Again, there's a lot I want to talk about and simply can't right now. That frustration you have with me I have as well and possibly to an even greater degree. I hope you won't hold it against me.
I like this deck, not sure about the warmage though, will probably replace one of them with another walk the plank as single target removal is key for rogue. This will struggle against aggro though.
what do you mean be more creative with the quests? the only way I can see these being more 'creative' would be to add specific classes or play modes. having specific classes is mainly just annoying for me, and I would imagine others feel the same way. and having specific play modes would not work either because the tavern brawl wont be out, and you can't make players spend money on the arena in order to complete a quest, so that just leaves the solo content. and no one wants to play that first thing when a adventure launches.
this card will go nuts in big priest. resurrecting minions that will resurrect other minions.
right now big priest has every tool that it needs. there are plenty of draw, removal, big minions, ways to cheat out big minions, ways to resurrect big minions, and ways to heal.
Yep, in Wild it can bring Ress Priest out of hand very fast. I hope that making it broken will force Team 5 to fix the resurrect mechanic when applied to copy of minions (imho it's ok in "normal" scenarios).
I know that they don't care much about Wild, but in the past we've seen some nerf made purely for that format (like the Raza the Chained and Patches the Pirate one) so maybe something good will come out.
I had a similar idea on post nerf otk priest but I would do -2 seance (can't copy enemies anyway) -1 stegodon (why instead of infiltrator), -1 vivid nightmare (don't need 2 I think) and I would do +1 zilliax ( will save you so many times) +1 infiltrator and +2 scheme (gets you to the late game and combo with the power word)
Well this was some of my thought process i guess when i put the cards together:
i haven't actually played cloning gallery before so i am unsure if it summons only one copy if you have two copies in your deck, or not, so i wanted to include 5 minions. otherwise i would probably swap it for infiltrator, although it's nice to have high health minions in priest sometimes.
cloning gallery summons each minion, so if you have 2 infiltrators it will summon 2 of them.
vivid nightmare is extremely good for pulling off clutch otk combos, especially with more limited options for copying minions in standard without using other minions to clutter your graveyard. it costs only 3 mana so you can get yourself an extra Prophet Velen or Malygos before playing your Mind Blasts for example. also great if you want to multiply Archmage Vargoth for whatever reason (mind blast artillery)
yes vivid nightmare is very good. But you generally only use it for combo (and 1 is than generally enough) However now that I think of it I would probably swap one cloning gallery for vivid nightmare (also great to copy an infiltrator and/or zilliax
I wanted to include only the minions that can enable an OTK with mind blast and a couple taunt minions to make removing them more costly. i am thinking now however that i don't want to have too many variables because can only resurrect 3 minions, and it could all be the same one potentially. I want to have a very high chance of summoning Vargoth with that card, so it will be cast twice. I'll probably remove the stegodon.
yes I understand. However you will need enough early game to survive.
seance seemed worth running at the time with options being limited not for copy spells but now that you mention the Lazul's Scheme i realize i completely overlooked that card and it could be very good to have, especially since i expect to be holding cards a while
my thoughts exactly
i probably still won't run Zilliax for now to limit different minions in my deck but i really have no idea how the meta is going to play out tomorrow =D
yes I understand. I have found that zilliax alone has saved me so many times when playing otk priest I would probably even switch an infiltrator for him if you need a spot. Agro and especially heal is very important. But as you said you never know what the meta will become ;-)
I totally forgot about the new priest legendary that summons a minion that died at the end of turn. That will most likely be worth an inclusion. I would probably swap out power word shield. Earliest you can play it is t6 anyway
I had a similar idea on post nerf otk priest but I would do -2 seance (can't copy enemies anyway) -1 stegodon (why instead of infiltrator), -1 vivid nightmare (don't need 2 I think) and I would do +1 zilliax ( will save you so many times) +1 infiltrator and +2 scheme (gets you to the late game and combo with the power word)
Well this was some of my thought process i guess when i put the cards together:
i haven't actually played cloning gallery before so i am unsure if it summons only one copy if you have two copies in your deck, or not, so i wanted to include 5 minions. otherwise i would probably swap it for infiltrator, although it's nice to have high health minions in priest sometimes.
vivid nightmare is extremely good for pulling off clutch otk combos, especially with more limited options for copying minions in standard without using other minions to clutter your graveyard. it costs only 3 mana so you can get yourself an extra Prophet Velen or Malygos before playing your Mind Blasts for example. also great if you want to multiply Archmage Vargoth for whatever reason (mind blast artillery)
I wanted to include only the minions that can enable an OTK with mind blast and a couple taunt minions to make removing them more costly. i am thinking now however that i don't want to have too many variables because [Hearthstone Card (mass resurrect) Not Found] can only resurrect 3 minions, and it could all be the same one potentially. I want to have a very high chance of summoning Vargoth with that card, so it will be cast twice. I'll probably remove the stegodon.
