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Brandon

Lv.15

Old God Fanatic

1,812 / 2,150 XP
Joined May 2019 2,486 posts 12,560 XP 1,355 achievement pts

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Good for big warlock and big DH, no good for pretty much nearly every warlock/DH deck. Just a super solid card. There HAS to be some big/strong dual class legendary for Both classes.

Also notable synergy with [card]Flesh Giant[/card], this turns 1 [card]Flesh Giant[/card] in hand into (best case scenario) a *1 mana 18/18. THATS REALLY GOOD.

*Including …

Reload for aggro that can also make it so your opponents board clears in hand get shuffled back in their decks. Oh you have 9 cards in hand and you would have 10 when your turn starts? Well your opponent Just used [card]Glide[/card] and your down to only 4 cards. (And +1 at start of your turn).

Needless to …

5 years, 7 months ago · on New Demon Hunter Spell - Glide

Spellburst that can stick around for a few turns, unless your opponent runs weapon removal. Seems very good for control decks.

In paladin this seems like a solid card. Works really well together with [card]Libram of Hope[/card], as long as it didn't get its cost reduced too much. And there are plenty of spells that benefit from it, like …

This looks like quite a strong totem. Might make totem shaman even better in standard, and you can hardly go wrong with running this. its deathrattle is always useful. It gives board presence for [card]Bloodlust[/card], it gives taunt against aggro, and it's a totem, meaning you can copy this with [card]Totemic reflection[/card] and [card]Splitting Axe[/card]. This car is NUTS.

5 years, 7 months ago · on New Shaman Minion - Totem Goliath

This card looks SCARY. HUGE stats for only 5 mana, even higher than the DoD malygos. This card seems like a burn mage card. They have given burn mage plenty of support, but it never took off before. But i feel like this card will finally make it viable. Burn mages problem was the lack of finishers, outside of antonidas …

[card]Deathspeaker[/card] but better. Not the greatest stats, but the effect is good enough to balance it out. I was afraid Hunter/DH dual class cards were just going to be bland "huehue me go face" cards, so seeing this makes me happy! This card looks better in a midrange/control deck which is a nice change for both classes. This will certainly …

Good stats, it had taunt, and priests have a LOT of cheap spells like [card]Power word: Shield[/card]. Just a amazing card for control priest decks.

5 years, 7 months ago · on New Priest Minion - Cabal Acolyte

Seems like a powerfull Minion. But i feel like zoolock will stilll use [card]Sea Giant[/card] instead of [card]Flesh Giant[/card], unless the self damage package gets acces to some healing.

For priest, we will have to see how powerfull zoo/aggro priest will become. But i feel like the cards condition is way harder to fulfill for priest. 

If zoolock aint tier 1 now, than i don't know anymore. Also this seems good for priest as well, might actually make zoo/tempo priest finally viable! The only "bad" thing is that you can only use it for a lot of value late game, but hey reloading the board isn't that bad of a thing, and these decks can now …

Warrior: This is decent for warrior, as they have a lot of high attack weapons like [card]Wrenchcalibur[/card] and [card]Gorehowl[/card]. not sure if this will be enough to make a [card]Hack the system[/card] deck any good. This card MUST be the reason that [card]Corsair cash[/card] got nerfed. 

In wild this might see play in a more meme deck with [card]Bladed …

Generally a 6 mana 3/3: "destroy a minion". This seems strong on paper, but it's quite.. different depending on the class.

For priest it's honestly at its weakest. I feel like [card]Aeon Reaver[/card] Is WAY better, as it has +1/+1 compared to [card]Brittlebone Destroyer[/card]. Sure [card]Aeon Reaver[/card] is worse at dealing with taunted minions, but it has dragon synergy. …

Cheaper [card]Wasteland assassin[/card], and it's a deathrattle card so it can give deathrattle rogue a lot more burst in WILD. But standard doesn't have that much GOOD deathrattle synergy for rogue, unless they are going to give us some more this expansion. Also it has stealth, so it will certainly get runned in stealth rogue. And after Galakrond Rogue took …

7 mana is a lot, BUT it reloads the board for DH. This will see play in every control DH deck, so they can "switch" to full SMOrc. I guess this expansion will be more Token DH based instead of tempo DH? Also 3 dmg AOE is already good at 7 mana, and it HARDcounters [card]The forest's aid[/card] by destroying …

Well looks like Zoolock is back. Zoolock loves egg-cards, and this gives really good tokens! Those 2/1 stats are amazing for aggro! And it even has discard synergy?!? That's really nice! Discardlock is already a really strong deck in WILD, and they will definitely use this! 

Edit: In standard this is a card you don't mind discarding from something …

5 years, 7 months ago · on New Warlock Minion - Boneweb Egg

So kripp for the 3th time in a row... I don't mind (Even though the last one was HORRIBLE to watch...) I wish it was someone else though. I really like kripp, but why did they invite kripp for a 3th time? And kripp only plays contructed during the first few weeks of a expansion... Other than that he is …

[card]Shadowbolt[/card] that requires a lot more skill to use.. AMAZING! I like this card already! It punishes opponents for using low statted minions, and it hard counters [card]Faceless Lackey[/card]. This card (to me) seems like a solid pick for most, if not nearly all control mage decks. And will certainly see play in Highlander Mage. 

Also you can pull …

5 years, 7 months ago · on New Mage Spell - Combustion

Seems like a really strong card... in a SLOW meta. This will certainly be more of a control tool that can turn the game around in a single turn. Strong synergies that (to me) immediately come to mind are:

- Priest: #1: [card]Headmaster Kel'Thuzad[/card] + [card]Shadow Word: Ruin[/card]. (well R.I.P. [card]Strenght in Numbers[/card] Druid)

- Priest #2: [card]Headmaster …

My guess for Paladin/Warriors is... Some big card for [card]Duel![/Card] Paladin and recruit/Big/[card]Dimensional Ripper[/card] Warrior. This is based on the fact that they showed us already some big Warrior cards, and warrior/paladin share this archetype (somewhat). Maybe they will also give Warrior/paladin some AOE, as both classes need better AOE to survive at least early/mid game for this archetype to …

5 years, 7 months ago · on Let's speculate Dual class cards

So this card gets hyped a lot, but i don't see why. [card]Guardian Augmerchant[/card] also was hyped a lot, but quickly fell off. I bet this will happen also with this card. These days you only play 1 drops for their stats and to get ahead on board. I don't see this card being used in control decks, as they …

Seems like a REALLY strong card on paper, but i feel like it just isn't that strong in practice. Sure it's strong with [card]Kael'thas Sunstrider[/card], but what is is supposed to buff? Decks with [card]Kael'thas Sunstrider[/card] often are spell-heavy meaning that you won't get much out of the deck/hand buffing aspect of the card. So i guess you would use …