fireside pack openings - golden preorder legendary?
the golden legendary of the preorder will be available only after launch?
the golden legendary of the preorder will be available only after launch?
the golden legendary of the preorder will be available only after launch?
the golden legendary of the preorder will be available only after launch?
Hello everyone now we saw all the cards I want to hear what you guys think of the picture as a whole, which cards you think are good and which one are bad, this expansion is all over the place for sure but we saw some very powerful stuff a…
Hello everyone now we saw all the cards I want to hear what you guys think of the picture as a whole, which cards you think are good and which one are bad, this expansion is all over the place for sure but we saw some very powerful stuff and very meme stuff so let's start.. btw your cards don't have to be legendaries.. yes they seem the most impactful but also a common 1 mana 1/2 in unguru [Hearthstone Card (firefly) Not Found] ended up being played the full 2 years it was out so it's not all about late game legendaries!
I will start:
Top 5 best cards:
1. Siamat - seems like the Zilliax of the expansion it's so flexible and has probably some use in any deck that is either midrange or control, specially in mage that can cheat him out with [Hearthstone Card (elemental invocation) Not Found] or quest shaman that can get all 4 of his keywords.
2. Hyena Alpha - remember Emerald Spellstone? this card is too similar to it and the price? having an untriggered secret on turn 4 this card is gonna shape the meta for sure, and to top it off, you can dig for it with Master's Call.. it's not like midrange beast hunter had a turn 4 play anyway.
3.Garden Gnome - you see the card above? this card is almost the same but treants instead of beasts the trigger is also extreamly easy and it's something druid has always been doing token druid is already strong and if they can fit around 2 more big spells in the deck I am sure they will cause this card is that much powerful.
4. BEEEES!!!- another druid card? yes, I think this card is really powerful by how versatile it is not only it's a Shadow Bolt that when it overkills it leaves tokens behind, it can trigger your own lifesteal, overkill and deathrattle effects if you need to.
5. Weaponized Wasp- you are kidding me right? this card is insanely powerful and even more with the shaman quest, it gives shaman so much reach and removal.
honorable mentions: Impbalming - it's a single target removal for 4, this card is probably the most underrated card of the expansion YOUR DECK DOESN'T MATTER if you have TEMPO, you might not even draw the imps and if you do.. you have life tap, this card is insane and will push warlock further.. it's not like control warlock ever has a problem of lacking options in hand or draw.
Frightened Flunky- Stonehill Defender, for warrior, costs 1 less mana, 1 less stat, we know how good is Stonehill Defender, nuff said.
Beaming Sidekick - reminds me of Kabal Talonpriest how good was that card VERY good, now this is neutral, costs 2 less has also good stats for a 1 drop and just gives 1 less hp, priest will really like this card, as well as warlock.
top 5 worst cards:
1. Desert Obelisk - this card is such an atrociously bad card, if you are copying a card so many times and it costs 5 why you aren't copying Leeroy Jenkins? this card is so bad it's not even a meme card.
2. Generous Mummy - you are getting 2 mana discount deal for the body but at which price? this card is just very similar to Millhouse Manastorm and it's not even a battlecry, not only do you get a downside but it's hard to get rid of the card from your board, every time you would get this card from Diseased Vulture you will be extremely sad.
3. Making Mummies- this quest is SO bad it's not only the only quest that can't be expanded upon cause reborn is a SOU mechanic only the reborn minions are mostly mediocre, and paladin didn't even get a good ones you need to run around 8~12 reborn minions in your deck for this to be good.. and.. the reward? it's not even that great. and the WORST part about this card is why does a good guy practices necromancy? and even worse a murloc good guy???
4. Desert Hare- we have [Hearthstone Card (microtech technician) Not Found] in boomsday this card is worse.. just why.
5. Living Monument - TBH didn't find many other atrocious cards so I am complaining about a pack filler that's how powerful this expansion is.. btw why buff Conjurer's Calling with this card?
Honorable mentions: murloc support in paladin and totem support in shaman- yes those are bad NOW but they cards seem to have uses... seem to be a set up for a future archtype in the classes.
