Brandon
Lv.15Old God Fanatic
Comments
Wow a 2 mana does nothing, and your opponent can EASELY play around it. Yeh this filler "definately" sees play.
Seems too slow to me. Pretty sure most aggro decks will ignore it as well. The only positive thing i will say about this, is that it is quite a sticky minion.
Seems meh, it's only good when there are a lot of 1 health minions in the meta. And i dont see that happening yet. (Even with Token DH getting lots of support.)
Well hello pack filler. Pretty sure some kind of deathrattle aggro priest will ignore this as well, even if they could replay the deathrattle with [card]Xyrella, the devout[/card].
LOTS of potential with this card. There has to be some deck that can build around it.
Sounds interesting alongside [card]Animated Broomstick[/card] in a deck like Divine shield handbuff paladin. But that's all i can really think off. Still this has a lot of potential.
Seems solid in Libram paladin, for some handbuff potential. But that's all i can think off.
Maybe in wild some mage deck might utilie this alongside [card]Sorcerer's Apprentice[/card] in order to buff up a HUGE [card]Leeroy Jenkins[/card]? Sounds way more fun than the [card]Flamewaker[/card] version i.m.o. lol. (Actually with all of mages spells, maybe [card]Stonetusk Boar[/card] might be enough?)
Interesting for decks like Token DH because of [card]Kurtrus, Demon-render[/card]. Maybe some midrange hunter deck with [card]The rat king[/card] might use it?
In wild it probably fits in [card]Unseal the vault[/card] hunter.
Good statted pack filler, but still a pack filler.
INCREDIBLE defensive secret. One of the best ones in the game i.m.o. You probably get to know what spell they tried casting as well. Worst case scenario you make your opponent pay 1 mana for a 0 cost spell or the [card]Coin[/card]. [card]Freezing Trap[/card] sees play in order to counter minions, so i bet [card]Ice Trap[/card] will as well. Especially …
Insanely good card. Amazing in Non-questline decks, because of the hero power. Infinite [card]Huffer[/card]s are pretty good, cuz you know its "always [card]Huffer[/card]". And [card]Beaststalker Tavish[/card] will be a must-include in any secret hunter deck. Not only that, but i feel like [card]Beaststalker Tavish[/card] will also see play in slower hunter decks. Maybe some kind of BIG hunter with [card]Wing …
[card]Captain Galvangar[/card] is soo good. You just need a few [card]Cargo Guard[/card] procs, maybe a [card]Heavy Plate[/card] which already sees a lot of play. And worst case scenario you can [card]Rokara, the valorous[/card] for 5 armor, and maybe use the hero powers honorable kill to gain the last points of armor needed.
I feel like [card]captain Galvangar[/card] might give …
Okay so [card]Rokara, the valorous[/card] might see play in more midrange warrior decks, probably alongside cards like [card]Captain Galvangar[/card]. and it will probably also see play in Questline control warrior. Why? Because [card]The unstoppable Force[/card] is is really cool and flashy weapon, which is probably very good if the meta slows down and there is a TON of BIG support …
Either just a big meme, or it will see play in some kind of zoolock that wants to unfreeze with [card]Backfire[/card] or [card]Altar of fire[/card]? I guess some kind of aggro/midrange fire mage? Either that or Silence priest has to make a comeback, but shadow priest is already more succesful than silense priest ever was.
Amazing synergy with [card]Bearon Gla'shear[/card] and [card]Snowball Fight![/card] but other than that we need to see more support for it. I'm pretty sure that each time you freeze you technically refreshe the freeze, which means you can deal more than 3 damage on one turn, doubling the damage from [card]Frozen Stagguard[/card]s So [card]Cheaty Snobold[/card] can probably act as either a …
[card]Cera'thine Fleetrunner[/card] is basicly the [card]Deck of Lunacy[/card] for minions. And i'm not sure if that's good enough for rogue in standard. However rogue does have a LOT of draw, so it can probably be decent? Most of rogue draw besides [card]Field Contact[/card] is spell based, and [card]Cera'thine Fleetrunner[/card] doesn't transform your [card]Shadowcrafter Scabbs[/card] so that's good as well. I …
More burgle rogue support. As a burgle rogue entheusiast, i love it. But even i can tell that it isn't that good of a card. Can generate value in a control/midrange meta i guess. The best possible place for it i think is in a [card]Find the Imposter[/card] deck, because of that one gadget. This way you can guarantee what …
AMAZING. Just amazing overall. [card]Xyrella, the devout[/card] is a must-include in SO many priest archetypes. Let me talk about the cards effect one step at a time:
- The battlecry: Insane. Thats such a Value BOMB. In standard you can use it to clear the board thanks to [card]Undying Disciple[/card], Deal damage thanks to [card]Shadowed Spirit[/card] perhaps in a …
Okay this seems absolutely broken on first glance. [card]Mind control[/card] for only 4 mana?!? But if you look a bit closer you see how utterly GARBAGE this card is. [card]Najak Hexxen[/card] ruins your deathrattle ress pool for [card]Amulet of Undying[/card], which means it wont see play in control/ress decks. The only "good" thing about it, is that it doesn't ruin …
[card]Consecration[/card] that can also heal your hero on a HUGE body, AND it's a dragon. So that means obvious [card]N'zoth, God of the deep[/card] synergy, and BIG Paladin synergy thanks to [card]Vanndar Stormpike[/card]. [card]Brasswing[/card] is quite slow, but once it hits the field it's basicly game over for board based aggro/midrange decks that use tokens. If you play [card]Brasswing[/card] against …