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193 totalI just thought of another one that's been mentioned in a different thread a while ago: It's extremely fiddly to view revealed cards in your opponent's hand, especially if there are several. You can mouse over and view one of …
I just created a thread on [runecard]Shadowshift[/runecard] dealing with pretty much the same question. It's surprising to me that a targeted spell would still hit the swapped unit for Stand United, but not for Shadowshift. I think it's inconsistent, and …
So, I'm curious how you guys feel about this. When you [runecard]Shadowshift[/runecard] a unit that's currently in battle, the Living Shadow will battle the enemy unit instead. However, if you Shadowshift one of your units that's currently targeted by a …
Very interesting. I could go either way on this: Either the Skitterer effect applies, reduces Braum's attack from 0 to 0, and then disappears (not affecting future buffs during the round), or the debuff lingers as OldManSanns suggests. But in …
As YourPrivateNightmare pointed out, spells in this game - particularly removal spells - are crazy expensive compared to other CCGs. So I strongly disagree that spells in general are too strong. There may be some outliers, but on the whole, …
Quote From YourPrivateNightmare I generally think Lifesteal is way too undercosted in this game, especially considering that via blocking you can proc lifesteal every round and it completely invalidates the relevance of early chip damage.
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Some nice ideas in your post. I feel the UI is, in most respects, perfectly serviceable, so I don't see these as too big of a priority. The biggest one to me would probably be the ability to select an …
Quote From Demonxz95 Is it possible that he had something like Rimetusk Shaman up?
The OP said that he had a "full board" and that all of his units were frostbit only after he declared …
Quote From Bystekhilcar From my experience I'm fairly confident that a significant number of the 'play X champions from Y/Z regions' quests are bugged and actually increment from playing against those champions.
If that is …
Quote From FortyDust If you look at all the 8-mana followers in the game, it's very obvious that Ledros is just plain super-crazy. As in, I can't believe they printed this crazy garbage crazy.
While …
Anivia has no connection with any Frostburn Frostbite effect, so I suppose your guess is as good as mine... Maybe if [runecard]Winter's Breath[/runecard] or [runecard]Crystal Arrow[/runecard] were Fast spells, he could've queued up one of those, but they're not, so …
Quote From sinti Kindly Tavernkeeper can heal Nexus, i guess not that surprising, but i havent been picking it cause the wording didnt imply it, i didnt think Nexus would be considered "an ally", that makes the card …
Quote From greenhatjynx78 did you know that if the egg get destroyed she doesnt come back ?
Yeah. I've never actually seen an Anivia egg get destroyed (neither my own nor my opponent's), but I've …
Well, I didn't follow the game at all pre-beta, so I don't even have a clear concept of what the champion was like before this apparent nerf. To me, Anivia feels like a strong late-game card that will dismantle the …
Quote From FortyDust I don't think that's the case. I recently lost a game because I thought it worked the way you are saying, but not all of the Overwhelm damage made it through.
Really? …
Quote From Chillum Kharma works out really well in anivia enlight rush decks.
I've played 2 or 3 Expedition runs with Anivia so far, but I believe I've never been offered either of the game's …
Your 2nd point is interesting: You seem to mistakenly believe that a Barrier'd blocker absorbs a portion of the damage from an Overwhelm attacker. But in fact, the entire Overwhelm damage goes through to the nexus. Personally, I wish the …
Quote From Bystekhilcar Honestly it's strong just as a 3/3 that nerfs opponents' cards for a turn, the +1/+0 is a sidenote which isn't particularly necessary.
Hm... Maybe I'm undervalueing the attack debuff a bit. …
I also don't see the prevalence of a couple of different keywords in Ionia as a problem. Elusive might be an exception, because they're rather hard to deal with if you don't have elusive units, yourself (and [runecard]Deny[/runecard] is sort …
I haven't really played a dedicated spider deck apart from the default one, but it seems like a great finisher to me. Once you've assembled a bunch of spiders, you can push through a good amount of damage. Alternatively, it …