Incredibly strong early game for dragon decks.
Very strong for hero power druid, but the lack of hero power support for other classes makes this feel too niche atm.
Draw for Taunt warrior is very good, but it might not enough to push the deck into high tiers.
With all those different version, this sees play all the way until rotation.
Strong from generation, but not good enough to be maindecked.
Interesting with Gaslight Gatekeeper, tough to see exactly what deck will run it though.
Very strong win con for Dragon/minion based priest decks.
Very efficient armor gain, just kinda generally good.
I pray this card is not good because itll be so toxic if a deck makes this work.
Card is alright in zoo demon decks, but all the imp stuff is rotating. Seems turbo bad.
Mana cheat almost always becomes relevent, so I imagine this will too with its mini version.
Very fun card, but its pretty slow and big spell mage hasn't worked in a while. Tough to evaluate.
Absolutely insane value generation, and comes with little to no counter play for the opponent.
Definitely played with new Raza, but idk if it has much viability beyond that.
Very powerful draw and tutoring effect.
Pretty slow, but very strong defensive value and slots well into DRagon or Rez priest.
Absolutely insane board clear.
Rest of the game effects typically find a home at some point, I imagine this one will find a way to be strong.
Very strong tempo play, almost definitely sees use in many rogue decks.
Very strong for a 1-sided board clear, but the conditionality might limit it enough.
Incredibly strong early game for dragon decks.
Very strong for hero power druid, but the lack of hero power support for other classes makes this feel too niche atm.
Draw for Taunt warrior is very good, but it might not enough to push the deck into high tiers.
With all those different version, this sees play all the way until rotation.
Strong from generation, but not good enough to be maindecked.
Interesting with Gaslight Gatekeeper, tough to see exactly what deck will run it though.
Very strong win con for Dragon/minion based priest decks.
Very efficient armor gain, just kinda generally good.
I pray this card is not good because itll be so toxic if a deck makes this work.
Card is alright in zoo demon decks, but all the imp stuff is rotating. Seems turbo bad.
Mana cheat almost always becomes relevent, so I imagine this will too with its mini version.
Very fun card, but its pretty slow and big spell mage hasn't worked in a while. Tough to evaluate.
Absolutely insane value generation, and comes with little to no counter play for the opponent.
Definitely played with new Raza, but idk if it has much viability beyond that.
Very powerful draw and tutoring effect.
Pretty slow, but very strong defensive value and slots well into DRagon or Rez priest.
Absolutely insane board clear.
Rest of the game effects typically find a home at some point, I imagine this one will find a way to be strong.
Very strong tempo play, almost definitely sees use in many rogue decks.
Very strong for a 1-sided board clear, but the conditionality might limit it enough.