For anyone who did pre-release opening, how was your haul? I got out of 133 packs: [card]Dinotamer Brann[/card] [card]High Priest Amet[/card] [card]Bazaar Burglary[/card] [card]Hack the System[/card] (bleh) [card]Octosari[/card] [ca…
For anyone who did pre-release opening, how was your haul?
I got out of 133 packs:
Hack the System (bleh)
Only one of those I really wanted... Still quite a few missing on my wish list. Hopefully I get my wants with the free goldens, and with the gold I have to spend.
Launch Date Update:
Received from preorder/free lego
Activate the Obelisk (golden)
Anka, the Buried (golden)
Opened 74 additional packs with gold:
Siamat (golden)
Elise the Enlightened (on the very last pack I opened!)
Still missing a few on my wish list, but should have enough dust for those! I like that I received the same number of legos from 74 packs that I got from 133 packs...
I haven't seen any discussionabout this deck for the upcoming expansion but it just seems like it's gonna be insanely consistent due to one of the card that was printed. I'm talking specifically about Anka, the Buried, this card will…
I haven't seen any discussionabout this deck for the upcoming expansion but it just seems like it's gonna be insanely consistent due to one of the card that was printed.
I'm talking specifically about Anka, the Buried, this card will transform Mecha'thun into a 1 mana 1/1 and at that point you don't need any other convoluted set up to win. Rogue can obviously empty their deck easily due to Myra's Unstable Element and at that point you only need to empty your hand and save a targetable damage spell to kill the Mecha'thun. Rogues are also pretty good at playing multiple cards in a single turn so emptying your hand shouldn't be the biggest issue. ALSO it's not like you're gonna have to run a bunch of bad/weird cards to make this possible, you already want to run Backstab or Eviscerate in any rogue deck and then running something like Shiv makes sense on a deck like this, you can even kill your Mecha'thun with Walk the Plank and again, on a deck of this nature the card jusr makes sense to run.
Not sure exactly how the deck would look, you probably don't want to run too too much draw engine as it gets awkward with Myra's and in some scenarios you would just take fatigue hits trying to empty your hand, but something like novice and thalnos, maybe piper with sharks (And shivs + fan and of course Myra's) seems like enough draw to be solid and then just run the 2 cards required for the "combo" and from there good rogue cards. Again I don't know if the deck will be any good but requiring close to no set up to have an inevitable win condition seems too strong to me to not consider it as a strong deck at least from a theorycraft stand point.
Man I could even see Tempo Rogue cutting a couple cards and running this combo, like there are already Tempo rogues that run sharks and novices, just cut some other not super impactful cards and fit Shivs/Fan/Thalnos/Any draw (Some combination of this cards) and for most decks you still go for the regular tempo game (On that case Anka is a vanilla minion which won't destroy your tempo) and against stuff like Warrior you have the Mecha'thun win condition to cheese them out. Again on this scenario the hardest part would be to empty your hand after Myra's but going from an extremely unfavored match-up (Warrior) to only needing to empty your hand to win seems pretty viable if you ask me.
I even made this deck, it just took me a couple minutes so don't be to harsh but it does look decent enough:
When seeing [card]6849[/card] i had to make a theme deck. So lets open a fish retaurant. So what do you need. Well a lot of fish and if that fish runs out the chef will get realy angry. Nomi is the chef here and he has two cook appr…
When seeing Tip the Scales i had to make a theme deck.
So lets open a fish retaurant.
So what do you need. Well a lot of fish and if that fish runs out the chef will get realy angry.
Nomi is the chef here and he has two cook apprentices, siver knives and a cat that loves fish and will bring more.
How do you use it ? Well serve fish till you opponent overeats and if that´s not enough nomi will roast him.
Straight forward deck flood the board, trade and roll over your opponent. Maybe it works due to being so "braindead"
I thought to put in a board buff but there is no realy good one. The silver sword would be but it´s eight mana.
This deck has a huge advantage. It does not need much from the new expansion. So it might be one of the wait a bit to craft decks that run over all decks trying to build nice combos. It overal one of the cheaper decks with only Nomi as legend.
Hey, I've been thinking about Taunt Warrior for a while. My biggest concern was about it's ability to win games, but I have a feeling that if the deck can survive the early-phase, it can win by value. The general gameplan is to b…
Hey,
I've been thinking about Taunt Warrior for a while. My biggest concern was about it's ability to win games, but I have a feeling that if the deck can survive the early-phase, it can win by value.
