This seemed to be a popular theorycraft when Expired Merchant was announced since it enabled a guaranteed discard of Cruel Dinomancer to make it a 5/5 Dreadsteed. Most of the theorycrafts I saw went for a more Zoo-ish approach with cards like Void Terror, Ratcatcher, and Grim Rally. In my experience first trying it though, I found the deck doesn't really want to do that. Spiritsinger Umbra filling your board with infinite 5/5s doesn't mix well with having a lot of minions and you almost always wanted to go for the full board.
Based on these first impressions with the deck, I scrapped the Zoo approach and went full-on Combo, just trying to draw as much as possible to find Expired Merchant, Cruel Dinomancer, and Spiritsinger Umbra as fast as possible without dying. Plague of Flames has performed very well in this deck. It pairs quite nicely with the small draw minions and Mistress of Mixtures and once you get a bunch of Cruel Dinomancers on the board it essentially becomes a 1 Mana 1-sided Twisting Nether!
Playing around with the deck for a few hours yesterday I only lost a handful of times almost always to hyper-aggressive decks. Antique Healbot and Zilliax may be a good idea to include for more survivability. I'd probably cut the Shadow Bolts and maybe 1 Power Overwhelming to fit them in.
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