I don't know how good Totem Shaman would be in Standard, but I'm eager to test Gigantotem and The Stonewright in Wild. I think Wild has the perfect arsenal for Totem synergies. Lucky I still have Grand Totem Eys'or.
But then, the chance of getting that Legendary is too small. And crafting it with dust would not be wise for testing purpose.
Pre-loaded Sapphire Spellstone, but I'm left wondering where this goes. Making multiple Giants is a thing of course, but not always as game winning as one might think it is.
Bit of an aggressive version of Thorngrowth Sentries uninfused, and cheaper Naga's Pride when it is. Might feel easier to activate than Naga's Pride too, don't need to devote as much deck space just to run nagas.
New Warrior Minion - Anima Extractor
Even though it's only one handbuff minion at a time, I'm suddenly expecting a lot of big minions post-Riot!
New Rogue Spell - Kidnap
Extremely dependent on how good non-Battlecries are, handing something like Macaw back to them is just asking for trouble.
New Warlock Spell - Suffocating Shadows
Gonna be one of those cards that people forget was printed in this set when they do come around to making Standard Discard Warlock.
New Neutral Minion - Masked Reveler
I actually like this for DR Druid, pulling out a Sessile or Stonebound General is the nuts.
New Hunter Minion - Stonebound Gargon
A Cave Hydra was exciting... what, 4 years ago now? At least it encourages a swing back, but I'm doubtful there's a hunter deck that runs this.
New Hunter Spell - Wild Spirits
Biggest reason why you run Wildseeds right here.
New Shaman Spell - Convincing Disguise
*Weary voice* At least there's no Desert Hares, am I right?
Shaman in Murder at Castle Nathria - Top New Cards and Best Day 1 Decks
I don't know how good Totem Shaman would be in Standard, but I'm eager to test Gigantotem and The Stonewright in Wild. I think Wild has the perfect arsenal for Totem synergies. Lucky I still have Grand Totem Eys'or.
But then, the chance of getting that Legendary is too small. And crafting it with dust would not be wise for testing purpose.
Priest in Murder at Castle Nathria - Top New Cards and Best Day 1 Decks
There's also Steamcleaner, which does the job almost perfectly to stop QL Priest. That is unless Priest can draw their shuffled card in the same turn.
New Druid Minion - Widowbloom Seedsman
The only thing keeping me from going all in on Big Things/DR in Druid, because it's like an unconditional Dungeoneer.
New Neutral Minion - Party Crasher
Really funny card for Big (Insert Class Here)
New Warrior Weapon - Imbued Axe
I think the Infusion is bait, not that it's a bad effect, but if Enrage is as aggressive as we think it is, we want this effect up ASAP.
New Warrior Minion - Crazed Wretch
And they took out Enrage for being rather narrow!
New Warrior Spell - Riot!
Bit of a Mass Hysteria but you always come out on top. Must have for Enrage Warrior if that comes around.
New Demon Hunter Weapon - Magnifying Glaive
Voracious Reader on a stick, and that probably makes it easier to get the effect off on multiple turns.
New Rogue Spell - Double Cross
Dirty Tricks with a different condition, though that condition is easier to play around the later the game goes.
New Druid Minion - Sesselie of the Fae Court
Crown jewel of Big DR Druid, and she's a fantastic one.
New Hunter Spell - Collateral Damage
Oh boy, Jackpot Rogue support! Can't wait to suddenly take Pyroblast levels of damage out of nowhere!
New Shaman Spell - Criminal Lineup
Pre-loaded Sapphire Spellstone, but I'm left wondering where this goes. Making multiple Giants is a thing of course, but not always as game winning as one might think it is.
New Druid Location - Hedge Maze
Just Stoneborn General and Sesselie makes me think Big DR Druid is going to be a thing.
New Mage Minion - Kel'Thuzad, the Inevitable
Can't wait to explode many things at once!
New Druid Minion - Death Blossom Whomper
Ah ha! A Hedge Maze target!
New Paladin Spell - Promotion
I'm not high on that Quest Paladin copium, but seems decent enough in the early game.
New Hunter Spell - Frenzied Fangs
Bit of an aggressive version of Thorngrowth Sentries uninfused, and cheaper Naga's Pride when it is. Might feel easier to activate than Naga's Pride too, don't need to devote as much deck space just to run nagas.
New Hunter Location - Castle Kennels
Bit of a weak location, though giving the slower Wildseeds rush might save it.