anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 3 years, 5 months ago
Tough theme for me. We not only have to combine the flavor of the professions with the city-theme of Stormwind (I failed to get that done) but also predict archetypes for the classes and keep in mind that Weapon classes can easily buff and abuse their stuff. Finally, everybody and their mother will run the new Weapons tech card so we'd better make an impact quickly or do something low costed.
Deathrattle Hunter support is always nice and restricting it to Beasts is quite flavorful, well done! The reward looks a bit problematic though, since you're giving Hunter draw and life gain which are both supposed to be class weaknesses. You might get away with the Armor since that's fitting flavor-wise, but the Tradeable keyword is overkill imho. Reducing the Durability to 3 would also help balance the card. Finally, you've missed the "Breastplate" in the main card's text. (On a sidenote I've actually searched for a Skinning Knife artpiece for longer than I'd like to admit because I wanted to make a card quite similar to yours. Since your art is obviously better, I took the Warrior route. Happy to see some Deathrattle Hunter love :-))
Neoguli
I'm sorry, but I'm not a big fan of this. Straight out negating a core part of the new keyword feels off and even if that point is ignored, we don't know how many Tradeable cards we'll get and if running this would be worth it. Regarding the flavor, I can't tell if a WoW profession is involved here (which isn't a hard requirement of course).
R
This looks pretty strong at first glance. Not sure if it is OP, but I'd at least make it an Epic. Regarding the flavor, I can't tell if a WoW profession is involved here (which isn't a hard requirement of course).
linkblade91
I like the art and the call back to Mech Hunter which could very well make a reappearance in Stormwind, but I don't like the effect very much. Maybe you could explain your thought process behind the summoning-not-playing aspect? Applying additional tribe tags is something I don't expect Blizzard to print on a card, because it is very counterintuitive in game. Imagine you see a Savannah Highmane in Wild and your opponent magnetizes a Zilliax onto it! Just stating "It is also a Mech." feels a bit clumsy as well. So all in all, I like you're general direction (Mech Hunter/Engineering), but the execution could be better. Thanks a lot for the link to the WoW professions!
This is quite a nice thing to explore imho. I imagine something like this:
Also nice to know: the tradeable card is shown to your opponent when you trade it.
Maybe one of the content creating staff could put an article together with all the answers Celestalon (and maybe other devs?) gave on twitter after the stream.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 3 years, 5 months ago
I've played this for 2 hours yesterday and while it's fun when it works, I didn't manage to pull off the combo very often. Admittedly I'm not much of a Combo player so maybe it was my fault, but this deck sits in a really difficult spot. Hyper Aggro usually kills you so fast that you can't afford to play both Hemet and Anka, Control is running Dirty Rats and/or Mutanus which means insta concede. I even lost two games to people who just stopped playing anything after I had destroyed my deck. I was sitting there with a 1 Mana Mecha'thun and two or three removal spells in hand and slowly died to fatigue while my opponent probably laughed their ass off. In the end I swapped in Reno Jackson to have a better chance against Aggro and provide a target for Deathlords, Rats and Mutanus with mixed results. Sometimes it saved me, sometimes it was just another body to get rid of.
What I've taken away from this experience is the Secret Passage interaction with an empty deck which is super cool. I also crafted Hemet for this deck which is a nice addition to my Wild collection. Thanks for sharing!
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 3 years, 5 months ago
First idea. The goal is to go aggro but I've also tried to include a package for the mid/late game in case you're running out of steam. I'll tinker with a Highlander list next, it will be very interesting to see if a Shadow version of Raza Priest works out.
Shadow Priest
A Aggro Priest Deck created by
anchorm4n. Last updated 3 years, 4 months ago
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 3 years, 5 months ago
Alright, I'll wait with the dusting of Neeru and all the delete-lock cards until I've tried this out. Pretty sure it won't be very strong, but it might be fun enough to play. I've got a kink for whacky warlock stuff. Still waiting for Deck of Chaos to shine.
I'd consider putting Dormant and Rush in the same line for aesthetical reasons. Other than that, it's a nice enough idea, but the pool of Fel spells is pretty bad... Honestly, I'd keep the "uncharged"/Mech idea and rebuild from there.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 3 years, 5 months ago
Feedback, as promised.
BloodMefist
I'd consider putting Dormant and Rush in the same line for aesthetical reasons. Other than that, it's a nice enough idea, but the pool of Fel spells is pretty bad… Honestly, I'd keep the "uncharged"/Mech idea and rebuild from there.
Neoguli
I'm a bit confused to be honest. The target goes Dormant instead of dying and then dies anyway? So it's really all about blocking board space and maybe delaying Deathrattles, right? Very creative approach, nice! It would obviously be better with Rush, but I see that the textbox is already full. Small sidenote: the art looks more like Runeterra than like Hearthstone.
BasilAnguis
As I've already said on Discord, I like the simplicity and the flavor of your card. The Hero Power version is even cooler, the shifting gaze of the Basilisk is a genious idea! I really hope you come up with a way to make this happen.
linkblade91
Very cool concept and also nice art! I prefer the Charge version. Nothing more to add.
Wailor
First of all, thanks for your kind words! Exile looks like a cool card to me. Like BasilAnguis said, bigger minions would bring more profit, but Paladin isn't really good at that, so I'd consider tuning the rarity down to rare.
