Legends of Runeterra
Welcome to the Legends of Runeterra realm!
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Characters Joined
Legends of Runeterra Keywords
Search returned 57 results.
| Keyword |
|---|
| Last Breath}
These abilities take effect when the unit dies. |
| Level Up}
A champion levels up once this condition is met, even in hand or deck. |
| Lifesteal}
Damage this unit deals heals its Nexus that amount. |
| Nab}
Draw a non-champion card from the bottom of the enemy deck. |
| Nexus Strike}
Effect when the unit Strikes the enemy Nexus. |
| Nightfall}
Bonus if this is not the first card you play in a round. |
| Obliterate}
Completely removed from the game. Doesn't cause Last Breath and can't be revived. |
| Overwhelm}
Excess damage I deal to my blocker is dealt to the enemy Nexus. |
| Overwhelm (Spell)}
Inflicts damage beyond what would kill the target(s) to the enemy Nexus. |
| Plunder}
A card triggers its plunder ability when played if you damaged the enemy Nexus this round. |
| Quick Attack}
While attacking, strikes before its blocker. |
| Rally}
If you don't have one, gain the attack token. You can attack this round. |
| Recall}
Return a unit to hand and remove all effects applied to it. |
| Reforge}
Create a random blade fragment still needed to restore the blade. Once you've cast all 3, create Blade of the Exile. |
| Regeneration}
Heals fully at the start of each round. |
| Round End}
Get this effect when the round ends. |
| Round Start}
Get this effect when the round starts. |
| Scout}
The first time only Scout units attack each round, ready your attack. |
| Silence}
Remove all keywords, abilities, and ongoing effects. Doesn't affect damage or subtype. |
| Silenced}
Removes all text and keywords from a unit. |
| Skill}
A spell-like effect created and cast by unit. |
| Slow}
Slow spells can be cast outside of combat and other casting. The enemy can respond. |
| SpellShield}
SpellShield nullifies the next enemy spell or skill that would affect the unit. |
| Strike}
Get this effect when a unit attempts to deal damage using its Power, either at the end of battle or with spells. Units with 0 Power can't strike. |
| Strongest}
Highest Power, with ties broken by highest Health then highest Cost. |