The general gameplan is to buff and play Taunt minions (are you guys shocked?). I believe the deck provides tempo with the buff cards and the mech package (a buffed Bronze Gatekeeper can be decisive). Tomb Warden is also there to win the midgame.
My biggest problem is about the card slots. Currently my deck contains 34 cards, therefore I should cut 4. What do you think, which cards are less necessary than the rest?
Deck ID Not Found
Soooooo... I'm a big fan of everything PvE oriented in every game, and of course HS adventures aren't the exception. As they said in the Pre-Release patch notes of SoU, the new title of the adventure will be Tombs of Terror, and that... l…
Soooooo... I'm a big fan of everything PvE oriented in every game, and of course HS adventures aren't the exception.
As they said in the Pre-Release patch notes of SoU, the new title of the adventure will be Tombs of Terror, and that... leaves a lot to expeculate!
Given that the devs of HS really did something different for RoS, they might go back to the basics and do an old school adventure (which I'm really hoping for even tough I reeeeeeeally liked the dungeon/witchwood/rumble/heist runs).
So, my little guess (and hope...) is, a bit of both, like, different wings or chapters, where in some of them, you got to solve puzzles (a la Boomsday), or fight through a couple of minions and a big baddie to reach another wing of the tomb (like a dungeon run), then pick a hero (the explorers) and fight each one of the 4 lesser E.V.I.L. guys (like old adventures), and a real big fight against Rafaam, in a style like the one against Agatha in Witchwood with the 4 heroes being hero cards with unique effects. And then, after beating Rafaam, the real bad guy appears... Tekhan! Revealing himself to be allied with Deathwing! Giving a clear hint to the next expansion.
Well... That's what I really hope for, and I wanted to share it.
What do you guys think?
Today I made a private Fireside Gathering event so I could open my 3 SoU packs. and whenever I am making a constructed deck outside of the fireside gathering I cannot add them to a deck. but when I was building a deck for the tavern brawl,…
Today I made a private Fireside Gathering event so I could open my 3 SoU packs. and whenever I am making a constructed deck outside of the fireside gathering I cannot add them to a deck. but when I was building a deck for the tavern brawl, I was able to add them. so now I am playing with SoU cards before the release of the expansion!
Hearthstone says I need to update to latest version (as of yesterday's patch) but my phone says all its apps are up to date. Wondering if others are having this issue, and how to solve. I have a Moto G4 and my Hearthstone app is through th…
Hearthstone says I need to update to latest version (as of yesterday's patch) but my phone says all its apps are up to date. Wondering if others are having this issue, and how to solve. I have a Moto G4 and my Hearthstone app is through the Amazon store.
Is anyone planning on crafting a golden legendary before opening packs to ensure they get a golden copy of a legendary they really want? Curious as to any good candidates for a golden craft for this set. For Rise of Shad…
Is anyone planning on crafting a golden legendary before opening packs to ensure they get a golden copy of a legendary they really want?
Curious as to any good candidates for a golden craft for this set. For Rise of Shadows I crafted a golden Elysiana because anything that generates more golden cards is a win in my book lol.
I might try to target one or two legendaries to craft golden just looking to see if anyone else is of the same mindset.
Thanks!
As most of you should know, streamers have been invited to blizzard and showcase the new content already. What do you guys think about that? I don’t like it at all. YouTube is full of Uldum content now and so many cool decks a…
As most of you should know, streamers have been invited to blizzard and showcase the new content already.
What do you guys think about that? I don’t like it at all. YouTube is full of Uldum content now and so many cool decks and interactions are spoiled prerelease.
I‘m doing my best to avoid this content but the bitter feeling remains.
I just don‘t understand why they tease the full expansion! The fireside gatherings are more then enough imo. And if they have to invite streamers, just give them whizzbang decks.
