Brandon
Lv.15Old God Fanatic
Comments
INSANE card. Sure it comes out a bit late, but [card]vanish[/card] is FINALLY back! AND it also gives you immediate board presence AND you have that insane hero power! That hero power is SOOO good. So much mana cheat and i bet some combos will be more easely doable thanks to [card]Shadowcrafter Scabbs[/card]! Loving these hero cards so far, so …
[card]Pyros[/card] has become a spell it seems. Solid for Big spell mage, but it does need more support. But considering they said that mages will have "big spells in their hand" this expansion, i'm certain we are going to see these amazing big spells they have been teasing for the last 2 expansions and mini set. Lets hope this new …
Great card for aggresive DH decks, and good for Token DH if that deck gets good support. If im right it also works immediately, so you could use it as some kind of finisher? Seems solid.
This is a REALLY good effect, might even make some kind of BIG druid viable. You can use [card]Capture Coldtooth Mine[/card] to tutor out [card]Vanndar Stormpike[/card] in potential BIG druid decks, or [card]Drek'thar[/card] in aggro decks. Or you could use it in [card]Celestial Alignment[/card] druid to draw [card]Celestial Alignment[/card] or [card]Lady Anacondra[/card]. [card]Capture Coldtooth Mine[/card] is so flexible, so it …
Hmm [card]Frost Shock[/card] but better as long as there are 3 or more minions. Actually can it bounce between 2 minions, if so then it will guarantee kill 1 minion. Sure it does require 2 minions on board in order to kill 1, but against aggro this damages a lot of minions AND can stall a turn. Or you get …
Hmm interesting card for zoolock. Summon a board of minions and potentiall give them a really annoying deathrattle. Or if your a bit memey: [card]Wicked Shipment[/card] after it got traded a bunch into [card]Tamsin's Phylactery[/card], which gives the imps the [card]Mo'arg Forgefiend[/card], [card]Enhanced Dreadlord[/card], [card]Burning Blade Acolyte[/card] or my favorite: [card]Envoy Rustwix[/card] deathrattle! And then watch the magic happen.
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There is the confirmation that the lich that looked like tamsin in the trailer was actually tamsin. And WOW her hero card is INCREDIBLE.
For only 6 mana, you get: [card]Hellfire[/card] that only hits minions, 9/9 worth of stats.. once you draw them, and [card]Hand of Gul'dan[/card]s card draw. So for only 6 mana you gain 10+ mana worth …
Good in token Druid i guess? Especially after [card]Glowfly Swarm[/card]. [card]Frostsaber Matriarch[/card] might still see play, even if the other beast druid cards are bad. Also [card]Frostsaber Matriarch[/card] gets reduced in cost while its in your deck which is really good.
Not bad, has a lot of potential. Basicly like [card]Piloted Shredder[/card], but it pretty much always gets to attack and gives you a [card]Kodo Mount[/card] target, or any other buff card. Worst case scenario it just sees play in arena.
WAY too slow for token druid, no way this sees play unless it gets some HUGE support.
[card]Bearon Gla'shear[/card] has a lot of potential and support. You can discount it with that one elemental from stormwind, and [card]Brilliant macaw[/card] can repeat the battlecry. The one problem is that freeze shaman currently has a INCREDIBLE 0 frost spells in standard! Absolutely incredible. And if you look at the frost spells in Wild, then you only have 2 good …
Best targets i.m.o.: [card]Lokholar, the Ice Lord[/card], [card]Varian, King of Stormwind[/card], [card]Mutanus the Devourer[/card], [card]Anetheron[/card], [card]Highlord Fordragon[/card], [card]Kresh, Lord of turtling[/card], [card]Greybough[/card], [card]Moonfang[/card], [card]Taelan Fordring[/card], [card]Cariel Roame[/card] and [card]Edwin, Defias Kingpin[/card]. Also you could debate [card]Murgur Murgurgle[/card] if Murgur still has divine shield.
A bunch of them see play, and cards such as [card]Mutanus the Devourer[/card] are only going …
Must-include in SO many DH decks! BIG DH will love it obviously, HOWEVER you can also slot this into any DH deck that only runs [card]Illidari Inquisitor[/card] as their demon for a 6 mana 6/6 rush + dmg FACE. Very flexible and solid, loving the BIG DH support so far!
Woah a brand new card that we DEFINATELY didn't see before! Woah, what a interesting card. Everyone act surprised!
Good statline and good anti-aggro effect, so you would think it would be a good card... However it costs 4 mana, which means you can't really run it alongside [card]Vanndar Stormpike[/card] and [card]Proving Grounds[/card]. And that hurts [card]Warden of Chains[/card] a LOT, considering BIG DH is probably the best deck to slot it into. And if you dont get the …
[card]Defile[/card] on a body, thats INSANE. Wow and its neutral too! easy 5 star card. it's basicly a neutral mini-[card]Lord Godfrey[/card]. [card]Defile[/card] and [card]Lord Godfrey[/card] still see play to this day because of this amazing effect, so i'm 100% sure [card]Spammy Arcanist[/card] will see plenty of play in any control deck in standard. In wild i'm sure plenty of reno …
Great for control decks if their behind. [card]Lokholar, the ice lord[/card] is great when your behind and can be used as a pretty good board clear. And if the meta slows down perhaps you can remove 2 semi-big minions with him. Of course the problem remains that you have to basicly wait until your >=15 health which is unfortunate. But …
Interesting card. A "board clear" with potential to setup a big minion. the problem however is the fact that there are not that many 1 health minions around. The only decks that uses 1 health minions are: Dude Paladin (With questline) but that deck has plenty of divine shields, and then we have rat hunter which isn't that good. Heck, …
[card]Coerce[/card] is better because of the combo, but it also rotates next expansion which will allow [card]Snowed in[/card] to replace it guaranteed. But even now, i feel like [card]Snowed In[/card] might just make the cut in control warrior because of the freeze effect. The freeze effect right now is pretty good with all the aggro decks going around, and it …
Seems like a good minion for a bunch of decks, just as a filler kinda minion. The problem with [card]Ivus, the forest lord[/card] is that Ivus is very... Random. You kinda never want to rely on Ivus, because he's so unpredictable. Imagine being on 5+ mana and NEEDING that rush, but your unlucky and dont get it and lose the …