Nirast
I pretty much agree with the other's feedback. I appreciate the creativity behind the card, but it's too complicated.
Demonxz95
Thanks for your encouraging words! I've got to say that I love your idea for this week. Deathrattle Hunter is my favorite archetype ever and The Dreadbow (not a bad name at all) adds so much value! The one request I have is that you give some detail as to how the card works when you submit it. Does it stay in your hand when it goes Dormant? If so, is it even possible to equip another Weapon after this? 5 stars from me!
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 3 years, 5 months ago
I've submitted a saved up card about 5 minutes after this competition started, Sleepy Spell Scribe which I couldn't submit in competition 2.17 (When Worlds Collide) because Dormant got banned.
Now imagine my delight when I just opened the voting page and found Frimzy Fuzzbum waiting for me. For the love of Yogg, please start checking this thread and already submitted cards before you hit that button! I'm super pissed.
My card: Stolen version:
I'll give Feedback tomorrow when I've cooled down and there are more cards to comment on.
Tough theme for me. We not only have to combine the flavor of the professions with the city-theme of Stormwind (I failed to get that done) but also predict archetypes for the classes and keep in mind that Weapon classes can easily buff and abuse their stuff. Finally, everybody and their mother will run the new Weapons tech card so we'd better make an impact quickly or do something low costed.
The profession I'm aiming at is obviously mining, we're digging for cards. Draw isn't easy for Warrior, so the reward had to be strong. Currently used support cards are mainly Stage Dive, Stonemaul Anchorman, Ringmaster Whatley, Taelan Fordring and Claw Machine.
Some early feedback:
I know there's a Mech that says "shutting down" when it dies but I don't remember which one it is. Eternium Rover?
Congrats, sinti!
Good luck to the finalists!
Don Han'Cho? Be cho'd down in the street? :D
This question has been answered on the same twitter thread. You can trade the card as often as you like, as long as there are cards in your deck.
https://twitter.com/Celestalon/status/1410704970089852929?s=19
This is quite a nice thing to explore imho. I imagine something like this:
Also nice to know: the tradeable card is shown to your opponent when you trade it.
Maybe one of the content creating staff could put an article together with all the answers Celestalon (and maybe other devs?) gave on twitter after the stream.
Celestalon confirmed on twitter that the deck is shuffled after the trade.
https://twitter.com/Celestalon/status/1410701390163234818?s=19
I've played this for 2 hours yesterday and while it's fun when it works, I didn't manage to pull off the combo very often. Admittedly I'm not much of a Combo player so maybe it was my fault, but this deck sits in a really difficult spot. Hyper Aggro usually kills you so fast that you can't afford to play both Hemet and Anka, Control is running Dirty Rats and/or Mutanus which means insta concede. I even lost two games to people who just stopped playing anything after I had destroyed my deck. I was sitting there with a 1 Mana Mecha'thun and two or three removal spells in hand and slowly died to fatigue while my opponent probably laughed their ass off. In the end I swapped in Reno Jackson to have a better chance against Aggro and provide a target for Deathlords, Rats and Mutanus with mixed results. Sometimes it saved me, sometimes it was just another body to get rid of.
What I've taken away from this experience is the Secret Passage interaction with an empty deck which is super cool. I also crafted Hemet for this deck which is a nice addition to my Wild collection. Thanks for sharing!
How do you think will Darkbishop Benedictus interact with Baku?
Edit: It doesn't work :((
(Source: Celestalon on twitter)
First idea. The goal is to go aggro but I've also tried to include a package for the mid/late game in case you're running out of steam. I'll tinker with a Highlander list next, it will be very interesting to see if a Shadow version of Raza Priest works out.
Alright, I'll wait with the dusting of Neeru and all the delete-lock cards until I've tried this out. Pretty sure it won't be very strong, but it might be fun enough to play. I've got a kink for whacky warlock stuff. Still waiting for Deck of Chaos to shine.
I fear it will either be too slow and awkward to complete or result in a Discover fiesta which everybody will hate with a passion.
Crazy how Wailor predicted Darkbishop Benedictus in one of our latest Weekly Card Design Competitions!
Congrats Wailor, you predicted an actual card! Crazy!
Samesies! Rush also is a better fit in Demon Hunter than in Warlock. I should have suggested this in the first place, sorry.
Feedback, as promised.
I've submitted a saved up card about 5 minutes after this competition started, Sleepy Spell Scribe which I couldn't submit in competition 2.17 (When Worlds Collide) because Dormant got banned.
Proof: https://outof.cards/forums/fan-creations/custom-hearthstone/6986-when-worlds-collide-card-design-competition-discussion-thread
Now imagine my delight when I just opened the voting page and found Frimzy Fuzzbum waiting for me. For the love of Yogg, please start checking this thread and already submitted cards before you hit that button! I'm super pissed.
My card: Stolen version:
I'll give Feedback tomorrow when I've cooled down and there are more cards to comment on.
Not Hearthstone related (yet?) but I just managed to purchase a PS5 :)))
dylbertarenas is correct.
Live4vrRdieTryn made me try a little harder this month. I want to win that crown of the month ;-) Two more days to go!
Congrats FenrirWulf!