Brandon
LV.15Old God Fanatic
Comments
2,486 totalHilarious reveal, Wronchi animations is always fun to watch. So many good/funny lines.
"i will fight that minion with taunt"
1 mana spells are always nice. Cheap Spellburst activation, and can do good damage to a minion. I like it!
Rogue: This can be a way to prevent taking damage for a turn. Normally you had to [card]Sap[/card] something …
This is a good card, it's basicly powercreeped [card]Echo of Medivh[/card]. Oh no i can see al the new/easyer mage OTKs coming already.
Mage: Great with [card]Kalecos[/card]. Basicly gives you a free copy of it + whatever else you …
This is great in some control decks that want to fatigue their opponent, After all you want your opponent to hit fatigue first. Also this is great in highlander decks, because highlander decks love ways to cast spells multiple times. …
Well this is the best paladin card revealed so far. i hope the other unrevealed paladin cards will be good like this one.
This is basicly a cheaper [card]Faceless Manipulator[/card] that can't copy a tribe/deathrattle. Still really good for …
Solid removal, and sometimes sticks on board after trading into something. Pretty good! Solid minion all around, will see a lot of play. Also you could just play this + a big spell on board to make it a super …
Whoah, this is a very creative card. [card]Rapid fire[/card] is now a 2x [card]Assasinate[/card]. Is this the rise of control/combo Hunter? I'm intruiged.
Great card, can easely discover you 2 spells. Great for control/value shaman, as the effect gets better the later into the game you are. This will see a LOT of play! The legendaries this set really do not dissapoint! (Well …
Strong Control DH card. Will certainly see play, as long as Control DH works. Which i.m.o. is a small chance, considering [card]Soulshard Lapidary[/card] and [card]Marrowslicer[/card] will make aggro/tempo DH a terrifying force, and [card]Shardshatter Mystic[/card] has 0 synergy with aggro/tempo …
Better [card]Truesilver Champion[/card] that has a lot of synergy with [card]Soulshard Lapidary[/card], as this allows for a near certain activation rate if you play them turn 4 & 5, And it has also synergy with [card]Glaivebound Adept[/card]. This card will …
The most BROKEN card i have seen printed this expansion. And i certainly hope there won't be even more broken cards.
Turn 4 [card]Marrowslicer[/card] to deal 4 dmg, than turn 5 [card]Soulshard Lapidary[/card] to deal 9. This is 13 …
Warlock: Great 1 drop. Will certainly see play in zoolock, BUT that's only if zoolock even want's the [card]Soul Fragment[/card] package. Will see play in control warlock as well, so they can control the early game a bit better. (And …
2 Mana: Deal 3 damage is already good, for sure in Warlock. And the [card]Soul Fragment[/card]s either restore health when you draw them, or get used by a strong pay-off card. Super solid card for control warlock, but i'm not …
Cheap board clear, and it does good damage. Just look at priests, they are really hard to deal with early game because of their early game board clears. I feel like [card]School Spirits[/card] might actually be better than cards that …
Great card. Helps warlock kill some minions early game, and can go FACE late game. I'm not sure if this will actually see play in zoolock, because zoolock prefers other packages, like the self-damage package or the [card]Magic Carpet[/card] package. …
Amazing card. This is going to make control Warlock really good.
[card]Soul Fragment[/card]s look really good for Warlock, as they give you health back after tapping your hero-power. But this helps you prevent a LOT of damage from board. …
Amazing card. This is a great control tool.
Warlock: This will see play mainly in control warlock. Probably Quest warlock as well, but i feel like these [card]Soul Fragment[/card]s might hurt the deck a bit after finishing the quest. …
Paladin: Great for Libram Paladin, and good for Pure/Paladin Paladin. Good stats, can be discounted a lot, and good stats, even if you discount it 1-2 times. Will see a lot of play. Also this is just [card]Sunwalker[/card] that can …
What the **** blizzard?!? Those cards are incredibly strong, mainly [card]Soulshard Labidary[/card]! What did they drink/smoke while designing those cards????? Looks like a fun archetype, but those pay-off cards are WAAYY overtuned! And all of these cards are really well …
Seems really hard to use. There will be some good use for this, but i honestly don't see what it will be. This seems pretty bad in standard. MAYBE this will be used if 1 class becomes really oppresive as …