This buff can be very good on a couple key minions like Nerubian Swarmguard. It's 8/8 in stats for 3 mana regardless of it's in harmonic or dissonance form. Blizz really committed to making hand buff DK a thing.
Discover cards usually see play at the beginning of standard rotation so this should see some play, if it doesn't, that's coz it's too slow and not as flexible as Venomous Scorpid
This card is so awesome and I'm glad Blizzard recognize the benefits of having a side board. Also the rules you can break like having odd cards in even decks etc is so awesome and makes natural sense coz the side board is using the discover mechanic, which I think is quite a neat spin on using a side board and is distinctively HS flavor. I can just add all my tech cards to ETC now or change my game plan completely by adding in another win con.
On Warm up for the Festival of Legends with a special in-game event. Choose one of three headliners to follow on tour as they make their way to the Festival of Legends. From March 14 to March 28, you can complete daily and special Event Quests to earn Event XP towards your selected event Rewards Track. The Event Quests offered will correspond to the classes represented in your chosen Rewards Track. Complete the event Rewards Track to earn three class packs, one Festival of Legends pack, and a hero skin of your selected headliner!
This is actually a pretty cool event, having to choose who to support (or cheer). Would be interesting to see the stats on which of the 3 choices was picked the most. I went with JAM Kingdom coz it's kinda my go to music genre and also that Azshara skin looks better than the other 2.
This is just my opinion secretly living on this site for a couple years. Also just a disclaimer that I'm not complaining about these issues, just highlighting them and my concern as I really want to see this site succeed as the place to go for all Hearthstone news.
Here are some rough concerns I've recently noticed but I can definitely understand real life gets in the way at times.
The current Tavern Brawl is showing as closed at the time of writing
The new expansion announcement of the announcement was hidden in this buddies update but neither have been covered at the time of writing
Since Avalon's departure, I've sorely missed the Achievement guides and duels meta updates (these things happen though so it's understandable)
In general I've felt the number of HS articles have declined to a point where the main page shows more Marvel Snap articles than HS 😓
I can totally understand things get in the way of this awesome site. Just hope things pick up and maybe we get more staff to add some more guides/meta updates etc.
Warrior? Dont bother, still dead. Far as Im aware there's some concerted effort to make quest warrior good again, but at some point we'll probably just come right back to enrage all over again. Ironically, warrior's best matchup is into frost DK but that's taken down a peg now so Garrosh can go right back into warming benches for another month, when the new expansion comes in. Fingers crossed warrior wont be screwed for the third time in a row.
Please correct me if I'm wrong as I don't play wild that much but do dabble from time to time. Big Priest is a Tier 2 deck right? (Might be Tier 1 now after the nerfs) and maybe Team 5 were worried about nerfing Illuminate as it'd affect Standard and Priest isn't looking too good in Standard atm (But ofc compared to Warrior, that's a different story 😅)
The Parrot nerf is kinda what I'm comparing to, it has no affect to BSM in Standard but ofc the nerf was to destroy the Quest mage combo.
They could always nerf it in the future after reevaluating the wild meta shift after these nerfs.
I really enjoy deckbuilding and that part of HS is basically non-existent now due to deck codes and the meta getting solved so quickly in Standard. If there was a rotating sets format that changed between 3 - 5 sets at random every month, it would create new smaller metas and we get to use mid-power level cards again that just collect dust in wild.
As for wild itself... it's sad that Team 5 has just left it to get so bad. I pity the players who play the mode but it will keep morphing into a monster with every new set added to the game.
My opinion is: Change wild into the ultimate "legacy mode" and unnerf everything (even Warsong Commander) and just let it run rampant then change classic to a rotating sets mode that has more rules/limitations to create a more healthy meta.
I think Team 5 had to make this change for cards like Corpse Explosion which were literally and functionally unplayable when generated for another class. Don't recall any other cards doing that before.
I think they tweaked on when everyone ended up playing DK during the Half and Half TB
This buff can be very good on a couple key minions like Nerubian Swarmguard. It's 8/8 in stats for 3 mana regardless of it's in harmonic or dissonance form. Blizz really committed to making hand buff DK a thing.