seance seemed worth running at the time with options being limited not for copy spells but now that you mention the Lazul's Scheme i realize i completely overlooked that card and it could be very good to have, especially since i expect to be holding cards a while
i probably still won't run Zilliax for now to limit different minions in my deck but i really have no idea how the meta is going to play out tomorrow =D
Regarding this particular quest chain they did mention in one of the press kits (if I remember correctly) that we'll be getting a series of quest with packs from RoS AND other expansions as well. Maybe some of those series of 2 packs are from Boomsday, Rastakhan, etc.
I honestly hope they stick to mostly RoS because that's what most of us would prefer, though I can absolutely imagine the other scenario as well.
Yep it always baffled me that releases are based on one of the the last time zones for the region, I mean I get it that is where they are based but it is kind of annoying.
I am hoping to open the couple legendaries and the other additions I'll need to play this Bomb Warrior deck! It's a slight variation of the one Kripp was highlighting during the streamer event with him, Toast, Kibler, etc.
The main differences are the inclusion of Barista Lynchen because I'm an elder Millennial who needs his coffee, and because if these bomb shuffling battlecries are important enough to include 2x Youthful Brewmaster why not have a card that can bounce a copy of your battlecry minions to your hand while leaving them on the board?
The other main difference is the inclusion of 1x Warpath to help combat aggro match ups, as well as to kill off my own Boom Bot army for a potential lethal play.
I assume since there are five "Legendary Quests" in the data mined info that it'll just be one at a time, getting the next after finishing the first, and so on. So you think it's safe to assume we're fine if we don't clear all quests tonight? I would guess as long as two spots are open we shouldn't lose any opportunities for free quest gold.
Barista Lynchen (2): Solid card, 1 hit and it's good. Anything mores this really great value. Battlecries are the most valuable types of minions so we pick a lot of them naturally in Arena.
The Boom Reaver(2): It's a pretty good card, definitely above average with potential to blow the game open. Immediate initiative and a ton of Stats. Pulling almost any minion makes this card at least average.
Conjurer's Calling (1): Too many busted things with this card. It should have been "enemy" minion only, it should have been "summinion 2 copies for my opponent", and it shouldn't have been a Twinspell. As it is, it's off the chain powerful if you can use it.
Exotic Mountseller (3): Seems okay. There are some solid 3 cost beasts and you'll rarely do too poorly with any 3 drop beast. The base stats are strong enough to survive a turn so it has a better chance of seeing value.
I had a similar idea on post nerf otk priest but I would do -2 seance (can't copy enemies anyway) -1 stegodon (why instead of infiltrator), -1 vivid nightmare (don't need 2 I think) and I would do +1 zilliax ( will save you so many times) +1 infiltrator and +2 scheme (gets you to the late game and combo with the power word)
Tried out Archmage Vargoth in Gallery Priest... I guess Resurrect Priest won’t stay dead for long after the rotation hits :D
Then wanted to have some fun with Gonk Druid in casual but quit after the fifth try hard net deck in a row. I really hope someone will find a way to may Gonk consistently work someday
Thank You
Again, there's a lot I want to talk about and simply can't right now. That frustration you have with me I have as well and possibly to an even greater degree. I hope you won't hold it against me.
I like this deck, not sure about the warmage though, will probably replace one of them with another walk the plank as single target removal is key for rogue. This will struggle against aggro though.
Shuffle Mania
As this will be in wild, rogue has so many better wild cards that could compliment this deck.
Details on the Rise of Shadows Free Packs Questline
what do you mean be more creative with the quests? the only way I can see these being more 'creative' would be to add specific classes or play modes. having specific classes is mainly just annoying for me, and I would imagine others feel the same way. and having specific play modes would not work either because the tavern brawl wont be out, and you can't make players spend money on the arena in order to complete a quest, so that just leaves the solo content. and no one wants to play that first thing when a adventure launches.
Official Release Times for Rise of Shadows Are Here!
yeah, its a little later than I would like. but its sooner than some people get it.
New Priest Minion - Catrina Muerte
Yep, in Wild it can bring Ress Priest out of hand very fast. I hope that making it broken will force Team 5 to fix the resurrect mechanic when applied to copy of minions (imho it's ok in "normal" scenarios).
I know that they don't care much about Wild, but in the past we've seen some nerf made purely for that format (like the Raza the Chained and Patches the Pirate one) so maybe something good will come out.
Rise of Shadows: Arena Impact
Just wanted to point out that the initial post has some incorrect info...Arena will *not* include GvG and will include MSoG.
