One-Set Wonder Card Design Competition
Congratulations to Sothis for winning the competition!
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Submission Description
The following description was written by the creator.
Made to synergise with Reborn Paladin. Can be used to advance the Making Mummies quest, but also conveniently 8 mana so you can target it with Emperor Wraps for a powerful copy.
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This Week's Theme: One-Set Wonder
Sometimes your favourite new archetype just doesn't get a chance to shine - so let's fix that!
- You must create a card which supports an undersupported existing archetype
- Think something like the classic meme of Freeze Shaman, which for a long time only had one expansion of (mediocre) support and only recently was revisited. Use that as a rough guide - if it's been supported for more than two expansions, it's not undersupported!
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Competition Entries
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Submission Description
The following description was written by the creator.
'Malfurion might not be able to hold all this Mana, but a Pelican.'
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Submission Description
The following description was written by the creator.
Mech Shaman received all-of two cards to go with it - Whirling Zap-o-matic and Powermace. Powermace is, ironically, woefully inadequate for today's power-level, so how about a better support weapon?
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Submission Description
The following description was written by the creator.
Ever since Hunter received Emeriss and Carrion Drake in The Witchwood, I wanted Dragon Hunter to be a thing - and for a brief moment with Descent of Dragons, it was!
Swamp Dweller aims to support Dragon Hunter with another low-cost Dragon to help out Stormhammer while also giving more support to the Poisonous Spells theme they've dipped into occasionally. Hunter got a fair few Poisonous cards in The Witchwood, so it only made sense for it to reside there alongside its other Dragon friends.
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Submission Description
The following description was written by the creator.
"He guards the relics. Didn't mention he couldn't use them."
I'm pretty sure Relic Demon Hunter counts as undersupported and is pretty weak as well so I believe this should count.
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Submission Description
The following description was written by the creator.
Support for Shuffle rogue from Darkmoon Faire.
Shuffle some tickets into your deck with Ticket Master, then use Price Gouger to double up on that effect!
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Submission Description
The following description was written by the creator.
Support for Big Paladin. Combo with Duel!, Commencement, or Front Lines.
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Submission Description
The following description was written by the creator.
A card for Deathrattle Demon Hunter, which only received support in Forged in the Barrens. This archetype had some cards to draw Deathrattles and others to cheat them out, so I figured out it could use a card that does both.
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Submission Description
The following description was written by the creator.
I really enjoyed playing big hand mage back in witchwood with Astromancer, mountain giant, etc. let’s bring that archetype back! Hooray for drawing cards.
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Submission Description
The following description was written by the creator.
Shadow Priest support
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Submission Description
The following description was written by the creator.
Squeamlish joins the Rise of Shadows' cast of memorable characters to give the forgotten Healing Druid archetype an extra push. The main idea behind the card is pretty simple: to give a use to healing cards even when ahead.
Combined with cards like Crystal Power or Potion Vendor, Squeamlish can buff both single minions and wide boards, making them harder to remove without boosting their attack, thus differentiating itself from classic Token Druid archetypes.
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Submission Description
The following description was written by the creator.
Made to synergise with Reborn Paladin. Can be used to advance the Making Mummies quest, but also conveniently 8 mana so you can target it with Emperor Wraps for a powerful copy.
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Submission Description
The following description was written by the creator.
Commander Akrula is a support card for Big Demon DH. In addition to being able to get the initiative from the Demon with Rush, the Demon returning to your hand also means that you can save it if it gets close to dying (and has a reason to be worth saving) and it also can be used as a tutor for Demons even if they have Battlecries as you can use them when they go to your hand. All future Big Demons can benefit from it, whether or not they're best when cheated out. End of turn effects on the Demon will trigger before being returned to your hand.
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Submission Description
The following description was written by the creator.
Supports the "5 or more Attack"-archetype that Druid got in Journey to Un'Goro. If needed, you can still use it early on as a small removal, but later you could get a larger removal out of it or keep it on the board after hitting a smaller minion.
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Submission Description
The following description was written by the creator.
Ticket Scalper is made to support Token Demon Hunter, which, as far as I can tell, has only received support in the Initiate and Madness at the Darkmoon Faire sets.
It's designed to be a win condition for this type of deck — summon a bunch of tokens and use them to control the board, then finish up with a big burst of damage. I see it doing C'thun style damage, instead of the way Sire Denathrius works.
From a flavour perspective, he is trying to sell tickets to anyone who doesn't already have one. The more that he sells, and gets into the Faire, the stronger he becomes!
Remember, we're looking for unsupported archetypes - Beast Druid is bad, but they've tried it like four times now or something, so it doesn't count!