missing Maiev Shadowsong through free packs, so I´ve caught them all by now :D Didn´t really progress in maxing another one out, but I have them all at lvl 30. With the new introduction of the new Season Rewards, I might give BGs a chance again and see how far I´d get on the track. I won´t pay for the pass though, since I´m not a big fan of the mode, nor have much time to play it, as I´m invested more in Duels and Mercenaries. Good luck all! Let us know where you´re at.
Update(-s): As has become our little patch day tradition, I've been adding more sections (on Constructed Hearthstone, In-Game Messaging Options, Heroic Brawliseum, etc.), updating the existing ones with more context, developer quotes, and images, plus the overall extra polish. And will likely continue to do so as this month comes to an end.
It's always quite hectic on the patch days when we don't really have full information on everything until we've been able to scour the game client, social media, and actually play some games. You never know what might come up when Blizzard's communications sometimes resemble trying to collect and fit various puzzle pieces.
P.S. And the dust refunds were apparently active for the extra ~24 hours. Gotta love the random extensions.
Looks like Sottle is already on it for the Brits, and after seeing reports from Brazil and other places in the world, the issue seems fairly widespread. Of course that's not even mentioning that skins apparently cost 150 runestones, so having to buy the 500 bundle for them wouldn't quite add up.
My ideas for this week. Unsure why I got hit with a weapon kick, but oh well.
Grand Apothecary Putress is meant as support for a different kind of Weapon/Poison Rogue, where instead of going all in on a single weapon, the Rogue is rewarded for equipping many weapons over the course of a game. The hero power becomes much stronger over the course of the game, but I'd like to see more emphasis on gradual value for Rogue instead of extreme and swingy bursts.
Lord Blackhand by contrast rewards large investment into fewer, but bigger weapons. There have been similar effects, such as with Hoard Pillager, but not needing the weapon to be destroyed enables some extra shenanigans with Remornia, Living Blade. I'm considering changing the effect to making your hero attack after equipping the weapon to better synergize with most of Warrior's weapons.
So new patch new bugs, one especially big one because it appears that the xp bonus from the tavern pass is noticeably gone. Apparently just a visual bug, but it does make playing hearthstone today look less enticing.
If this isnt another big indication on why they should just split BG away from hearthstone I dont know what is. A big patch that has absolutely nothing to do with regular hearthstone inevitably added more bugs into it.
Due to popular demand I'll be going with the second version of Yogg-Saron, The Lucid Dream. Although its flexibility goes down sightly, it uses the familiar phrasing, which I also prefer.
Feedback
linkblade91
Massive Macaw is a good card, but I don't think it plays different enough from Grey Sage Parrot to bring much excitement. Izzy the Overachiever is a fun thought, but let's leave it at that.
Wailor
It doesn't matter anymore since I'll be going with the other version, but having my card cast copies was a good point.
They would be more balanced as Legendary minions. But even then, I think these are a dangerous (side)upgrade to Kotori Lightblade. And I agree Erudite Cockatoo is almost a direct combination of the two cards you mentioned.
Demonxz95
Possibly my favorite card here. But I'm a little torn about the phrasing. Traditionally, whenever a Hearthstone card uses the phrasing "upgrades", the upgraded effect is a direct upgrade (increased numbers) of its lesser effect. On the other hand, transforming into Spellmaster Nyari would likely be inconsistent with "remembering". And going of off Rune of the Archmage, it doesn't need to specify that the targets are random.
R
Cool idea, but a tutored draw + a cost reduction of likely 3 or 4 Mana (what you'd normally have to pay to equip the weapon) + a Rush minion with stats > cost sounds like an incredibly valuable package to me. I'd reconsider the balance. Being a Combo card helps, but Rogue has never had many issue with triggering those.
adamsleungcn
Demon sums up my thoughts on Ice Manipulator Dawngrasp. I think Arcaneburst Dawngrasp's effect has the most potential, but it's very unreliable and if the effect doesn't trigger multiple times, it has quite low value, especially for a Legendary minion. The art also depicts frozen creatures, so I think it would work better as a non-Legendary with more Arcane flavor.