One Day Until Year of the Dragon: What are you playing?
Getting one last Cannon Barrage in Even Rogue off
Finishing my opponent with one last Dragoncaller Alanna
And most important of all
One last dance in the disco
Goodbye Discolock, guess I have a reason to play Wild after all
Masters Qualifiers Participation Guide
For this tournament, will it be focused on standard year of the dragon (with WW, TBP, RR & RoS) only? or will it be year of the raven cards?
New Warrior Minion - Vicious Scraphound
Ugh. Of course I meant bomb warrior. Shouldn't type half asleep. Thank you!
New Warrior Minion - Vicious Scraphound
Bomb hunter can only get this from Cybertech Chip so I imagine it would be unlikely to curve this into a 3-drop.
One Day Until Year of the Dragon: What are you playing?
One Day Until Year of the Dragon: What are you playing?
Well this was some of my thought process i guess when i put the cards together:
Kripp's Bomb Warrior
finally the bomb synergy could actually work! Love the shuffling of bomb concept when Elekk and Bomber was introduced
Details on the Rise of Shadows Free Packs Questline
Thanks for the reply!
Regarding this particular quest chain they did mention in one of the press kits (if I remember correctly) that we'll be getting a series of quest with packs from RoS AND other expansions as well. Maybe some of those series of 2 packs are from Boomsday, Rastakhan, etc.
I honestly hope they stick to mostly RoS because that's what most of us would prefer, though I can absolutely imagine the other scenario as well.
Official Release Times for Rise of Shadows Are Here!
Yep it always baffled me that releases are based on one of the the last time zones for the region, I mean I get it that is where they are based but it is kind of annoying.
Official Release Times for Rise of Shadows Are Here!
I would assume you only need one spot open, but who knows.
One Day Until Year of the Dragon: What are you playing?
I am hoping to open the couple legendaries and the other additions I'll need to play this Bomb Warrior deck! It's a slight variation of the one Kripp was highlighting during the streamer event with him, Toast, Kibler, etc.
The main differences are the inclusion of Barista Lynchen because I'm an elder Millennial who needs his coffee, and because if these bomb shuffling battlecries are important enough to include 2x Youthful Brewmaster why not have a card that can bounce a copy of your battlecry minions to your hand while leaving them on the board?
The other main difference is the inclusion of 1x Warpath to help combat aggro match ups, as well as to kill off my own Boom Bot army for a potential lethal play.
Deck ID Not Found
Official Release Times for Rise of Shadows Are Here!
I assume since there are five "Legendary Quests" in the data mined info that it'll just be one at a time, getting the next after finishing the first, and so on. So you think it's safe to assume we're fine if we don't clear all quests tonight? I would guess as long as two spots are open we shouldn't lose any opportunities for free quest gold.
Rise of Shadows: Arena Impact
Barista Lynchen (2): Solid card, 1 hit and it's good. Anything mores this really great value. Battlecries are the most valuable types of minions so we pick a lot of them naturally in Arena.
The Boom Reaver(2): It's a pretty good card, definitely above average with potential to blow the game open. Immediate initiative and a ton of Stats. Pulling almost any minion makes this card at least average.
Conjurer's Calling (1): Too many busted things with this card. It should have been "enemy" minion only, it should have been "summinion 2 copies for my opponent", and it shouldn't have been a Twinspell. As it is, it's off the chain powerful if you can use it.
Exotic Mountseller (3): Seems okay. There are some solid 3 cost beasts and you'll rarely do too poorly with any 3 drop beast. The base stats are strong enough to survive a turn so it has a better chance of seeing value.
One Day Until Year of the Dragon: What are you playing?
I am doing the same as op.
I had a similar idea on post nerf otk priest but I would do -2 seance (can't copy enemies anyway) -1 stegodon (why instead of infiltrator), -1 vivid nightmare (don't need 2 I think) and I would do +1 zilliax ( will save you so many times) +1 infiltrator and +2 scheme (gets you to the late game and combo with the power word)
One Day Until Year of the Dragon: What are you playing?
Tried out Archmage Vargoth in Gallery Priest... I guess Resurrect Priest won’t stay dead for long after the rotation hits :D
Then wanted to have some fun with Gonk Druid in casual but quit after the fifth try hard net deck in a row. I really hope someone will find a way to may Gonk consistently work someday
One Day Until Year of the Dragon: What are you playing?
Maybe I'll make an Shuffle Rogue Deck with Tak.
Official Release Times for Rise of Shadows Are Here!
1:00 Pm for y'all East Coast people
One Day Until Year of the Dragon: What are you playing?
I'm playing a Mage Quest+Vargoth+Molten Reflections+Drakkari Enchanter+Cinderstorm OTK deck.
I saw Toast playing it and had to try it out myself