I might be crazy, but I think this card is really good. Basically, we're looking at a 7-Mana board clear that can be run in any class and comes with a decent body to boot. Obvious downside if your opponent doesn't have a board that can kill the 8/8, but I think on turn 7 they probably do. It's a worse Tumbleweed, but any class can play it which makes it a lot more likely to find a home.
Dirty Rat synergy... and I can't really think of anything else that would make it worth your while to play this card. Seems a bit slow, but I wouldn't be surprised to see it find a home.
If you're really into the idea of running Seaside Giant maybe you use this to double up on Location triggers to turbo out the 8/8 body, otherwise I'm thinking we see this in greedy Priest lists to get more uses of Mirror or maybe Spell Damage Druid for even more Spell Damage.
I'm not sold that Scry 3 is going to be super useful in Hearthstone, but I'm not going to deny the utility of potentially finding the right card to draw in an important moment. I'm just not sold on the idea of intentionally putting this card in your deck to fix your next few draws when you can run a better card and draw that one instead.
Decent stats for a 3-Drop that's attached to cost reduction? Not extremely relevant for any class outside of Rogue and Priest, but it could end up being really important for those classes and maybe also Aviana Druid.
This is a good Elemental. I don't think that there are very many good Elemental decks, but if there were this would obviously be one of the better cards in them. I like Elemental Mage, but I don't see it being very good.
The main use of this card is to find Dread Deserter but there's so many Pirates in the new set that the pool is probably too diluted to guarantee finding it. And I'm not sure that would be worth it. This is OK card generation, but nothing broken.
This is clearly top-tier fuel for Naga DH, and it's probably going to enable them to more easily kill their opponents from hand on Sharpshooter turns. It could possibly be played around with in other decks and classes, but I'm guessing that DH is where this sees 90% of its play.
Griftah, Trusted Vendor - Unlike its ill fated predecessor this card might actually see play in competitive, and is likely an auto include into reno decks because nearly all the amulets he gives you is useful, and the phony versions are pretty much shit cards, though not all of them. Imagine that the phony amulet of mobility even goes so far as to discard cards from your opponent.
Dread Deserter - This card is weird, because its completely and utterly useless to own as a card because the effect requires you to generate it. Maybe slot it into ETC but seriously, if you need a charge minion just play leeroy.
Bayfin Bodybuilder - No matter how interesting this card is it'll never see competitive play outside of discovers because its so dependent on the meta, is a slow card at 5, and its cost makes it difficult to combo out with anything like dirty rat. The only good thing this card does is its practically a counter to deathrattle decks and specifically the reborn virus zilliax. Still dont think anyone would bother with it.
Sailboat Captain - The kind of card that will be nerfed. Why? Because windfury has repeatedly shown itself as a fairly toxic keyword, and yet team5 persist in printing it before inevitably nerfing it down.
Lamplighter - Made for elemental focused decks like mage and shaman. What instead would happen is it'll be played in rogue. Nuff said.
Tidepool Pupil - Cute card. Love the flavour. But likely not as good as it seems to be. Comparable to Commander sivara, but that card was only good in mage because it existed in a deck that has both burn and stall, plus it gives you back three cards. This card only gives one. Still likely playable though.
FLux, this is the kind of post that keeps me using this site for HS info! Sometimes we all need to be reminded this is a game and we are playing it to have fun!
I'm a Greeter at the start of the match, and a Oops when I make a dumb mistake or RNG makes something silly!
Some interesting Neutrals, but the rarity seems very out of wack for them. If this were any other set, Bayfin Bodybuilder would've taken the "weird, situational Epic" slot that every set has.
Tidepool Pupil is strict powercreep over Commander Sivarra. Expect Quest and Ping Mage to run this card. Ok, maybe not strict, because it only discovers one of them, but I can see those decks still play it regardless just because they either progress the Quest or return stall cards.
I personally miss the end-of-reveal streams where they saved a few Legendaries for them. It was real fun seeing them in action right away. They probably made it so that pre-orders do better.
This reveal season in particular, though, started really weird. You have the reveal stream day 0, a single reveal day 1, nothing the following day, then a few reveals for days 2 and 3 before the weekend break. If this reveal season was a plane, Patches the Pilot shot it out of the sky and forced a landing.
This is the old school style of reveal season. I wasn't a big fan of how they did the reveals for the past couple years, where they announced the set then went quiet for a couple weeks, then dropped every card entire classes at a time. I much prefer this slow eek. It keeps me coming back every day. I hope it ends with another mass card dump. Those are always exciting, to see what obscure neutral common ends up being a staple.
New Neutral Minion - Snoozin' Zookeeper
I might be crazy, but I think this card is really good. Basically, we're looking at a 7-Mana board clear that can be run in any class and comes with a decent body to boot. Obvious downside if your opponent doesn't have a board that can kill the 8/8, but I think on turn 7 they probably do. It's a worse Tumbleweed, but any class can play it which makes it a lot more likely to find a home.
New Neutral Minion - Bayfin Bodybuilder
Dirty Rat synergy... and I can't really think of anything else that would make it worth your while to play this card. Seems a bit slow, but I wouldn't be surprised to see it find a home.
New Neutral Minion - Scrapbooking Student
If you're really into the idea of running Seaside Giant maybe you use this to double up on Location triggers to turbo out the 8/8 body, otherwise I'm thinking we see this in greedy Priest lists to get more uses of Mirror or maybe Spell Damage Druid for even more Spell Damage.
New Neutral Minion - Overplanner
I'm not sold that Scry 3 is going to be super useful in Hearthstone, but I'm not going to deny the utility of potentially finding the right card to draw in an important moment. I'm just not sold on the idea of intentionally putting this card in your deck to fix your next few draws when you can run a better card and draw that one instead.
