BlueSpark's avatar

BlueSpark

LV.7
535/2,500 XP
Joined Jan. 2020 193 posts 1,035 XP 180 achievement pts

Comments

193 total
0
Duplicate Champion question
Quote From Bystekhilcar

Poro-Snax

[...]

It's consistent with previous mechanics, but in no way intuitive.

I agree that it's very unintuitive. Also, I'd argue that it's mostly consistent with other buff effects, but …

6 years, 2 months ago
0
"The Ruination" is a horrible concept for a card. Balance issues.

I will agree with most other posters above in that I don't see the card as problematic. Sure, in the right situation, it offers incredible value. But its express purpose is to punish players who overcommit to the board. It's …

6 years, 2 months ago
0
Some Advices for 1st Day and Week of Open Beta
Quote From OldManSanns

I think last week is done--there was a timer on it, implying everyone rolls over at the same second.

Can confirm, I tested this when I started playing Tuesday night. Won 1 …

6 years, 2 months ago
+1
Duplicate Champion question
Quote From FortyDust

This is actually not true. There are several ways to get duplicate Champions on the board at the same time.

So you're only forbidden from playing duplicates from your hand (as they …

6 years, 2 months ago
0
Overwhelm does damage to nexus even if the opponent has a barrier..
Quote From KANSAS

The thing about a digital card game is that regardless of what the card says, it can be programmed to do whatever the programmer wants.

I agree with this. However, this doesn't …

6 years, 2 months ago
0
Overwhelm does damage to nexus even if the opponent has a barrier..

Personally, I do not think this mechanic is working as intended. The comparison to recalled blockers, which Lightspoon brought up, is skewed in my opinion: If there's no blocker at the time damage is dealt, it should effectively be treated …

6 years, 2 months ago
0
no xp bug?
Quote From Almaniarra
Also, If there was no cap, people would do join-surrender abuse which will lead another problems. Cap is a need. I'm not a fan of caps either but I know that people would abuse the system. …
6 years, 2 months ago
0
Jinx Level-up Timing
Quote From OldManSanns

In general: the champions' Level Up effects are instantaneous--i.e., "faster than burst".

I already figured as much, but thanks for explaining it in detail. I have experienced a weird situation at least …

6 years, 2 months ago
0
Favorite champions not yet in the game?

Given how I was a passionate Janna main during my time playing League of Legends, I'd naturally love for her to be included in the game. I can't really picture a fitting ability for her, though... Maybe a global …

6 years, 2 months ago
0
Jinx Level-up Timing

Thanks for the replies, guys!

[quote from="GerritDeMan"]1. She Who Wanders only obliterates followers, not champions[/quote]Dammit, this has tripped me up several times already. I really should remember by now that it doesn't affect champions.

[quote from="GerritDeMan"]Do you remember …

6 years, 2 months ago
0
Suggesion: 2v2s or even 3v3s

... and now comes the hard part in figuring out how this would work mechanically ;).

I'm not a fan of the idea, personally. An extra mode with more players in a CCG inevitably messes with balancing and all …

6 years, 2 months ago
0
My first impressions playing LoR

To throw in my 2 cents, I've been playing Legends of Runeterra since Thursday and having an absolute blast. I've played both Magic and PvP Hearthstone a decent amount, though nowhere near competitively. This game, I've been filling hours with …

6 years, 2 months ago
0
Jinx Level-up Timing

I've been having a blast playing for the past 4 days. Wrapping my head around the timing of spells and skills in this game has been a process, but I think I've got it figured out pretty well by now.

6 years, 2 months ago