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Brandon

Lv.15

Old God Fanatic

1,812 / 2,150 XP
Joined May 2019 2,486 posts 12,560 XP 1,355 achievement pts

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Good weapon. 4 attack is nice damage for SMOrcing, and hunter likes casting spells. So this will certainly see play.

2 years, 11 months ago · on New Hunter Weapon - Jungle Jammer

Alright, so horrible condition considering Hunter loves putting stuff on board AND the Wild seed package is still in standard. And hunter doesn't really have a secret pay-off deck in standard, and all secret support cards are rotating. Pretty sure [card]Emergency maneuvers[/card], [card]Explosive trap[/card], [card]Freezing trap[/card], [card]Zombeeees!!![/card] and [card]Motion denied[/card] are the only secrets in standard post rotation. Sure that's …

2 years, 11 months ago · on New Hunter Minion - Harmonica Soloist

Seems decent in a rampy druid deck? Maybe ramp druid will now go into some kind of [card]Convoke the spirits[/card] package? I'm not that convinced about this card.

2 years, 11 months ago · on New Druid Minion - Summer Flowerchild

5 star card. This seems nuts for only 1 mana. Just with [card]Foul egg[/card] this becomes quite scary, and in Unholy DK you of course have the obvious [card]Cage head[/card] synergy. In Rainbow DK you can also just use this + a good deathrattle like [card]Foul egg[/card]. This is going to see a lot of play.

2 years, 11 months ago · on New Death Knight Spell - Death Growl

5 corpses seems like a lot. But Unholy DK can probably afford it. Also Rainbow DK might just use this as well, as long as there is a good enough deathrattle to repeat. (And in Rainbow DK it also upgrades [card]Climactic Necrotic Explosion[/card].) I'm not 100% sure about this card, but it does seem pretty good.

Very slow wincondition, but once you play it it's going to be very scary for your opponent. It HAS to be silenced or even better: Transformed. Otherwise [card]Boneshredder[/card], [card]Mosh Pit[/card] and [card]Death growl[/card] will make your life hell. (Especially if they [card]Mosh Pit[/card] it the turn they play [card]cage head[/card].)

 

2 years, 11 months ago · on New Death Knight Minion - Cage Head

Hmm this seems really nice, as long as you activate the Finale. 3 mana 2/1 that deals 2 damage doesn't seem that good.

Not sure if Frost DK will use this card.

Rainbow DK on the other side, will probably use this card. Why? Decent board clear in a rainbow deck seems pretty good. The only OTHER board …

This seems nuts in Triple Blood DK. [card]Vampiric Blood[/card] = 2 5/5s, [card]Blood Boil[/card] = potentially 6 2/2 minions, [card]Death Strike[/card] = 6/6 minion. This seems like a good enough card for triple blood DK just to occupy the board more. Also this can just summon more minions, if your opponent trades minions into it. (Because it has lifesteal as …

Triple Blood DK doesn't want this card. It's already doing fine... Unless Blood DK REALLY wants to change their health a bunch for pay-off cards like [card]Arcanite Ripper[/card] and [card]Screaming Banshee[/card]. That's the only situation in which i can see this seeing play.

I feel like Rainbow and Triple Blood DK might experiment with this card. Using this without any other health changing cards = probably a 3/3 lifesteal minion on the deathrattle. So that seems pretty good. 

Seems like a rainbow or Handbuff DK card. Not sure about it, however this is a lot of stats. And it's not conditional as well, like it costs no corpses or anything. This seems decent.

Seems like a interesting pay-off. This is a finisher for sure, considering you can't discover this card. So you can only use this ONCE per game, so it's gotta end the game. This rewards using corpse pay-offs, which might make it a bit slower than what you probably want. However one thing to not about rainbow DK is that it …

Three corpses can sound like a lot, but isn't actually that bad. Also technically this card uses only 2 corpses, considering you get 1 back. 

Most Blood DKs often ends up with like 10+ corpses in the mid-late game even after using their corpse spending cards. (At least, in my experience i often have lots of corpses just sitting …

2 years, 11 months ago · on New Death Knight Location - Mosh Pit

Worst case scenario, it's [card]Death's Bite[/card] but worse due to this having 1 less atk. 

On average, you probably will be happy with a deal 3-4 damage, which means you need to get armor 2-3 times. Also i guess this has decent synergy with [card]Hookfist-3000[/card].

Best case scenario, it's a full board wipe, BUT you need some time …

2 years, 11 months ago · on New Warrior Weapon - Kodohide Drumkit

Great control card! Love to see it. This will see play in any slower Shaman deck. Also BIG Shaman might also just run this in order to survive longer.

2 years, 11 months ago · on New Shaman Spell - Chill Vibes

Good idea of paper, probably awkard af in practice. Still it might just see play because it's a [card]Fire Fly[/card] esk card, so idunno. 

2 years, 11 months ago · on New Shaman Minion - Saxophone Soloist

This is really good. Reminder that [card]Schooling[/card] is still in standard, and this seems really good alongside [card]Melomania[/card]. Also it's 0 mana! NEVER underestimate 0 mana cards. 

2 years, 11 months ago · on New Shaman Spell - Melomania

This seems good to me. It's a cheap disover option, and stuff your opponent plays is generally stronger than random stuff. Tess is still in the core set, and there still is the jackpot package from Voyage, so maybe some kind of thief package might still be ran? Not an entire thief deck, just a package. Maybe in some kind …

2 years, 11 months ago · on New Rogue Spell - Mixtape

Seems good to me, just play a bunch of minions and give them a buff. Altough it can be counterintuitive sometimes, so you need to be careful when you break the weapon.

2 years, 11 months ago · on New Paladin Weapon - Disco Maul

Seems good for Pure and Dude paladin. This can tutor [card]Sanguine Soldier[/card], [card]Sinful sous chef[/card] and [card]Righteous protector[/card] and even without the Finale, just getting these out of your deck is just a good thing because it thins out your deck. And these are just the class cards. Dude paladin or some other paladin decks might just try out some …

2 years, 11 months ago · on New Paladin Spell - Boogie Down