anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 3 years, 6 months ago
Congrats to MathU!
I feel you there, linkblade. Finals have become a source of frustration for me, too, mainly because of the staggering amount of 1 and 2 star ratings. Even if you set a higher bar in the finals, I usually don't rate anything below 3. Downvoting other contestants to make your favorite win is childish.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 3 years, 6 months ago
Interesting idea, but isn't it missing the amount of damage it deals? Like "1 damage for..."? Or is it meant to do something else, like if you dealt 3 damage with a Frostbolt, your card does 3 damage randomly split again?
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 3 years, 6 months ago
Peon then. A pawn is the first figure moved in chess more often than not. I don't know it's voiceline upon death, but the flavor text says something about a job that's never done and that is what you get to hear when you have nothing left to do on your turn ("job's done").
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 3 years, 6 months ago
Thanks for all your feedback so far! I'll go with Pyrotechnician, but I'm still debating if it should go face or not. It is meant to punish Control or Combo decks that accumulate a lot of cards in their hand, so it is an Aggro card by definition and that's a strong point for potential face damage. Nevertheless, I see that playing this on curve on an empty board is a very strong play. Maybe raising the Cost would be a solution, but I don't feel comfortable with that right now.
Here's some feedback for y'all while I'm trying to make up my mind:
linkblade
I agree with Arkasaur, it's in a strange place between useless and OP. I also second to go with the established Warrior thing of basing the condition on damaged minions. Something like "Gain 2 Armor for each damaged friendly minion." should do the trick. Way less complicated, but it keeps the flavor and could be quite useful .
BasilAnguis
That's a quite flavorful card, I like it. The one thing I'd change is the text flow, to avoid the "orphan" in the third line.
grumpymonk
Both cards are quite cool ideas. Shadow Illusions is probably more interesting, but also very strong. It's basically Zerek's Cloning Gallery for your hand and that's obviously a legendary that costs five (!) more Mana. You might also loose some points due to the fact that Rogue/Priest isn't an established combination of classes, but I have to say it fits like a glove in this case. So yeah, Shadow Illusions is the more exciting card to go with, but I think it needs some tweaking.
Demon
Nice idea! I'm a bit surprised it doesn't have the watermark from your Time Traveller class, it looks like it would be a nice fit for it. There are a few interesting aspects about your card, like it discourages you to use it in Highlander decks or lists with a lot of other legendarys. I could see this in a Wild Quest Mage deck. If you build your deck around it, it might even be a finisher instead of a board clear. Neat!
Wailor
I agree with the others that Maelstrom Harbringer is the better of the two. That swarm Demon Hunter thing never really took off. A 3/5 statline sounds good to me. It's interesting, flexible and a solid play even without a Spell Damage buff. I'm no native speaker, but shouldn't it be "Harbinger" instead of "Harbringer" (Fire Plume Harbinger, Harbinger Celestia)?
Nirast
I also prefer Get Ready for the Boom! because a direct damage spell doesn't fit Warrior very well. You might want to tune it down a bit, since giving Bomb Warrior such a strong survival card might be a bit too much. I'd also look for different art.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 3 years, 6 months ago
Is it a certain fact that the diamond cards will be bound to owning cards of their expansion? I think there would be a lot of possibilities for more creative achievements, like owning all neutral Pirate cards for a diamond Patches instead of that bird that doesn't see play.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 3 years, 6 months ago
Finally I get an opportunity to show you a card I've been sitting on for ages:
It's basically a Meteorologist for your opponent's hand and punishes Control decks. I'm not yet sure if I want it to be able to go face, what do you think?
I've also made a more fun-oriented card with C'Thun 3.0. Rogue would love this and it might also find a place in Wild Battlecry Shaman or that crazy Miracle Priest that discovers itself to death.
I'll add feedback later, when some more cards have been added to the thread.
Congrats to MathU!
I feel you there, linkblade. Finals have become a source of frustration for me, too, mainly because of the staggering amount of 1 and 2 star ratings. Even if you set a higher bar in the finals, I usually don't rate anything below 3. Downvoting other contestants to make your favorite win is childish.
I'm sorry, I had a very busy day. I'll provide a riddle within 12-15 hours if that's OK for you.
Shameless advertising: my card would be of tremendous help against that abomination that is Stealer Warlock in Wild!
Good luck everyone :)
Nice one! Gonna try this out as soon as I can, I love me some Kael'thas decks :)
Judgment of Justice?
snek <3
Interesting idea, but isn't it missing the amount of damage it deals? Like "1 damage for..."? Or is it meant to do something else, like if you dealt 3 damage with a Frostbolt, your card does 3 damage randomly split again?
I found this one on twitter and it works well enough for me:
https://twitter.com/Husky0821/status/1400665704559366146?s=19
Darkest Hour 2.0 is indeed better. Add two Demonic Studies to your list to pull off the combo earlier.
Don't craft Mecha'Thun for the Stealer deck. There's a better version out there, people call it Darkest Hour 2.0
https://twitter.com/Husky0821/status/1400665704559366146?s=19
Oh dear, there goes my hard earned gold.
Starving Buzzard it is, well done!
Nope.
For a long time, I have been too fat
Now I've lost some weight, people's attention is back
But I'm more than hungry, I'm almost dead
I can give you something that my class usually lacks
Peon then. A pawn is the first figure moved in chess more often than not. I don't know it's voiceline upon death, but the flavor text says something about a job that's never done and that is what you get to hear when you have nothing left to do on your turn ("job's done").
It's a strech, but... High Inquisitor Whitemane because white moves first in chess?
Thanks for all your feedback so far! I'll go with Pyrotechnician, but I'm still debating if it should go face or not. It is meant to punish Control or Combo decks that accumulate a lot of cards in their hand, so it is an Aggro card by definition and that's a strong point for potential face damage. Nevertheless, I see that playing this on curve on an empty board is a very strong play. Maybe raising the Cost would be a solution, but I don't feel comfortable with that right now.
Here's some feedback for y'all while I'm trying to make up my mind:
Is it a certain fact that the diamond cards will be bound to owning cards of their expansion? I think there would be a lot of possibilities for more creative achievements, like owning all neutral Pirate cards for a diamond Patches instead of that bird that doesn't see play.
Finally I get an opportunity to show you a card I've been sitting on for ages:
It's basically a Meteorologist for your opponent's hand and punishes Control decks. I'm not yet sure if I want it to be able to go face, what do you think?
I've also made a more fun-oriented card with C'Thun 3.0. Rogue would love this and it might also find a place in Wild Battlecry Shaman or that crazy Miracle Priest that discovers itself to death.
I'll add feedback later, when some more cards have been added to the thread.
Congrats to MathU and Arkasaur!
This was my favorite competition this season, so many cool cards :)