Relic Chest works, but is not very exciting.
Besides the issue with the name, I don't like BladeFlurry because plenty Warrior card "deal 1 damage to all minions". It's a common effect so cards don't generally refer to Whirlwind for it. This being the exception feels very forced. I like its effect the best out of these, but don't think it belongs in this comp.
Moondreamer
I agree about this card having hidden potential. It feels like one of those cards that is okay-ish on its own and doesn't have any noticable synergies in its text, but becomes meta in an unexpected deck, which is very exciting. The flavor is also on point.
Cast On, Cast Off - Card Design Competition Discussion Thread
Posted a new idea, but deleted my post because I just wasn't feeling it. Not overly encouraged for any of my cards, truth be told, so I decided to be bold and submit Izzy with some alterations. We'll see how low I can go with a controversial idea lol
Rewards Track: Current progress 6.0
Currentlyat level 73 in the newest reward track, managed to hit 83% card collection complete for the entire game so far, and as far as achievements I just play the game really, I don't really target specific achievements…I'm at 17.4k points.
A Mysterious Recipe!
I can't remember which expansion it was, but one of these times they had this Brawl the first week and it was perfect :/ There's no excuse for it beyond "we want you to waste dust creating things you might regret".
All well. Got Neeru Fireblade from my pack, so...yay?
A Mysterious Recipe!
That's nice, a few weeks too late though
Cast On, Cast Off - Card Design Competition Discussion Thread
Some quick feedback:
Wailor - I think it would be safe to add a Banana to your hand *and* cast it on another friendly Beast, but you'd have to add "another" in there to avoid it just going to the Rascal. Amusing card :)
BloodMefist - I like Lord Blackhand more than the Grand Apothecary: Putress is fine, but it's a small investment that only starts to pay off after multiple weapons, and could be dangerous if something like Leeching Poison returned to prowess. Blackhand can slot directly into just about any Warrior deck that wants to work around a specific weapon (so…basically all of them lol). I'm not sure what you mean by your proposed change: you want to make the player automatically attack as the Battlecry finishes? Can't they just choose to do that on their own?
Moondreamer - Your card discourages me from trying to come up with a new idea; I honestly think we have a winner already lol :P
adamsleungcn - I guess I like Relic Chest the most? As others have said they all have some errors in wording/phrasing and need to be cleaned up. I believe the Relic Chest's Infuse only needs to say "Cast another." and it would be fine.
R - This is a lot in one card, but I wouldn't want to strip anything out because it's a cool combination. Maybe bump it up to 5 Mana?
AeroJulwin - I passionately despise Yogg and his random bullshit, but yours is not nearly as random so I guess I can give it a pass.
Demonxz95 - Beyond what I've already said about it, I agree with Wailor in-that her stats should grow in a consistent manner, just for that little extra flavor bonus.
Cast On, Cast Off - Card Design Competition Discussion Thread
does it count itself or other beasts only?
Card Design Conversation - Chill Out
Congrats FooBars! How funny, I made a Lady Deathwhisper that had a resurrecting enemy effect too, though mine was to do with killing Frozen enemies. Though giving rush to the enemy minion would work much better with proccing death effects.
Would've loved to enter but the way to put an image in my comment was mad confusing (then again I haven't used a forum in forever so probably that)
Early Known Issues and Fixes for Hearthstone’s Patch 24.2 - Deleted Weekly Quests, Battlegrounds Disconnects Plus Disabled Heroes, Visual Bugs
is the suspicious xxx achievement fixed?
[Updated] Hearthstone’s Patch 24.2 Is Now Live - Huge Battlegrounds Revamp, Runestones as New Currency, In-game Reporting, Expanded Leaderboards, & More
Are you talking about this?