I feel like a child that has to wait for Christmas to play with the new toy but the older brother got it one week early. Feels bad :P
I don't know if this is going to work but I will give it a shot. Its not a bug that has anything to do with out of cards. In a recent game my opponent randomly created a lackey that has not been released yet. Look at turn 8 I think it is, …
I don't know if this is going to work but I will give it a shot. Its not a bug that has anything to do with out of cards. In a recent game my opponent randomly created a lackey that has not been released yet. Look at turn 8 I think it is, you will see a titanic lackey is somehow created. I am new to hsreplay so you will have to forgive me that I don't know exactly how it was created but maybe someone can help me with that. Anyhow, here is the link https://hsreplay.net/replay/v8BGoVJ2TEmuV3mNsZyLLY
Simply put - If you can guarantee that 1 of the 9 quests will not be your free Legendary Quest, which one would that be? For me personally, I'd love anything except the [card]6874[/card] , because I don't see myself going for weapon…
Simply put - If you can guarantee that 1 of the 9 quests will not be your free Legendary Quest, which one would that be?
For me personally, I'd love anything except the Hack the System , because I don't see myself going for weapon oriented warrior.
Anyone knows if coin will trigger [card]Untapped Potential[/card] ? For exemple: T1 Quest + Coin. Will count as unspent mana?
Anyone knows if coin will trigger Untapped Potential ? For exemple: T1 Quest + Coin. Will count as unspent mana?
Hey guys I can't wait to try some new decks on August 6th especially trying selfdamaging lackey zoolock so I thought I would share a deck I've come up with. I would love to see your ideas as well :) https://outof.cards/hearthstone…
Hey guys I can't wait to try some new decks on August 6th especially trying selfdamaging lackey zoolock so I thought I would share a deck I've come up with. I would love to see your ideas as well :)
https://outof.cards/hearthstone/decks/4623-self-damage-lackey-
zoolock
Hey so during Rise of Shadows I was using the Hpwn for saving my deck lists for Hearthstone, but I specifically remember on the Day of the expansion (Naturally) the site was very slow or non-responsive due to the Influx of traffic on the s…
Hey so during Rise of Shadows I was using the Hpwn for saving my deck lists for Hearthstone, but I specifically remember on the Day of the expansion (Naturally) the site was very slow or non-responsive due to the Influx of traffic on the site.
I switched over here about a two weeks ago and wanted to ask If Out of cards is going to receiving any slow downs during the Opening day of the expansion and if so Is there anything you guys can do in preparation for it?
I don’t know if anybody else feels that way but it’s really annoying to me that the theorycraft decks are in „standard” section. Technicaly it’s not standard since the expansion hasn’t gone live yet. Wh…
I don’t know if anybody else feels that way but it’s really annoying to me that the theorycraft decks are in „standard” section.
Technicaly it’s not standard since the expansion hasn’t gone live yet. When I look for an interesting deck to play right now I have to filter all the theorycrafted away.
It would be cool if there was:
Standard decks
Wild decks
Pro decks
Theorycraft decks
all separated
So apparently Blizzard messed up again. Yesterday's patch 15.0, that is a preparation for launch of the Saviors of Uldum, already activated the arena reset and new rotation is in (except SoU set). At least in the drafting pool. Basic Clas…
So apparently Blizzard messed up again. Yesterday's patch 15.0, that is a preparation for launch of the Saviors of Uldum, already activated the arena reset and new rotation is in (except SoU set). At least in the drafting pool.
Random generation is said to still draw from the "old" sets tho (Basic, Classic, Naxxramas, Whispers of the Old Gods, Goblins VS Gnomes, The Witchwood, and Rise of Shadows) and reward pack for finishing the run is still Rise of Shadows pack.
Tho someone also reported, that the new Titanic Lackey is already showing up. Another person said, that their Gorillabot A-3 activated its battlecry, even tho he had no mechs on the board. Arena looks like a bloody mess right now!
Another thing that happened is that some* arena runs were retired. Meaning ppl who had unfinished runs got the free Arena Ticket and whoever was planning on doing so later, in time for the proper arena rotation on August 6th, can no longer do that. Unless they reset the arena again on the 6th, which one would assume will happen, since SoU still needs to be added into the mix.
If you have gold to spare, id advise you to start a new run right now, if you want to take a chance of the potential second reset that seems like it should happen. But keep in mind, you will draft a deck without SoU cards, so your deck will definitely be weaker when SoU hits if no reset happens, cause many new cards are looking like insane arena powerhouses, you can check our thoughts on the matter here.