Discover cards usually see play at the beginning of standard rotation so this should see some play, if it doesn't, that's coz it's too slow and not as flexible as Venomous Scorpid
This card is so awesome and I'm glad Blizzard recognize the benefits of having a side board. Also the rules you can break like having odd cards in even decks etc is so awesome and makes natural sense coz the side board is using the discover mechanic, which I think is quite a neat spin on using a side board and is distinctively HS flavor. I can just add all my tech cards to ETC now or change my game plan completely by adding in another win con.
So the way I understand it, the class that gets a skin doesn't get a class pack. So no class packs for Mage, Druid and Warrior
Edit: Oh wait, this is incorrect, didn't actually check which class packs the other 2 options provided, they do give a druid and warrior class pack.
Now we just need to patiently wait for these cards to be added to the OoC DB so we can vote on them 🙃
This is actually a pretty cool event, having to choose who to support (or cheer). Would be interesting to see the stats on which of the 3 choices was picked the most. I went with JAM Kingdom coz it's kinda my go to music genre and also that Azshara skin looks better than the other 2.
Definitely feel we can make an Anduin/Justin Bieber reference somewhere 😅
You weren't far off the mark here with this speculation, well done!
This could be a good time to add Elite Tauren Chieftain to the core set coz honestly, what could go wrong?
This is just my opinion secretly living on this site for a couple years. Also just a disclaimer that I'm not complaining about these issues, just highlighting them and my concern as I really want to see this site succeed as the place to go for all Hearthstone news.
Here are some rough concerns I've recently noticed but I can definitely understand real life gets in the way at times.
I can totally understand things get in the way of this awesome site. Just hope things pick up and maybe we get more staff to add some more guides/meta updates etc.
✌❤😄
Read the section on warrior, there might be hope
Rest of the images: https://twitter.com/imik_plays/status/1631123436817862656/photo/1
Please correct me if I'm wrong as I don't play wild that much but do dabble from time to time. Big Priest is a Tier 2 deck right? (Might be Tier 1 now after the nerfs) and maybe Team 5 were worried about nerfing Illuminate as it'd affect Standard and Priest isn't looking too good in Standard atm (But ofc compared to Warrior, that's a different story 😅)
The Parrot nerf is kinda what I'm comparing to, it has no affect to BSM in Standard but ofc the nerf was to destroy the Quest mage combo.
They could always nerf it in the future after reevaluating the wild meta shift after these nerfs.
One of those brawls where DK isn't a good class 😅
I vaguely remember there was a Dean Q&A before he left where he hinted that Team 5 were looking at changing the classic format into a rotating sets format which I've been asking for since they created the Tavern Brawl Blocks. See https://outof.cards/hearthstone/tavern-brawls/117-brawl-block-gods-gadgetzan-gurubashi
I really enjoy deckbuilding and that part of HS is basically non-existent now due to deck codes and the meta getting solved so quickly in Standard. If there was a rotating sets format that changed between 3 - 5 sets at random every month, it would create new smaller metas and we get to use mid-power level cards again that just collect dust in wild.
As for wild itself... it's sad that Team 5 has just left it to get so bad. I pity the players who play the mode but it will keep morphing into a monster with every new set added to the game.
My opinion is: Change wild into the ultimate "legacy mode" and unnerf everything (even Warsong Commander) and just let it run rampant then change classic to a rotating sets mode that has more rules/limitations to create a more healthy meta.
Agreed, the wrinkle line under his eyes really doesn't make him look attractive.
This is meant to be a high fantasy game, old man Varian hits too close to reality 😅
I'm extremely nervous that my country's pricing will increase soon coz the local currency value has weakened a lot compared to USD 😒
They probably knew about the bugs since the mini-set release which was last Tuesday, so ~ 5 days to fix bugs, not bad.
As a heavily biased dragon supporter, it's a bit tough choosing which dragon deck to play here 😜 Wonder if you can try all 3
Every time I see random for TBs, I just go DK instantly coz they have the best (and smallest) card pool :)
I think Team 5 had to make this change for cards like Corpse Explosion which were literally and functionally unplayable when generated for another class. Don't recall any other cards doing that before.
I think they tweaked on when everyone ended up playing DK during the Half and Half TB