"We've chosen Runestone bundle sizes to exactly match the top selling products, and minimize wasted Runestones."
I'd say this was pretty accurate. As of right now there are only 3 extremely specific purchases you can't make without having excess Runestones(assuming that you buy the 500 Runestone Bundle).
[Updated] Hearthstone’s Patch 24.2 Is Now Live - Huge Battlegrounds Revamp, Runestones as New Currency, In-game Reporting, Expanded Leaderboards, & More
Oh good, coz I expect to see riches when Reno tampers with my quests 😅
Early Known Issues and Fixes for Hearthstone’s Patch 24.2 - Deleted Weekly Quests, Battlegrounds Disconnects Plus Disabled Heroes, Visual Bugs
I've had about 4 games with disconnects that I had to wait for the game to conclude before anything worked again and a fuse that wouldn't stop so I went the safe way and conceded but I have to say it's been pretty frustrating.
Cast On, Cast Off - Card Design Competition Discussion Thread
Didn't remember Kotori Lightblade, maybe I copied it subconsciously. Even then, it's too dangerous, sor here's another design.
If you don't have a Beast, you get a Banana. If you do, you give it +1/+1.
It's supposed to belong into a Banana Hunter package, but its powerlevel is easy to grasp even outside this context.
Dawn Of The Dead - Card Design Competition Discussion Thread
Thanks for your help with the idea Wailor! Very surprised with the win tbh
[Updated] Hearthstone’s Patch 24.2 Is Now Live - Huge Battlegrounds Revamp, Runestones as New Currency, In-game Reporting, Expanded Leaderboards, & More
I remember someone from the team twitting about how they "designed" the bundles specifically to avoid this "you have some currency left so you spend more" thing they always do.
Seems it wasn't that trustworthy
[Updated] Hearthstone’s Patch 24.2 Is Now Live - Huge Battlegrounds Revamp, Runestones as New Currency, In-game Reporting, Expanded Leaderboards, & More
That's a fairly common tactic used throughout history, and in our maligned industry its standard practice. Give a man enough rope and he'll hang himself.
[Updated] Hearthstone’s Patch 24.2 Is Now Live - Huge Battlegrounds Revamp, Runestones as New Currency, In-game Reporting, Expanded Leaderboards, & More
The size of the gap doesn't grow simply with currency conversion. The 1 cent difference between 2x500 and 1000 in USD grows to £1.01 in the UK (500 -> £3.99 while 1000 -> £8.99), and I'm pretty sure $1 =/= £101.
Whatever they did to set the numbers in the UK, they really need to re-evaluate it. What on Earth can have happened that meant 1000 runestones didn't cost £7.99?
Riot Reveals 4 New Cards from Legends of Runeterra's Upcoming "Awakening" Expansion
To be fair Falling Comet is not maindeckable, and you at least have to pay two mana to access that card pool. Thus, the 7 mana makes sense.
[Updated] Hearthstone’s Patch 24.2 Is Now Live - Huge Battlegrounds Revamp, Runestones as New Currency, In-game Reporting, Expanded Leaderboards, & More
Or you just take the official explaination: They wanted to keep the prices for the current products.
a 4.99$ bundle now costs 500 Runestones which can be bought for 4.99$
a 9.99$ bundle now costs 1000 Runestones which can be bought for 9.99$
The problem here obviously is that it's cheaper to buy the 500 Runestone bundle multiple times, however this is unavoidable with the previously mentioned goal in mind. Now add currency exchange into this mix and the gap becomes bigger in some countries than in others. The only way around this would be to sell these Runestone Bundles for a flat 5$ and 10$ or for 4.99$ and 9.98$, but both of these would change the actual prices of the products
[Updated] Hearthstone’s Patch 24.2 Is Now Live - Huge Battlegrounds Revamp, Runestones as New Currency, In-game Reporting, Expanded Leaderboards, & More
And I totally missed that, that's on me.
