Brandon
Lv.15Old God Fanatic
Comments
Honestly can choose between 2 things.
1: PRIESTS. I find it highly disrespectful that i have to keep playing the game while removing... one... certain... card.. every... turn.. "GREETINGS fellow Humans huehue" (or [card]Khartut Defender[/card]) I'm happy they are making priests more board centric in stead of infinite resses/necromancer, but most of the time i just concede the second …
Basic: [card]Polymorph[/card]: Nice removal, reliable and helpfull against a number of decks. (Mainly Ress priest).
Common: [card]Hallucination[/card]: Oh i miss this card in standard... We kinda got [card]Pilver[/card] and [card]Dragon's Hoard[/card] to replace it, but i still miss it in stanard. At least it's still good in wild thief rogue.
Rare: [card]Spirit of the Shark[/card]: Was only played …
Not sure about how powerful it is, but in the right deck it might be decent?
Really good with [card]Warglaives of Azzinoth[/card]. Allows you to trade into a few minions without taking damage to FACE, and maybe even attack the opponents FACE.
Combo disabler.. Pretty nice to have if there are a couple of combo/OTK decks in the meta.
Great card. Gives Demon hunter some board presence and boosts their attacks by 1. (As long as you don't equip another weapon, unless said weapon has more attack).
The set looks a lot more control-oriented, which i really like! I hope this will mean we won't get another super aggro SMOrc year of hearthstone. I'm really hyped for a few things. The first being the mage prime. It seems like a fun, and powerful card. The second thing are Librams. Librams seem pretty good. Yeah it's ANOTHER new …
Oh! thank you for featuring the deck! Hope people will have fun with it!
Nice! Zephrys kept missing lethal for quite some time (in my experience) glad to see that's fixed. Also love that the secret interaction is fixed. That was REALLY annoying.
So many good Jokes. The Hunter ones are awesome. Also mage has a (comic) sans Joke. That's Nice.
Also libram of hope, blackjack stunner, maiev & bonechewer are really good as well.
True, but still it's hard to remove if the opponent has not drawn it, or has already used them up.
Woah, neutral [card]Soul of the murloc[/card]. looks good.
Feels a bit too slow for murloc decks, but it can come out the turn after the imprisoned murloc comes out. i'm torn on this one.
Scary in arena, bad in constructed.
more anti ress priest. i like it. the more anti ress priest stuff we get, the better :)
Nice packfiller, but thats mainly it. Oh and decent in arena.
Oh. My..... This will be played a lot in handbuff decks. This is a scary card.
not good. If you want spell damage their are better alternatives and it's delayed, while you want it activated immediatly.
This will replace Goblin lacky in a year. Just gotta wait for it.
Kinda a meme, but i wrecks control decks. Image this against a ress priest that for some reason has no way to counter it. I like it.