* So far there are mixed reports of who did get and who didnt get his run retired. i did.
Hi guys, I have a question to experienced wild players - which Highlander deck do you expect to be the strongest with new cards incoming? I have never played Wild before, but the re-introduction of the mechanic makes me really want …
Hi guys, I have a question to experienced wild players - which Highlander deck do you expect to be the strongest with new cards incoming?
I have never played Wild before, but the re-introduction of the mechanic makes me really want to try them out. Problem is, I used to dust most of my collection when they rotated out. (I am just poor, don't blame me, and it was the easiest way to stay competitive in Standard. I didnt disenchent anything from last rotatiotn though, so I have almost full collection of ungoro, knights and kobolds).
So I am really looking for predictions, which Highlander deck do you think will be the best. Probably warlock or Mage and I guess Warlock. But if I could get some thoughts on the matter from some experienced Wild Players, that would be really appreciated since I want to spend my dust best possible way while crafting wild cards.
Cheers!
Hi all, I just wanted to say that I'm super excited for the new expansion. I have nobody to tell and my girlfriend just nods and says that's good when I try and tell her about the new rogue quest.
Hi all,
I just wanted to say that I'm super excited for the new expansion. I have nobody to tell and my girlfriend just nods and says that's good when I try and tell her about the new rogue quest.
Hi I've been playing some wild lately and two times I played against a mage doing the quest and having Archmage Vargoth. I looks to me like Archmage Vargoth also cast Time Warp and my opponent gets two extra turns. Is this right …
Hi
I've been playing some wild lately and two times I played against a mage doing the quest and having Archmage Vargoth.
I looks to me like Archmage Vargoth also cast Time Warp and my opponent gets two extra turns. Is this right and if so has Blizzard commented on it?
I always wondered, why golden cards would change your heropower to golden. Am non golden cards would "undo" your golden Heropower. Shouldn't the golden heropower be a sign of completing the 500 wins? And therefore not be achievable …
I always wondered, why golden cards would change your heropower to golden. Am non golden cards would "undo" your golden Heropower.
Shouldn't the golden heropower be a sign of completing the 500 wins? And therefore not be achievable by crafting/opening a golden card?
What do you think?
For all of you who cant wait to open the pre-purchased packs.Starting in less than an hour and a half (11am CEST) we can open our packs, by creating a fireside gathering.Good luck !
For all of you who cant wait to open the pre-purchased packs.
Starting in less than an hour and a half (11am CEST) we can open our packs, by creating a fireside gathering.
Good luck !
Create a Fireside today...I can only play the brawls and friendly matches. I could unpack my cards during the Fireside gathering of the last expansion.
Create a Fireside today...I can only play the brawls and friendly matches. I could unpack my cards during the Fireside gathering of the last expansion.
Hey there fellow HearthStone enthusiasts,I recently edited the original post for timely need, as the last HS patch brought us new achievements in the form of Hero Portrait awarded for completing 1000 ranked victories. New Hero Portraits me…
Hey there fellow HearthStone enthusiasts,
I recently edited the original post for timely need, as the last HS patch brought us new achievements in the form of Hero Portrait awarded for completing 1000 ranked victories. New Hero Portraits means new milestones and new achievements ; is an other chapter of The Grind just started ?
I was wondering how far are you guys in the completion of the 9 golden hero portraits (x/500 and x/1000 ranked victory)? Some of you may already have complete all of them and beyond, some of you may just get started or picking up on a single class and some may be awaiting for the right meta to play a certain class. What class are you tackling? Or alternatively, why you couldn't careless about ever achieving it? Or even, which one was your first golden hero? Let me know in the comment down bellow.
I myself went full circle by completing the 500 with Druid & Priest, summer 2017.
My go-to class always been Warlock - which was my 1st golden hero. Rocking well over a 1000 win with it ...
Receiving those new portraits made me want to play those classes I've already complete a thousand wins with, but also made me regain some motivation in playing classes I have left underplayed since the golden completion. I'm looking forward earning Mage and Shaman skin.
My inner-completionist isn't too thrilled about that Hunter skin but knows ... 