BloodMefist
LV.9Old God Fanatic
Comments
782 total

Late ideas. Elementals are the masters of 'last turn' effects, so I thought I'd try two different supports for them.
Therazane has deserved a spot in Hearthstone for far too long and it seemed fitting to have the …


My ideas for this week. Unsure why I got hit with a weapon kick, but oh well.
Grand Apothecary Putress is meant as support for a different kind of Weapon/Poison Rogue, where instead of going all in on …


Two major themes that stick out from the current Death Knight cards is self damage (Weapons like [card]Frostmourne[/card] and spells like [card]Obliterate[/card]) and deck destruction (cards like [card]Army of the Dead[/card] and [card]Doom Pact[/card]), so I tried making legendaries …


Elemental Mage has been supported in the past, but never really took off, and Big Hand Mage was only ever supported in Boomsday. Malicious Magmacaster provides mostly new support for Big Hand Mage, but also synergizes with existing Elemental …


Shrewd Broker is an attempt to help the desperately lacking Relic Demon Hunter by providing the ability to draw a Relic on curve, but also to boost them up prior to actually playing one, since Relics are a bit …
Super duper late feedback seeking:





I like Big Demons and I cannot lie. Archimonde is intended to work with the fact that if the attack target dies before the attack goes through, the attacking minion can attack …
Rafaam is probably worth a slot, even if you're only getting 1/1 Imps back. In his worst case, you're getting a 6/6 and four 1/1s, refilling the board and pressuring the opponent. Everything above the worst case is still quite …
How about this art? Doesn't 100% fit the Nature-y aspect of the Emerald Nightmare, but I think either fits the Nightmare aspect pretty well. Left one needs a bit of cropping too :P
[spoiler]


[/spoiler]
A bit late to the party, but here are a couple of initial ideas:


De Other Side loses some tempo early, but can potentially be a free deathrattle trigger for things like [card]Undying Disciple[/card]. I've thought about pushing …


A couple initial ideas. I really like the flavor of Bad Romance, but the effect is admittedly on the basic side. Covetous Shade works nicely with all the stat play Priest has been getting recently, like [card]Switcheroo[/card] and some …


A bit late to the party, but here are some initial ideas. Burn Bright is meant as a some much needed Disco-lock support with a new way to control what you discard. It also has a little pun, with …


Turned Witch Doctor into a spell based on feedback. I got a bit worried it was too similar to [card]Eureka![/card] (which I completely forgot existed), so I also made Ethereal Shadow Weaver which is more unique in its effect. …


I've been meaning to more actively participate in these, but time irl stuff is rough. Inquisitor harkens back to [card]Demonic Project[/card], but the added ability to control what you transform and semi-control what your opponent transforms can lead to …


Two initial ideas to support arhcetypes that never really panned out. Not 100% sold on the Bronzescale effect since it sort of anti-synergizes with Murloc battlecries, but its still a neat archetype that barely got explored. Darkmoon Menagerie Warrior …


Excited to be back designing cards! These are the two ideas I landed on after far too much deliberation. I really want Shadow-Deathrattle Priest to be pushed, so I'm going to keep making fake cards to fulfill my fantasy. …
Heck yeah! Glad to hear you're having fun :D
Heck yeah! Trying all the new cards and tools each expansion/rotation is definitely one of the most fun parts of Hearthstone (at least for me). Good luck with the deckbuilding :)
At the time of writing this article I wasn't super hopeful, but the theorycraft streams showed some real promise. For them to be a viable win-condition in the right meta. We'll just have to see whether or not the meta …
Glad you like them! It's always fun to see how these opinion pieces can spark discussion on upcoming cards.
I won quite a few Solo-Adventure Runs thanks to 0-mana [card]Unstable Evolution[/card] generating me a massive board. R.I.P. wacky evolution shenanigans, you will be missed ;-;