Seem strong and flexible. I see almost every Priest deck running this.
Mana cheat will almost always be relevant eventually, and I loathe the day it will be.
Very strong spell to stem aggro decks.
Very efficient and accomplishes a lot of different things, probably sees play.
Even if its slow, the mana cheat will become relevant at some point in the card's lifetime.
We're losing some of the stronger divine shield cards with rotation, so idk. Definitely something to keep an eye on for alter expacs though.
Very cute flavor with the frost spells being temporary. If this does see play, its also one of the first cards being cut.
This card seems nuts to me. So strong in any deck with early game spells. Now way this doesn't see play.
Losing ramp for mana cheat in rotation feels like a monkey paw deal.
Very strong value generation in Neutral means this card will likely see competitive play at some point.
Cool effect, but too unreliable and slow to be useful.
Very cute and VERY flexible. Sees play until it rotates.
Very cute art, and an honestly terrifying effect. Hunter doesn't have access to board clears, so attaching one to a charge minion is terrifying.
If not now, then at least at some point in its existsence, this card will break something.
Access to infinite value and consistent damage for Blood and Unholy is going to be pretty strong.
One of the coolest legendary effects in a while, but i worry he is still too slow.
Rainbow DK stays winning with this strong stabilizing tool.
A strong handbuff payoff, but I don't think its strong enough to push the deck into viability.
Way too unreliable and slow, but a VERY good meme.
Pretty cool card, but too unreliable to see maindeck play.
Seem strong and flexible. I see almost every Priest deck running this.
Mana cheat will almost always be relevant eventually, and I loathe the day it will be.
Very strong spell to stem aggro decks.
Very efficient and accomplishes a lot of different things, probably sees play.
Even if its slow, the mana cheat will become relevant at some point in the card's lifetime.
We're losing some of the stronger divine shield cards with rotation, so idk. Definitely something to keep an eye on for alter expacs though.
Very cute flavor with the frost spells being temporary. If this does see play, its also one of the first cards being cut.
This card seems nuts to me. So strong in any deck with early game spells. Now way this doesn't see play.
Losing ramp for mana cheat in rotation feels like a monkey paw deal.
Very strong value generation in Neutral means this card will likely see competitive play at some point.
Cool effect, but too unreliable and slow to be useful.
Very cute and VERY flexible. Sees play until it rotates.
Very cute art, and an honestly terrifying effect. Hunter doesn't have access to board clears, so attaching one to a charge minion is terrifying.
If not now, then at least at some point in its existsence, this card will break something.
Access to infinite value and consistent damage for Blood and Unholy is going to be pretty strong.
One of the coolest legendary effects in a while, but i worry he is still too slow.
Rainbow DK stays winning with this strong stabilizing tool.
A strong handbuff payoff, but I don't think its strong enough to push the deck into viability.
Way too unreliable and slow, but a VERY good meme.
Pretty cool card, but too unreliable to see maindeck play.