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Bersak

Lv.7

Magma Rager

1,780 / 2,500 XP
Joined June 2019 432 posts 2,280 XP 725 achievement pts

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I don’t get all the negativity. Sure, you miss out on a standard pack once a year or so but it’s an interesting event to follow imo. Really intriguing to watch these high stakes games on twitch. 
Many other brawls are once and done - so it’s not as if you would miss out on a lot of gameplay when …

Don‘t worry, Covid is a bitch sometimes. Hope you get better soon

Every god damn time, all my expansion day excitement gets destroyed by an army of brain dead agro decks from previous expansions.

I just got blasted down by the 5th consecutive pirate warrior in a row. 
Turn 7, 19 health, just pulled of an insane swing turn with Naga mage and that guy pulls a Mr Smite and destroys …

3 years, 10 months ago · on Day 1 Highs and Lows

Damn, a shame they are not checking if all the Nax wings have been bought/completed instead of the possession of all the cards. I dusted some of the legendaries aaaages ago…

Most fun I've had in duels since release. The fact that you get to test out new cards certainly has a part to play but the meta feels very fresh and diverse. 
I feel like the new passives are on point. No more overpowered stuff that needs no synergy whatsoever. 

The fact that I play casual instead of heroic …

I'm talking about [card]Unstable Shadow Blast[/card] specifically since this is a frequent interaction in Questlock. 
Notable mentions would be [card]Piercing Shot[/card] and [card]Arcane Overflow[/card]. 

As an example: You target a 2-health minion while Mo'arg is in play. 
The excess damage gets calculated first, so your hero takes 4 damage. 
And then Mo'arg doubles the damage taken by the minion …

Just to make sure, does Mo’args interaction with excess damage remains the same? (Excess damage is determined before damage to the minion is doubled)

I would think so since it’s not a matter of priority to my understanding but to how the calculation works. 

I have to new bugs to add to the list: 

- selecting apprentice jaina as a deck specific hero skin walks in the menu but doesn’t register in game. You still have your default mage skin. Haven’t tested it on other skins though.

- The new fel treasure in duels that shuffles rifts into your deck always puts …

Yea exactly my train of thought. Sadly this will take a whole lot of time to be playable when it doesn’t start in your opening hand. And even when you start with it, the first couple triggers are minuscule. 

You might have a cheap 12-12 by turn 9-10 so it’s essentially a big giant but a horrible top deck. 

That‘s the kind of tool I like in arena. Great value when used correctly, hence rewarding good play. I don’t see this contribute to any game plan rogue might pursue in standard though. 
In wild, it surely won’t make the cut into burgle rogues either because you want that life steal weapon or at least the quest

That is actually an insane neutral tool. 
Good thing, board is irrelevant these days...

When this is OP, it would mean that the game lasts until turn 8. I'm fine with that. And it supports a more midrange, control archetype as well.
Comparable to Troublemaker i guess. I little stronger for board control but it loses the potential to deal face damage.

But probably a ban in arena after a couple weeks... 

I don't think anyone would be annoyed to revisit places like Icecrown under a different theme. 

Most areas aren't necessarily one and done, especially not after a period of 5+ years. 

One night at Karazahn is a great example how endless the possibilities are. 

Slap that spell damage on 5-6 spells and suddenly the mage needs an additional damage card to finish you off. Surely this isn’t relevant all of the time but let’s assume for arguments sake, that it will cost you a win every 5th game, you otherwise would have won. That’s a loss of 20% wins or a drop from a …

I’m getting really good at this 

Same! I had everything crammed together in the bottom right. The top and left 5 rows were completely useless

I don’t know why you all rage like that. I honestly loved it. Hilarious, entertaining, a new mechanic and wrapped into a neat little context. It’s not competitive so I don’t mind having a chuckle seeing the AI Miss obvious lethals ore attack with an evolving weapon before attacking with its minions

4 years, 4 months ago · on Fairytale Brawl

Agreed.

Boomsday and Rastakhan had me hyped because I loved the narrative. Magnetic and bombs were thematically an amazing fit for the set.
Every class getting it‘s personal Loa in Rastakhan and the troll slang all around had me caught since the trailer. I actually played through the BfA campaign last year just because of this set. (Never played …

Lots of questions... Most of all, why did I hit 12-0 with this deck?!
I mean, why would you ever run a wand maker over a nerubian egg? 
What's so good about deeprun engineer?
And whyyy is there a selective breeder with a single beast in the deck? Once the draw messes you up, this card is done for.