New Neutral Minion - Concierge
Decent stats for a 3-Drop that's attached to cost reduction? Not extremely relevant for any class outside of Rogue and Priest, but it could end up being really important for those classes and maybe also Aviana Druid.
New Neutral Minion - Sailboat Captain
Southsea Deckhand in Handbuff Paladin. We'll see how long it takes for some part of that deck to catch a nerf after PinP is released.
New Neutral Minion - Lamplighter
This is a good Elemental. I don't think that there are very many good Elemental decks, but if there were this would obviously be one of the better cards in them. I like Elemental Mage, but I don't see it being very good.
New Neutral Minion - XB-931 Housekeeper
That Hiking Trail synergy sounds fun (Location Druid with Seaside Giant?) but otherwise I'm not seeing a lot of reasons to put this card in a deck.
New Neutral Minion - Bloodsail Recruiter
The main use of this card is to find Dread Deserter but there's so many Pirates in the new set that the pool is probably too diluted to guarantee finding it. And I'm not sure that would be worth it. This is OK card generation, but nothing broken.
New Neutral Minion - Tidepool Pupil
This is clearly top-tier fuel for Naga DH, and it's probably going to enable them to more easily kill their opponents from hand on Sharpshooter turns. It could possibly be played around with in other decks and classes, but I'm guessing that DH is where this sees 90% of its play.
All Perils in Paradise New Card Reveals for June 24 - Day 4 [Finished]
Finally some interesting cards to look at;
Griftah, Trusted Vendor - Unlike its ill fated predecessor this card might actually see play in competitive, and is likely an auto include into reno decks because nearly all the amulets he gives you is useful, and the phony versions are pretty much shit cards, though not all of them. Imagine that the phony amulet of mobility even goes so far as to discard cards from your opponent.
Dread Deserter - This card is weird, because its completely and utterly useless to own as a card because the effect requires you to generate it. Maybe slot it into ETC but seriously, if you need a charge minion just play leeroy.
Bayfin Bodybuilder - No matter how interesting this card is it'll never see competitive play outside of discovers because its so dependent on the meta, is a slow card at 5, and its cost makes it difficult to combo out with anything like dirty rat. The only good thing this card does is its practically a counter to deathrattle decks and specifically the reborn virus zilliax. Still dont think anyone would bother with it.
Sailboat Captain - The kind of card that will be nerfed. Why? Because windfury has repeatedly shown itself as a fairly toxic keyword, and yet team5 persist in printing it before inevitably nerfing it down.
Lamplighter - Made for elemental focused decks like mage and shaman. What instead would happen is it'll be played in rogue. Nuff said.
Tidepool Pupil - Cute card. Love the flavour. But likely not as good as it seems to be. Comparable to Commander sivara, but that card was only good in mage because it existed in a deck that has both burn and stall, plus it gives you back three cards. This card only gives one. Still likely playable though.
All Perils in Paradise New Card Reveals for June 24 - Day 4 [Finished]
Old? To me it just looks like he was on vacation. Maybe "adult" would fit, but not old
What Your Favourite Hearthstone Emote Says About You
FLux, this is the kind of post that keeps me using this site for HS info! Sometimes we all need to be reminded this is a game and we are playing it to have fun!
I'm a Greeter at the start of the match, and a Oops when I make a dumb mistake or RNG makes something silly!
All Perils in Paradise New Card Reveals for June 24 - Day 4 [Finished]
Oh my goodness, Scrapbooking Student is an old, literally nostalgic Transfer Student. That's awesome.
All Perils in Paradise New Card Reveals for June 24 - Day 4 [Finished]
I think of it as a 5 mana 4/7 vanilla, but they stuck a weird, niche effect to it since they don't print vanillas anymore.
All Perils in Paradise New Card Reveals for June 24 - Day 4 [Finished]
Some interesting Neutrals, but the rarity seems very out of wack for them. If this were any other set, Bayfin Bodybuilder would've taken the "weird, situational Epic" slot that every set has.
What Your Favourite Hearthstone Emote Says About You
My favorite one is “Squelch”
All Perils in Paradise New Card Reveals for June 24 - Day 4 [Finished]
Tidepool Pupil is strict powercreep over Commander Sivarra. Expect Quest and Ping Mage to run this card. Ok, maybe not strict, because it only discovers one of them, but I can see those decks still play it regardless just because they either progress the Quest or return stall cards.
New Neutral Minion - XB-931 Housekeeper
Synergy with Hiking Trail, lol.
What Your Favourite Hearthstone Emote Says About You
The Committed - Running Mayor Noggenfogger in every one of your Wild decks just so you can still emote Sorry at your opponents.
Perils in Paradise
Good luck all!
How do you feel about no reveals on the weekends?
I personally miss the end-of-reveal streams where they saved a few Legendaries for them. It was real fun seeing them in action right away. They probably made it so that pre-orders do better.
This reveal season in particular, though, started really weird. You have the reveal stream day 0, a single reveal day 1, nothing the following day, then a few reveals for days 2 and 3 before the weekend break. If this reveal season was a plane, Patches the Pilot shot it out of the sky and forced a landing.
How do you feel about no reveals on the weekends?
This is the old school style of reveal season. I wasn't a big fan of how they did the reveals for the past couple years, where they announced the set then went quiet for a couple weeks, then dropped every card entire classes at a time. I much prefer this slow eek. It keeps me coming back every day. I hope it ends with another mass card dump. Those are always exciting, to see what obscure neutral common ends up being a staple.
What Your Favourite Hearthstone Emote Says About You
I had fun putting this together. It's a bit goofy but sometimes you need a bit of that!
How do you feel about no reveals on the weekends?
Oh yeah, synergy reveals would be awesome. I like how the mini-sets are typically class-based now which gets close to that.