Rewards Track: Current progress 6.0
So after another week I´m at lvl 80 with 70% of XP achievements done. With Mercenaries, I´ve finally opened last missing Maiev Shadowsong through free packs, so I´ve caught them all by now :D Didn´t really progress in maxing another one out, but I have them all at lvl 30. With the new introduction of the new Season Rewards, I might give BGs a chance again and see how far I´d get on the track. I won´t pay for the pass though, since I´m not a big fan of the mode, nor have much time to play it, as I´m invested more in Duels and Mercenaries. Good luck all! Let us know where you´re at.
[Updated] Hearthstone’s Patch 24.2 Is Now Live - Huge Battlegrounds Revamp, Runestones as New Currency, In-game Reporting, Expanded Leaderboards, & More
Update(-s): As has become our little patch day tradition, I've been adding more sections (on Constructed Hearthstone, In-Game Messaging Options, Heroic Brawliseum, etc.), updating the existing ones with more context, developer quotes, and images, plus the overall extra polish. And will likely continue to do so as this month comes to an end.
It's always quite hectic on the patch days when we don't really have full information on everything until we've been able to scour the game client, social media, and actually play some games. You never know what might come up when Blizzard's communications sometimes resemble trying to collect and fit various puzzle pieces.
P.S. And the dust refunds were apparently active for the extra ~24 hours. Gotta love the random extensions.
[Updated] Hearthstone’s Patch 24.2 Is Now Live - Huge Battlegrounds Revamp, Runestones as New Currency, In-game Reporting, Expanded Leaderboards, & More
Looks like Sottle is already on it for the Brits, and after seeing reports from Brazil and other places in the world, the issue seems fairly widespread. Of course that's not even mentioning that skins apparently cost 150 runestones, so having to buy the 500 bundle for them wouldn't quite add up.
Cast On, Cast Off - Card Design Competition Discussion Thread
My ideas for this week. Unsure why I got hit with a weapon kick, but oh well.
Grand Apothecary Putress is meant as support for a different kind of Weapon/Poison Rogue, where instead of going all in on a single weapon, the Rogue is rewarded for equipping many weapons over the course of a game. The hero power becomes much stronger over the course of the game, but I'd like to see more emphasis on gradual value for Rogue instead of extreme and swingy bursts.
Lord Blackhand by contrast rewards large investment into fewer, but bigger weapons. There have been similar effects, such as with Hoard Pillager, but not needing the weapon to be destroyed enables some extra shenanigans with Remornia, Living Blade. I'm considering changing the effect to making your hero attack after equipping the weapon to better synergize with most of Warrior's weapons.
I'll get feedback in sometime tomorrow :)
[Updated] Hearthstone’s Patch 24.2 Is Now Live - Huge Battlegrounds Revamp, Runestones as New Currency, In-game Reporting, Expanded Leaderboards, & More
So new patch new bugs, one especially big one because it appears that the xp bonus from the tavern pass is noticeably gone. Apparently just a visual bug, but it does make playing hearthstone today look less enticing.
If this isnt another big indication on why they should just split BG away from hearthstone I dont know what is. A big patch that has absolutely nothing to do with regular hearthstone inevitably added more bugs into it.
Cast On, Cast Off - Card Design Competition Discussion Thread
Due to popular demand I'll be going with the second version of Yogg-Saron, The Lucid Dream. Although its flexibility goes down sightly, it uses the familiar phrasing, which I also prefer.
They would be more balanced as Legendary minions. But even then, I think these are a dangerous (side)upgrade to Kotori Lightblade. And I agree Erudite Cockatoo is almost a direct combination of the two cards you mentioned.
Relic Chest works, but is not very exciting.
Besides the issue with the name, I don't like BladeFlurry because plenty Warrior card "deal 1 damage to all minions". It's a common effect so cards don't generally refer to Whirlwind for it. This being the exception feels very forced. I like its effect the best out of these, but don't think it belongs in this comp.